David Eddings Books in Order
Browse all David Eddings books in order, with series lists, short summaries, background on The Belgariad and other sagas, plus simple reading-order tips.
Last updated: June 7, 2026
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Publication Order
27 books
High Hunt
by David Eddings
1973
On a deer-hunting trip in Washington’s Cascade Mountains, Vietnam-era veteran Dan Alders joins his estranged brother and a volatile group of friends. Old grudges, alcohol, and fear turn the outing into a tense, violent test of loyalty and survival.
Pawn of Prophecy
by David Eddings
1982
Garion, an ordinary farm boy raised by his stern Aunt Pol, is swept from his quiet life when a sacred object is stolen. Traveling with the mysterious storyteller Mister Wolf and new companions, he’s drawn into a dangerous quest he barely understands.
Queen of Sorcery
by David Eddings
1982
Still hunting the stolen Orb, Garion and his friends cross war-torn Arendia, the imperial court of Tolnedra, and the swampy kingdom of Nyissa. As plots close in, Garion discovers his own gift for sorcery and begins to see how deeply he’s entangled in prophecy.
Magician's Gambit
by David Eddings
1983
Garion travels to the remote Vale of Aldur to train, then joins a stealth mission into the Angarak city of Rak Cthol, lair of the sorcerer Ctuchik. The group must snatch the Orb back from an enemy stronghold before catastrophe strikes their world.
Castle of Wizardry
by David Eddings
1984
With the Orb recovered, Garion reaches the island of Riva and learns he is heir to a long-lost throne. As he struggles with kingship and an arranged betrothal to Ce’Nedra, a new prophecy forces him toward a fated confrontation with the god Torak.
Enchanters' End Game
by David Eddings
1984
War erupts across the West while Ce’Nedra leads a desperate alliance against overwhelming Angarak armies. Far from the main battle, Garion, Belgarath, and Silk race to Torak’s hidden city for a final duel that will decide both the prophecy and the fate of their world.
Guardians of the West
by David Eddings
1987
Years after Torak’s fall, Garion rules peacefully until the Orb warns him to beware Zandramas. A rising bear-cult, political unrest, and the kidnapping of his infant son shatter that peace, sending Garion and his old companions on a new quest into the unknown East.
Demon Lord of Karanda
by David Eddings
1988
Detained in the Mallorean capital during a deadly plague, Garion meets Emperor Zakath, an enemy who might become an ally. Escaping quarantine, the group heads into Karanda, where demon-ridden lands, a mad sorcerer, and the terrifying Demon Lord Nahaz block their road east.
King of the Murgos
by David Eddings
1988
Tracking Zandramas, Garion’s company pursues clues through swampy Nyissa and war-scarred Cthol Murgos. Disguised as slavers amid a Mallorean invasion, they navigate double-crosses and ancient hatreds, finally reaching the court of the Murgo king, where surprising family ties complicate politics and loyalties.
Sorceress of Darshiva
by David Eddings
1989
Guided by obscure prophecies and the Ashabine Oracles, Garion and his companions cross battlefields and ruined kingdoms toward the jungle land of Darshiva. There, amid shifting alliances and an uneasy partnership with Zakath, they draw closer to Zandramas and the true shape of their final destination.
The Diamond Throne
by David Eddings
1989
Pandion Knight Sparhawk returns from exile to find Queen Ehlana poisoned and encased in protective crystal. With only a year to save her, he gathers fellow knights, the sorceress Sephrenia, and unlikely allies, uncovering church corruption and hints of a far older, darker power.
The Ruby Knight
by David Eddings
1990
Sparhawk’s quest continues as he searches for Bhelliom, a lost jewel shaped like a sapphire rose and the only hope of curing Ehlana. The trail leads through haunted battlefields, treacherous nobles, and the schemes of an imprisoned god determined to break free.
The Sapphire Rose
by David Eddings
1991
Armed at last with Bhelliom, Sparhawk races to heal Ehlana and prevent a usurper from seizing the church’s highest office. His path ends in the bleak land of Zemoch, where he must use the jewel’s power against the god Azash in a battle that could remake the world.
