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William H Keith Books in Order

Browse Stephen Coonts novels co-authored with William H. Keith in order, with short plot summaries, collaboration background, and help choosing a starting point among their Deep Black adventures.

Last updated: 6 new books added

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William H Keith books in publication order

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134 books

Pirates Of The Vistula

by William H Keith

1985

This Twilight: 2000 adventure sends survivors aboard a river tug from Krakow toward Warsaw after World War III. Sandbars, wreckage, marauding soldiers, and river pirates turn the journey along the Vistula into a struggle for survival.

The Free City of Krakow

by William H Keith

1985

This Twilight: 2000 adventure introduces a neutral Krakow surrounded by the wreckage of World War III. Player characters encounter survivors of an ambushed American Special Forces unit, then navigate the city's competing interests, dangers, and opportunities.

The Ruins of Warsaw

by William H Keith

1985

Survivors enter Warsaw's devastated streets in this Twilight: 2000 adventure, encountering communities struggling to rebuild after nuclear war. Rival armed groups threaten their survival, while missions involving ambushes and local alliances draw them into the city's conflict.

Decision at Thunder Rift

by William H Keith

1986

After an attack destroys his father's mercenary regiment, young Grayson Carlyle finds himself stranded on hostile Trellwan. With little more than his training, he must confront enemy BattleMechs and discover what it takes to become a MechWarrior.

Doctor Who and the Rebel's Gamble

by William H Keith

1986

The Sixth Doctor and his companions face a threat to American Civil War history in this solo adventure game. A Confederate soldier displaced through time gains knowledge of the future, creating a dangerous opportunity to alter the war.

Doctor Who and the Vortex Crystal

by William H Keith

1986

The Doctor and his companions investigate mysterious events on the fogbound planet Gathwyr in this solo adventure game. As barriers between time and space weaken, the reader's choices guide their confrontation with the threat surrounding the Vortex Crystal.

Red Star Lone Star

by William H Keith

1986

This Twilight: 2000 adventure follows American soldiers along the Texas Gulf Coast after World War III. Competing factions struggle for control of the region, while rescuing an oilman's kidnapped wife draws the player characters into local dangers.

Airlords of the Ozarks

by William H Keith

1987

This Twilight: 2000 adventure sends survivors into the Ozark Mountains to investigate New America, an organization building an empire amid America's ruins. Its salvaged airships and a plot involving cruise missiles make gathering intelligence a dangerous assignment.

Allegheny Uprising

by William H Keith

1987

Player characters venture into Pennsylvania's Allegheny Mountains to locate a secret government supply cache in this Twilight: 2000 adventure. Recovering its contents means dealing with marauders and avoiding a local conflict between mountain residents and displaced refugees.

Aurore Sourcebook

by William H Keith

1987

This roleplaying supplement details Aurore, a harsh but habitable moon in the French Arm of human space. Its terrain, wildlife, climate and colonies provide a setting for campaigns where earthquakes, hostile organisms and a Kafer invasion complicate survival.

Mercenary's Star

by William H Keith

1987

Grayson Carlyle takes the Gray Death Legion to Verthandi to train rebels resisting the Draconis Combine. Divided freedom fighters and a powerful occupying force complicate the contract, while the enemy controls the Legion's only route off the planet.

The Price of Glory

by William H Keith

1987

Rewarded with a home on Helm, Grayson Carlyle and the Gray Death Legion expect stability after their campaigns. Instead, a conspiracy frames them and threatens their new territory, forcing the mercenaries to defend their reputation and their survival.

Renegade's Honor

by William H Keith

1988

Freedom's Rangers

by William H Keith

1989

With Soviet forces occupying America, a secret government project sends commandos into the past to change the country's future. Their first mission targets Hitler in 1923, turning resistance against an invading army into a dangerous experiment with history.

Raiders of the Revolution

by William H Keith

1989

Lieutenant Travis Hunter leads his time-traveling Rangers to the Battle of Brandywine during the American Revolution. Soviet agents also have access to the past, making the struggle for American independence part of a fight over the future.

Search and Destroy

by William H Keith

1990

Travis Hunter and Freedom's Rangers return to the American Revolution to stop Soviet agents from rewriting history. The enemy brings modern artillery to the battlefield, threatening to crush the rebels before an independent United States can emerge.

Sink the Armada!

by William H Keith

1990

Freedom's Rangers travel to 1588 to stop Soviet agents from supplying modern weapons to the Spanish Armada. Stranded amid a conflict centuries before their own war, the commandos must protect England's future and find a route home.

Carrier

by William H Keith

1991

North Korean forces seize an American intelligence ship and begin killing its crew. The supercarrier Thomas Jefferson moves to respond, leaving its naval aviators to confront a hostage crisis in which a single mistake could trigger world war.