The Seeress of Kell
by David Eddings
1991
The last leg of Garion’s journey leads to the hidden kingdom of Kell and the enigmatic seeress Cyradis. Racing Zandramas to the Place Which Is No More, the company faces betrayals, demons, and a final choice between Light and Dark that turns prophecy into decision.
Domes of Fire
by David Eddings
1992
Now Prince Consort to Queen Ehlana, Sparhawk faces new trouble when omens, monsters, and ancient warriors begin to plague the distant Tamul Empire. Answering an imperial plea, he and his companions journey east, only to uncover a web of divine meddling and political rot.
The Losers
by David Eddings
1992
Raphael Taylor, a gifted student and athlete, sees his privileged life destroyed after a night of manipulation and a brutal car accident. Hiding in a run-down Spokane neighborhood, he observes the welfare-dependent “losers” around him while a dangerous figure from his past returns to pull him down again.
The Shining Ones
by David Eddings
1993
In the Tamul Empire, Sparhawk and his allies confront escalating unrest, sinister cults, and eerie, luminous beings called the Shining Ones. As Aphrael retrieves the hidden Bhelliom, the group races across hostile lands to untangle a god’s schemes before the empire tears itself apart.
The Hidden City
by David Eddings
1994
The final Tamuli volume sends Sparhawk after kidnappers who have seized Queen Ehlana to ransom her for Bhelliom. His pursuit leads to the secret city of the Cyrgai, a fanatical god’s followers, where Sparhawk must wield divine power against an unleashed rival force.
Belgarath the Sorcerer
by David Eddings
1995
Framed as Belgarath’s own memoir, this companion volume recounts his seven thousand years of wandering, from orphaned village boy to first disciple of Aldur. Along the way he helps shape kingdoms, steal the Orb of Aldur, and prepare the long line of events that leads to Garion.
Polgara the Sorceress
by David Eddings
1997
Told in Polgara’s voice, this book fills in the gaps left by Belgarath’s story. It follows her from childhood in Aldur’s Vale through centuries spent guiding royal houses, guarding the hidden Rivan heirs, defying Torak’s plans, and finally raising Garion on Faldor’s farm.
The Rivan Codex
by David Eddings
1998
Part world-book, part writer’s notebook, this volume collects background material for The Belgariad and The Malloreon. It includes essays, myths, maps, religious texts, and notes on economics and culture that show how the Eddingses built their world behind the scenes.
Regina's Song
by David Eddings
2000
In rainy Seattle, graduate student Mark watches over Renata, the surviving half of a pair of nearly indistinguishable twins shattered by her sister’s murder. As petty criminals begin turning up dead, Mark must decide whether the fragile young woman he cares for is also a killer.
The Redemption of Althalus
by David Eddings
2000
Professional thief Althalus is hired to steal a mysterious book from the House at the End of the World and instead meets a talking cat who is really the goddess Dweia. Trapped outside of time, he’s recruited to gather an unlikely band and thwart a god bent on rewriting history.
The Elder Gods
by David Eddings
2003
In the land of Dhrall, the Elder Gods discover that the hive-minded Vlagh is sending hordes of monsters toward Zelana’s western domain. Forbidden to kill directly, they rely on the prophetic dreams of a child and the hired swords of sea-raiders, archers, and imperial soldiers to hold the ravine at Lattash.
Crystal Gorge
by David Eddings
2005
The struggle against the Vlagh moves to the mountainous region around Crystal Gorge, where its creatures spread a deadly “plague.” Outlander armies and native fighters dig in for a brutal siege, using the enemy’s own venom and the Dreamers’ terrifying visions to turn the narrow pass into a killing ground.
The Treasured One
by David Eddings
2005
After the first victory over the Vlagh, the war shifts south to Veltan’s peaceful domain. As new dreams warn of another invasion, Veltan’s friend Omago and the combined Maag and Trogite forces reinforce fresh battle lines, while human greed and betrayal threaten to undo their hard-won unity.