Cybernarc

by William H Keith

1991

The CIA develops Rod, a robot combining artificial intelligence with military hardware, to fight international drug traffickers. Working alongside a human operative, he takes on drug lords while learning to operate in a world built around human behavior.

Gold Dragon

by William H Keith

1991

Robot operative Rod and his Navy SEAL partner Chris Drake pursue Chinese drug lords, beginning with an assault on a Hong Kong hotel. Their campaign tests Rod's combat capabilities while his friendship with Drake develops alongside the violence.

Snow Kill

by William H Keith

1991

Viper Strike

by William H Keith

1991

Renegade Chinese fighters invade Thai airspace, threatening a regional alliance and the fragile balance of international power. Carrier Battle Group Fourteen is ordered to intervene, placing its aviators between a spreading confrontation and the chance to restore peace.

Armageddon Mode

by William H Keith

1992

India's declaration of war against Pakistan sends Carrier Battle Group Fourteen racing into the Indian Ocean. Its sailors and aviators prepare for fighting on land, sea, and air while trying to prevent a regional war from becoming a global catastrophe.

Capo's Revenge

by William H Keith

1992

Robot operative Ramrod and his human partner Drake receive a mission targeting the Mafia's role in international drug trafficking. An apparently peaceful Bahamian island becomes the setting for a confrontation with an organized and dangerous criminal network.

Flame-Out

by William H Keith

1992

A revived Soviet Union invades Norway, drawing Carrier Battle Group Fourteen into the Norwegian Sea. Outnumbered American sailors and aviators join the Norwegians in a fight for survival, confronting an enemy that threatens to overwhelm their limited force.

Island Kill

by William H Keith

1992

A kidnapping in the Bermuda Triangle draws robot operative Rod and Navy SEAL Chris Drake into another dangerous mission. Recovering the captives pushes the team into combat, testing the machine's capabilities against enemies operating beyond ordinary law enforcement.

Nomads of the Sky

by William H Keith

1992

Major Vincent Pirelli disappears into deep space after his fighter is damaged during a training flight. Suspecting enemy captivity, agent Jovanna Trask gathers pirates, spies, and commandos for a raid on the RAM military base on Phobos.

Shark Bait

by William H Keith

1992

Rod and Chris Drake are closing in on the notorious Djabal when a new kidnapping changes their priorities. Drake's girlfriend, Dr. Heather McDaniels, is held by a powerful drug lord, turning an official operation into a personal rescue mission.

End Game

by William H Keith

1993

The military deploys robot operative Cybernarc in Operation Takedown, an attack aimed at the sources of international drug trafficking. The campaign makes him a target for powerful kingpins, turning the hunter into an enemy they intend to eliminate.

Maelstrom

by William H Keith

1993

A Soviet offensive against Scandinavia draws Matt Magruder and his carrier group into a battle against superior numbers. Their mission is to halt the advance, but fighting back also risks pushing the confrontation into an all-out nuclear war.

Rebellion

by William H Keith

1993

Imperial champion Dev Cameron is ordered to destroy an underground colony of Xenos and suppress unrest caused by the Empire's rule. Facing the prospect of nuclear annihilation, he questions whether obedience offers the only possible response to his orders.

Sharuq

by William H Keith

1993

The submarine Sharuq, controlled by a Soviet and Islamic alliance, attacks an American tanker. The U.S. Navy responds with Project Orca, a secret operation designed to destroy the submarine and counter a threat to American security at sea.

Silver Star

by William H Keith

1993

During World War II, the Navy's Underwater Demolition Team trains for missions that ordinary forces cannot carry out. Its commandos fight above and below the waves, facing dangerous assignments that establish a tradition of specialized amphibious warfare.

Warlords of Jupiter

by William H Keith

1993

Vince Pirelli's search for an enigmatic alien device takes his team to Jupiter's colony of Amalthea. Meanwhile, Jovanna Trask encounters scouts from an invading force, creating a threat that could force humanity's existing enemies to cooperate for survival.

Warstrider

by William H Keith

1993

Dev Cameron joins the military hoping to pilot a starship, but is assigned to a giant walking combat machine instead. Fighting the mysterious Xenophobes on Loki, he encounters information that could change humanity's understanding of its alien enemy.

Countdown

by William H Keith

1994

Civil war in the former Soviet territories creates a growing risk of nuclear confrontation. Captain Matthew Magruder and his carrier group prepare Marine assaults and air strikes, trying to contain the crisis before the fighting crosses a catastrophic threshold.

Jackers

by William H Keith

1994

Dev Cameron now commands forces for the young Confederation, but betrayal destroys its uneasy peace with the Empire. As Imperial rulers threaten New America, an extraordinary connection with an alien being offers a dangerous possibility for defending the rebellion.

Purple Heart

by William H Keith

1994

The Navy's Underwater Demolition Team returns to war, carrying the losses of earlier battles into new amphibious missions. Its commandos face enemies in hostile waters, while their difficult assignments help shape the development of a future elite fighting force.

SEAL Team Seven

by William H Keith

1994

Lieutenant Blake Murdock leads seven members of SEAL Team Seven's Red Squad on a mission to recover a hijacked Japanese freighter. Iranian extremists control the vessel and its nuclear fuel, making a successful rescue urgent and dangerous.

Specter

by William H Keith

1994

Extremists seeking independence from Greece kidnap an American congressional delegation and threaten to execute their captives. Lieutenant Blake Murdock and his SEAL team prepare a covert rescue, entering a crisis where speed and secrecy could determine the hostages' survival.

Stingray

by William H Keith

1994

Commander T. Morgan Gray takes the submarine carrier Leviathan toward Alexandria, where hostile naval forces threaten American oil supplies. A technologically advanced Japanese submarine adds another danger, forcing Gray's crews into a contest of underwater tactics and survival.

Bronze Star

by William H Keith

1995

Navy SEALs fight through Vietnam's jungles, from the Mekong to the U-Minh forest. Their specialized training clashes with political interference and uncertain loyalties, leaving them struggling to conduct a war on their own terms.

Netlink

by William H Keith

1995

Alien contact has transformed humanity, but the Hegemony develops technology that could crush the rebel Confederation. Meanwhile, Dev Cameron and the DalRiss detect an approaching force from deep space that threatens every form of life.

Nucflash

by William H Keith

1995

Renegades acquire a nuclear weapon and choose a populated city as their target. Lieutenant Blake Murdock and his Navy SEALs must find the attackers and stop the device before civilians become casualties of their scheme.

Symbionts

by William H Keith

1995

After the DalRiss unexpectedly attack the Hegemony, Dev Cameron and Katya Alessandro seek an alliance with them. Dev's altered consciousness may help bridge the gap, but understanding truly alien minds could prove harder than fighting them.

Tactics of Duty

by William H Keith

1995

Civilians on Caledonia rebel against rulers backed by House Davion, and the Gray Death Legion supports their uprising. When Davion BattleMechs arrive, the mercenaries face a planetary struggle where loyalty and duty pull them into battle.

Afterburn

by William H Keith

1996

Captain Matthew Magruder and his comrades enter the Black Sea during Russia's civil war, hoping to support a peace agreement. Instead, an enemy force confronts them, turning a diplomatic mission into a dangerous naval showdown.

Battlemind

by William H Keith

1996

A vast machine intelligence called the Web consumes the galaxy without regard for the civilizations in its path. An alliance of human and alien societies must uncover its origins and purpose to find a way to resist.

Navy Cross

by William H Keith

1996

Navy SEALs operate in Vietnam under restrictive rules imposed by distant politicians. As the jungle war intensifies, their training and endurance are tested by hidden enemies, dangerous missions, and the growing difficulty of achieving victory.

Operation Excalibur

by William H Keith

1996

While the Gray Death Legion recovers from earlier fighting, Marshal Gareth plots to seize the Lyran Alliance. The mercenary unit stands in his way, preparing its BattleMechs for another confrontation with rebels who threaten the realm.

Titanic: Adventure Out of Time

by William H Keith

1996

This guide offers hints, full puzzle solutions, and character profiles for the Titanic adventure game. Navigation details and equipment explanations accompany background on the ship’s final voyage, helping players explore its setting and influence the game’s events.

Hints and complete puzzle solutions guide players through Toonstruck’s animated world. Character profiles, advice for avoiding traps, and original artwork support exploration of the adventure while explaining how to overcome obstacles encountered throughout the game.

Alpha Strike

by William H Keith

1997

China claims the disputed Spratly Islands, and Magruder is sent to maintain an American presence. His opponents stage an attack on their own forces and blame the United States, hoping to provoke a wider war.

Direct Action

by William H Keith

1997

A raid reveals counterfeit money linked to a plot against the American currency system. Murdock and his SEAL team must infiltrate a warehouse in Lebanon and destroy the operation before economic sabotage becomes a national crisis.

Firestorm

by William H Keith

1997

Murdock's team retrieves intelligence from a CIA contact in China, only to discover plans for an invasion of Taiwan. The SEALs receive a new assignment: stop the attack before it triggers a much larger conflict.

Medal of Honor

by William H Keith

1997

A Navy SEAL unit carries out dangerous missions deep in Vietnam's jungles. Beyond enemy resistance, the men confront threats from their own side, testing the courage and loyalty demanded of them in a war within the war.