The Younger Gods
by David Eddings
2006
In the final Dreamers novel, the Elder Gods grow too tired to stay awake as the Vlagh prepares one last push from the Wasteland. Longbow, Omago, and their allies venture into the heart of the hive, using newly revealed powers and a risky plan to end the threat at its source.
Where should I start?
If you want classic coming-of-age epic fantasy: Pawn of Prophecy → Queen of Sorcery → Magician's Gambit → Castle of Wizardry → Enchanters' End Game.
If you’d like to continue Garion’s story right away: Guardians of the West → King of the Murgos → Demon Lord of Karanda → Sorceress of Darshiva → The Seeress of Kell.
If you prefer knightly quests and church intrigue: The Diamond Throne → The Ruby Knight → The Sapphire Rose (then continue with Domes of Fire → The Shining Ones → The Hidden City).
If you want stand-alone adventures outside the big sagas: The Redemption of Althalus → Regina's Song → The Losers → High Hunt.
If you’re curious about his later mythic epics: The Elder Gods → The Treasured One → Crystal Gorge → The Younger Gods.
Author bio
David Eddings grew up a long way from the fantasy kingdoms he later imagined. Born in Spokane, Washington, in 1931, he spent his childhood in the rainy Puget Sound town of Snohomish, where books, school plays, and long walks shaped his sense of story.
He showed an early knack for performance and language, winning a national oratory contest in high school and taking most of the lead roles in school productions. After a year of work he headed to junior college, then on to Reed College in Portland, where he studied literature and wrote his first novel as a senior thesis.
Military service interrupted those plans. Eddings served in the U.S. Army in the mid‑1950s, then returned to the Pacific Northwest to earn a master’s degree at the University of Washington, again turning a novel manuscript into his graduate thesis. The pattern was set: everyday life on one side, fiction always running in the background.
He never seemed far from a classroom or a notebook.
In the years that followed he tried on a string of jobs—purchasing agent at an aerospace company, grocery clerk, and college English instructor in South Dakota. Along the way he met Judith Leigh Schall, whom he married in 1962. Leigh would eventually be credited as his co‑author, but by Eddings’s own account she was involved in the stories from the very beginning.
His first published book wasn’t a fantasy at all. High Hunt (1973) is a tense hunting trip gone wrong in the Cascade Mountains, told from the viewpoint of a young veteran wrestling with loyalty, masculinity, and family resentment. A later mainstream novel, The Losers, revisited those kinds of moral and social questions in a contemporary setting.
The turn toward epic fantasy came when he began doodling a map and realized how strongly readers still responded to secondary worlds. Out of that experiment grew Aloria, the setting for The Belgariad and The Malloreon. Across those ten books, farm boy Garion is pulled from a quiet life on Faldor’s farm into a long, talkative, and often funny quest involving ancient prophecies, a stolen magical Orb, and a found family of thieves, nobles, and immortals.
Fantasy, for him, was as much about voices at a campfire as it was about gods and magic.
Through the late 1980s and 1990s, Eddings kept returning to that mix of banter, travel, and high stakes. The Elenium and its sequel trilogy The Tamuli follow the knight Sparhawk as he navigates church politics, poisoned queens, and god‑level threats with the help of fellow knights and a stubborn goddess in disguise. In the four‑book Dreamers cycle, written with Leigh, he pushed things toward myth: Elder Gods, child prophets whose dreams can reshape reality, and a creeping enemy that feels more like an infestation than a single villain.
One constant in all of this is collaboration. From character voices to the way women are written, Leigh Eddings’s fingerprints are all over the work, even on the books that originally carried only his name. Long before they were officially co‑credited, the two were plotting series together at the kitchen table, building out pantheons, prophecies, and very human arguments.
In later years the Eddingses settled in Nevada. David kept writing into the 2000s, often at a pace of a book every year or two, and remained closely connected to Reed College, eventually leaving a substantial bequest to support students and fund a professorship in English. He died in 2009, two years after Leigh, but their shared worlds continue to be an on‑ramp to fantasy for readers who like long series, clear stakes, and a cast of companions who start to feel like old friends.
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