Riven

by William H Keith

1997

Hints, maps, and walkthroughs help players explore Riven’s interconnected worlds and solve its puzzles. The guide explains the steps needed to assist Atrus in finding Catherine, offering graduated help alongside complete solutions for the adventure.

Arsenal

by William H Keith

1998

Insurgents seize control of Cuba, shoot down an American civilian plane, and hold a Marine pilot hostage. Admiral Magruder must lead a counterattack shaped by reckless politicians while confronting the revolutionaries threatening his carrier battle group.

Baldur’s Gate

by William H Keith

1998

A walkthrough presented through fighter-mage Diana Nightflame’s journal guides players through Baldur’s Gate. Puzzle solutions, hidden secrets, and explanations of side quests and companion encounters help readers navigate the adventure and its branching opportunities.

Battleground

by William H Keith

1998

A goodwill visit to Kenya ends with an attack on the USS Roy Turner, leaving sailors dead and many others captured. Lieutenant Murdock and his SEAL team are sent to confront the attackers and recover the prisoners.

Diplomatic Act

by William H Keith

1998

Actor Richard Faraday plays an alien diplomat on television, but real extraterrestrials mistake him for the character. With interstellar war looming, he must somehow turn his fictional diplomatic skills into a solution for an actual galactic crisis.

Marks of Valor

by William H Keith

1998

As the Vietnam conflict spreads into Cambodia and Laos, a pilot carrying secret information is shot down. Navy SEALs attempt a rescue while Soviet involvement and weakening support at home complicate an already dangerous mission.

Nuke Zone

by William H Keith

1998

Ukraine schemes to frame Turkey for a nuclear missile attack on the American Sixth Fleet. Magruder must prevent war while navigating deceptive allies and stealth technology that make distinguishing friendly forces from enemies increasingly difficult.

Semper Mars

by William H Keith

1998

In 2040, discoveries in a ruined Martian city threaten accepted accounts of humanity's origins. A small Marine expedition protects American scientists and interests as rival powers prepare to fight over secrets buried on the Red Planet.

Brink of War

by William H Keith

1999

The USS Jefferson joins a friendly aviation competition intended to improve relations with Russia. When Russian forces launch a surprise attack instead, Admiral Magruder must respond to a peacekeeping exercise suddenly transformed into a naval battle.

Chain of Command

by William H Keith

1999

A missile attack on an American aircraft pushes the USS Jefferson toward retaliation against Vietnam. Meanwhile, Magruder searches the jungle for his father, unaware that rising military tensions may trap him in a renewed war.

Deathrace

by William H Keith

1999

Murdock's platoon enters Iran to stop the development of nuclear weapons, accompanied by civilian specialist Katherine Garnet. Her expertise is essential to dismantling the warheads, but getting her safely through the mission presents another challenge.

In Harm's Way

by William H Keith

1999

Returning from Vietnam, Navy SEALs struggle with peacetime while training for missions launched from submarines. Before the experiment is complete, a desert rescue sends them into a volatile Middle Eastern crisis that tests their new role.

Luna Marine

by William H Keith

1999

War between the United Nations and an American-led alliance escalates as alien secrets emerge on the Moon. Those discoveries point to a threat beyond the solar system, while the UN considers a devastating way to end hostilities.

Pacific Siege

by William H Keith

1999

A Japanese general seizes a Russian island, and the Navy SEALs are sent to intervene. Freeing the Russian hostages demands more than combat skills, as the team must also navigate the political dangers surrounding the occupation.

War Cry

by William H Keith

1999

A North Korean offensive captures the American vice president and visiting congressmen during a border inspection. Murdock's SEALs attempt a rescue behind enemy lines, then receive orders to target the generals driving the war.

Duty's Call

by William H Keith

2000

Before the Gulf of Tonkin escalation, two Navy SEALs prepare for a covert mission from China Beach. CIA maneuvering and a dangerous assignment behind enemy lines test their readiness in a war still largely hidden from public view.

Enemies

by William H Keith

2000

Tensions between Greece and Macedonia bring Magruder's carrier battle group to the region on a peacekeeping mission. A rogue Greek officer chooses open war instead, forcing the Americans to confront a threat from within an ally's forces.

Europa Strike

by William H Keith

2000

In 2067, an ancient artificial intelligence beneath Europa's ice could explain humanity's origins. Outnumbered American Marines defend it against a Chinese assault while rival nations compete for alien technology and warnings of greater danger emerge.

Flashpoint

by William H Keith

2000

Lieutenant Commander Blake Murdock and his SEAL team receive an advanced infantry rifle called the Bull Pup. Their assignment puts the weapon to a practical test against a drug lord, combining new equipment with a dangerous operation.

Frontal Assault

by William H Keith

2000

Lieutenant Commander Blake Murdock leads SEAL Team Seven against Saddam Hussein's ambitions in the Middle East. The team relies on covert movement and combat skills to confront a threat that could expand well beyond Iraq.

Grayback Class

by William H Keith

2000

In 1985, reports of an advanced Soviet submarine send an aging Grayback-class boat and its SEAL platoon toward Severodvinsk. They must penetrate the defended shipyard and recover intelligence before the new weapon shifts the undersea balance.

Joint Operations

by William H Keith

2000

China launches a surprise attack on American territory, bringing Vice Admiral Magruder's Carrier Battle Group Fourteen together with SEAL Team Seven. Naval aviation and covert operations must work in concert to respond to the assault.

Tropical Terror

by William H Keith

2000

Stolen nuclear warheads surface in Libya, giving Muammar al-Qaddafi a threat capable of devastating the Middle East. Lieutenant Commander Blake Murdock and SEAL Team Seven are dispatched to stop the arsenal from turning political ambition into catastrophe.

Two of Minds

by William H Keith

2000

A robbery draws young thug Kai into a struggle among rival factions on the harsh planet Oberon. What begins as an opportunity in a difficult life places him at the center of a much larger contest for power.

Typhoon Season

by William H Keith

2000

An attack on an American yacht by a Chinese helicopter puts Carrier Battle Group Fourteen on alert. China denies responsibility as tensions rise, but another enemy exploits the confusion to strike while the superpowers approach war.

Ambush

by William H Keith

2001

Separatist rebels seize sixty tourists during a bus trip in the Philippines. After the local army's rescue attempt fails, the government turns to the Navy SEALs, who must find a way to free the hostages.

Bloodstorm

by William H Keith

2001

A Chinese freighter carries a stolen nuclear arsenal toward Libya, threatening the Middle East with destruction. Murdock and his SEALs must intercept the shipment before the weapons reach a regime prepared to use them.

Bolo Rising

by William H Keith

2001

Invaders conquer the human colony of Cloud and imprison its population, reprogramming the colony's Bolo defender Hector. Major Jaime Graham must restore the machine's loyalty if the captives are to regain their powerful protector.

Bolo Strike

by William H Keith

2001

Colonel Jon Streicher leads soldiers and Bolos into an invasion of Caern, where mysterious beings called the Aetryx await. A trap strands his force in battle, confronting them with an enemy that appears impossible to kill.

Death Blow

by William H Keith

2001

China and Pakistan launch an offensive against Nepal and Bangladesh, while China conceals a wider plan for conquest. Blake Murdock and SEAL Team Seven must disrupt the campaign before its hidden ambitions become a regional catastrophe.

First Strike

by William H Keith

2001

Russian hardliners seize an airfield in Bermuda and prepare a nuclear attack on the United States. Tombstone Magruder and his carrier battle group must recapture the base before an attempted coup turns into a devastating strike.

Island Warriors

by William H Keith

2001

A Chinese missile test hits Taiwan, followed by an invasion that diplomacy cannot stop. Carrier Battle Group Fourteen stands between the island and destruction, facing a military offensive that threatens to engulf the region in war.

Los Angeles Class

by William H Keith

2001

The submarine Pittsburgh carries Navy SEALs into Soviet waters on a dangerous mission near Kamchatka. A mysterious enemy submarine and a spy inside the American command threaten to turn the operation into a deadly trap.

The Art of War

by William H Keith

2001

An American carrier group's routine maneuvers in the Persian Gulf encounter Iranian extremists and a concealed weapons cache. Tombstone Magruder must confront the emerging threat before the militants can turn their preparations into a wider conflict.

Counterfire

by William H Keith

2002

Palestinian extremists threaten to detonate a nuclear warhead in London harbor unless Israel withdraws from Gaza. SEAL Team Seven must locate and neutralize the weapon before a political ultimatum becomes a catastrophe for millions of civilians.

Deadly Force

by William H Keith

2002

The American vice president is captured by rebels opposing a corrupt West African government. SEAL Team Seven receives a difficult rescue assignment: recover the hostage while obeying orders not to harm the people holding him captive.

Hellfire

by William H Keith

2002

The USS Jefferson tests a new missile defense system in the Pacific, but an accident threatens a nearby Russian ship. Its crew must survive the retaliation while preventing a naval confrontation from escalating into open war.

Payback

by William H Keith

2002

North Korean forces seize an oil rig off California and prepare retaliatory missile attacks against the United States. SEAL Team Seven must approach beneath the water and recover the platform before the attackers can launch their weapons.

Seawolf Class

by William H Keith

2002

China uses Russian submarines to tighten its grip around Taiwan. Aboard the advanced American submarine Seawolf, the crew must break the siege, confronting an undersea threat that could determine whether the island retains its freedom.

Attack Mode

by William H Keith

2003

Pirates seize a freighter carrying plutonium far west of Hawaii and intend to sell its cargo to the highest bidder. SEAL Team Seven must storm the vessel before the nuclear material reaches an enemy's hands.

Casualties of War

by William H Keith

2003

After difficult campaigns in Grenada and Panama, a new generation of Navy SEALs enters the Gulf War. Hunter-killer teams move across Iraqi sands, confronting an invading army in a conflict that tests their skills and purpose.

Field of Fire

by William H Keith

2003

Israel faces an invasion from Syria and the danger of an electromagnetic pulse weapon. Blake Murdock and SEAL Team Seven must help counter the assault while rescuing ten American college students caught in the conflict.

Star Corps

by William H Keith

2003

A research mission discovers humans enslaved on the distant planet Ishtar by descendants of an ancient alien empire. Earth's Marines undertake a ten-year voyage to free the captives, facing rulers determined to reclaim their former power.

Terror at Dawn

by William H Keith

2003

A disastrous domestic counterterrorism operation distracts American leaders as Iraq and North Korea move toward invasion. Tombstone Magruder and Carrier Battle Group Fourteen must respond to overseas threats while their country struggles with terrorism at home.

Cybernarc books in order

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  1. Book cover for "Cybernarc"

    Cybernarc

    by William H Keith

    1991Cybernarc, Book 1
  2. Book cover for "Gold Dragon"

    Gold Dragon

    by William H Keith

    1991Cybernarc, Book 2
  3. Book cover for "Capo's Revenge"

    Capo's Revenge

    by William H Keith

    1992Cybernarc, Book 4
  4. Book cover for "Island Kill"

    Island Kill

    by William H Keith

    1992Cybernarc, Book 3
  5. Book cover for "Shark Bait"

    Shark Bait

    by William H Keith

    1992Cybernarc, Book 5
  6. Book cover for "End Game"

    End Game

    by William H Keith

    1993Cybernarc, Book 6

Freedom's Rangers books in order

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  1. Book cover for "Freedom's Rangers"

    Freedom's Rangers

    by William H Keith

    1989Freedom\'s Rangers, Book 1
  2. Book cover for "Raiders of the Revolution"

    Raiders of the Revolution

    by William H Keith

    1989Freedom\'s Rangers, Book 2
  3. Book cover for "Search and Destroy"

    Search and Destroy

    by William H Keith

    1990Freedom\'s Rangers, Book 3
  4. Book cover for "Sink the Armada!"

    Sink the Armada!

    by William H Keith

    1990Freedom\'s Rangers, Book 4
  5. Book cover for "Snow Kill"

    Snow Kill

    by William H Keith

    1991Freedom\'s Rangers, Book 5

Galactic Marines books in order

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  1. Book cover for "Semper Mars"

    Semper Mars

    by William H Keith

    1998Heritage Trilogy, Book 1
  2. Book cover for "Luna Marine"

    Luna Marine

    by William H Keith

    1999Heritage Trilogy, Book 2
  3. Book cover for "Europa Strike"

    Europa Strike

    by William H Keith

    2000Heritage Trilogy, Book 3
  4. Book cover for "Star Corps"

    Star Corps

    by William H Keith

    2003The Legacy Trilogy, Book 1

Seals The Warrior Breed books in order

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  1. Book cover for "Silver Star"

    Silver Star

    by William H Keith

    1993Seals: The Warrior Breed, Book 1
  2. Book cover for "Purple Heart"

    Purple Heart

    by William H Keith

    1994Seals: The Warrior Breed, Book 2
  3. Book cover for "Bronze Star"

    Bronze Star

    by William H Keith

    1995Seals: The Warrior Breed, Book 3
  4. Book cover for "Navy Cross"

    Navy Cross

    by William H Keith

    1996Seals: The Warrior Breed, Book 4
  5. Book cover for "Medal of Honor"

    Medal of Honor

    by William H Keith

    1997Seals: The Warrior Breed, Book 5
  6. Book cover for "Marks of Valor"

    Marks of Valor

    by William H Keith

    1998Seals: The Warrior Breed, Book 6
  7. Book cover for "In Harm's Way"

    In Harm's Way

    by William H Keith

    1999Seals: The Warrior Breed, Book 7
  8. Book cover for "Duty's Call"

    Duty's Call

    by William H Keith

    2000Seals: The Warrior Breed, Book 8
  9. Book cover for "Casualties of War"

    Casualties of War

    by William H Keith

    2003Seals: The Warrior Breed, Book 9

Sharuq/Stingray books in order

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  1. Book cover for "Sharuq"

    Sharuq

    by William H Keith

    1993Sharuq/Stingray, Book 1
  2. Book cover for "Stingray"

    Stingray

    by William H Keith

    1994Sharuq/Stingray, Book 2

Silent Service books in order

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  1. Book cover for "Grayback Class"

    Grayback Class

    by William H Keith

    2000Silent Service, Book 1
  2. Book cover for "Los Angeles Class"

    Los Angeles Class

    by William H Keith

    2001Silent Service, Book 2
  3. Book cover for "Seawolf Class"

    Seawolf Class

    by William H Keith

    2002Silent Service, Book 3

Warstrider books in order

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  1. Book cover for "Rebellion"

    Rebellion

    by William H Keith

    1993Warstrider, Book 2
  2. Book cover for "Warstrider"

    Warstrider

    by William H Keith

    1993Warstrider, Book 1
  3. Book cover for "Jackers"

    Jackers

    by William H Keith

    1994Warstrider, Book 3
  4. Book cover for "Netlink"

    Netlink

    by William H Keith

    1995Warstrider, Book 5
  5. Book cover for "Symbionts"

    Symbionts

    by William H Keith

    1995Warstrider, Book 4
  6. Book cover for "Battlemind"

    Battlemind

    by William H Keith

    1996Warstrider, Book 6

Standalone William H Keith books

  1. Book cover for "Pirates Of The Vistula"

    Pirates Of The Vistula

    by William H Keith

    1985Twilight: 2000, Book 2
  2. Book cover for "The Free City of Krakow"

    The Free City of Krakow

    by William H Keith

    1985Twilight: 2000, Book 1
  3. Book cover for "The Ruins of Warsaw"

    The Ruins of Warsaw

    by William H Keith

    1985Twilight: 2000, Book 3
  4. Book cover for "Decision at Thunder Rift"

    Decision at Thunder Rift

    by William H Keith

    1986BattleTech Universe, Book 1
  5. Book cover for "Doctor Who and the Rebel's Gamble"

    Doctor Who and the Rebel's Gamble

    by William H Keith

    1986Doctor Who Game, Book 1
  6. Book cover for "Doctor Who and the Vortex Crystal"

    Doctor Who and the Vortex Crystal

    by William H Keith

    1986Doctor Who Game, Book 2
  7. Book cover for "Red Star Lone Star"

    Red Star Lone Star

    by William H Keith

    1986Twilight: 2000, Book 4
  8. Book cover for "Airlords of the Ozarks"

    Airlords of the Ozarks

    by William H Keith

    1987Twilight: 2000, Book 5
  9. Book cover for "Allegheny Uprising"

    Allegheny Uprising

    by William H Keith

    1987Twilight: 2000, Book 6
  10. Book cover for "Aurore Sourcebook"

    Aurore Sourcebook

    by William H Keith

    1987
  11. Book cover for "Mercenary's Star"

    Mercenary's Star

    by William H Keith

    1987BattleTech Universe, Book 2
  12. Book cover for "The Price of Glory"

    The Price of Glory

    by William H Keith

    1987BattleTech Universe, Book 3
  13. Book cover for "Renegade's Honor"

    Renegade's Honor

    by William H Keith

    1988Renegade Legion, Book 1
  14. Book cover for "Carrier"

    Carrier

    by William H Keith

    1991Carrier, Book 1
  15. Book cover for "Viper Strike"

    Viper Strike

    by William H Keith

    1991Carrier, Book 2
  16. Book cover for "Armageddon Mode"

    Armageddon Mode

    by William H Keith

    1992Carrier, Book 3
  17. Book cover for "Flame-Out"

    Flame-Out

    by William H Keith

    1992Carrier, Book 4
  18. Book cover for "Nomads of the Sky"

    Nomads of the Sky

    by William H Keith

    1992Buck Rogers, Book 1
  19. Book cover for "Maelstrom"

    Maelstrom

    by William H Keith

    1993Carrier, Book 5
  20. Book cover for "Warlords of Jupiter"

    Warlords of Jupiter

    by William H Keith

    1993Buck Rogers, Book 2
  21. Book cover for "Countdown"

    Countdown

    by William H Keith

    1994Carrier, Book 6
  22. Book cover for "SEAL Team Seven"

    SEAL Team Seven

    by William H Keith

    1994SEAL Team Seven, Book 1
  23. Book cover for "Specter"

    Specter

    by William H Keith

    1994SEAL Team Seven, Book 2
  24. Book cover for "Nucflash"

    Nucflash

    by William H Keith

    1995SEAL Team Seven, Book 3
  25. Book cover for "Tactics of Duty"

    Tactics of Duty

    by William H Keith

    1995BattleTech Universe, Book 9
  26. Book cover for "Afterburn"

    Afterburn

    by William H Keith

    1996Carrier, Book 7
  27. Book cover for "Operation Excalibur"

    Operation Excalibur

    by William H Keith

    1996BattleTech Universe, Book 15
  28. Book cover for "Titanic: Adventure Out of Time"

    Titanic: Adventure Out of Time

    by William H Keith

    1996Hints & Solutions
  29. Book cover for "Toonstruck Official Hints and Solutions"
  30. Book cover for "Alpha Strike"

    Alpha Strike

    by William H Keith

    1997Carrier, Book 8
  31. Book cover for "Direct Action"

    Direct Action

    by William H Keith

    1997SEAL Team Seven, Book 4
  32. Book cover for "Firestorm"

    Firestorm

    by William H Keith

    1997SEAL Team Seven, Book 5
  33. Book cover for "Riven"

    Riven

    by William H Keith

    1997Hints & Solutions
  34. Book cover for "Arsenal"

    Arsenal

    by William H Keith

    1998Carrier, Book 10
  35. Book cover for "Baldur’s Gate"

    Baldur’s Gate

    by William H Keith

    1998Official Strategy Guide
  36. Book cover for "Battleground"

    Battleground

    by William H Keith

    1998SEAL Team Seven, Book 6
  37. Book cover for "Diplomatic Act"

    Diplomatic Act

    by William H Keith

    1998
  38. Book cover for "Nuke Zone"

    Nuke Zone

    by William H Keith

    1998Carrier, Book 9
  39. Book cover for "Brink of War"

    Brink of War

    by William H Keith

    1999Carrier, Book 12
  40. Book cover for "Chain of Command"

    Chain of Command

    by William H Keith

    1999Carrier, Book 11
  41. Book cover for "Deathrace"

    Deathrace

    by William H Keith

    1999SEAL Team Seven, Book 7
  42. Book cover for "Pacific Siege"

    Pacific Siege

    by William H Keith

    1999SEAL Team Seven, Book 8
  43. Book cover for "War Cry"

    War Cry

    by William H Keith

    1999SEAL Team Seven, Book 9
  44. Book cover for "Enemies"

    Enemies

    by William H Keith

    2000Carrier, Book 14
  45. Book cover for "Flashpoint"

    Flashpoint

    by William H Keith

    2000SEAL Team Seven, Book 11
  46. Book cover for "Frontal Assault"

    Frontal Assault

    by William H Keith

    2000SEAL Team Seven, Book 10
  47. Book cover for "Joint Operations"

    Joint Operations

    by William H Keith

    2000Carrier, Book 15
  48. Book cover for "Tropical Terror"

    Tropical Terror

    by William H Keith

    2000SEAL Team Seven, Book 12
  49. Book cover for "Two of Minds"

    Two of Minds

    by William H Keith

    2000Star Drive, Book 4
  50. Book cover for "Typhoon Season"

    Typhoon Season

    by William H Keith

    2000Carrier, Book 13
  51. Book cover for "Ambush"

    Ambush

    by William H Keith

    2001SEAL Team Seven, Book 15
  52. Book cover for "Bloodstorm"

    Bloodstorm

    by William H Keith

    2001SEAL Team Seven, Book 13
  53. Book cover for "Bolo Rising"

    Bolo Rising

    by William H Keith

    2001Bolo, Book 12
  54. Book cover for "Bolo Strike"

    Bolo Strike

    by William H Keith

    2001Bolo, Book 10
  55. Book cover for "Death Blow"

    Death Blow

    by William H Keith

    2001SEAL Team Seven, Book 14
  56. Book cover for "First Strike"

    First Strike

    by William H Keith

    2001Carrier, Book 18
  57. Book cover for "Island Warriors"

    Island Warriors

    by William H Keith

    2001Carrier, Book 17
  58. Book cover for "The Art of War"

    The Art of War

    by William H Keith

    2001Carrier, Book 16
  59. Book cover for "Counterfire"

    Counterfire

    by William H Keith

    2002SEAL Team Seven, Book 16
  60. Book cover for "Deadly Force"

    Deadly Force

    by William H Keith

    2002SEAL Team Seven, Book 18
  61. Book cover for "Hellfire"

    Hellfire

    by William H Keith

    2002Carrier, Book 19
  62. Book cover for "Payback"

    Payback

    by William H Keith

    2002SEAL Team Seven, Book 17
  63. Book cover for "Attack Mode"

    Attack Mode

    by William H Keith

    2003SEAL Team Seven, Book 20
  64. Book cover for "Field of Fire"

    Field of Fire

    by William H Keith

    2003SEAL Team Seven, Book 19
  65. Book cover for "Terror at Dawn"

    Terror at Dawn

    by William H Keith

    2003Carrier, Book 20

Edited by

Richard Reis

Software engineer whose passion for tracking book recommendations from podcasts inspired the creation of MRB.

Anurag Ramdasan

Lead investor at 3one4 Capital whose startup expertise and love for books helped shape MRB and its growth.

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