The Master Thief Books in Order
Part ofBen Hale Books in OrderThis page lists The Master Thief series by Ben Hale in order, with heist focused summaries, series background, and notes on where to start Jack Myst's Guild adventures.
Last updated: December 25, 2025
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Publication Order
3 books
Thief in the Myst
by Ben Hale
2017
Now a master thief inside the Guild he meant to destroy, Jack Myst digs into the fallen Guildmaster’s secrets and uncovers the devil Skorn. As cults and assassins rally to Skorn’s cause, Jack races to stop a vault from opening on something far worse.
The God Thief
by Ben Hale
2016
Now Guildmaster in name and infamous across Lumineia, Jack Myst plans his boldest theft yet, a god bound to an ancient artifact. With Skorn raising the apocalyptic Necrolith and every kingdom hunting him, Jack has to turn a world of enemies into his greatest heist.
Jack of Thieves
by Ben Hale
2016
Young thief Jack Myst has spent years pulling risky jobs in hopes of catching the Thieves Guild’s eye and avenging his mother. When the brutal Guildmaster finally recruits him, Jack launches a long con that could topple the Guild itself.
Series background & context
The Master Thief books follow Jack Myst, a young rogue whose life is defined by the Thieves Guild long before he joins it. In Lumineia the Guild can steal anything, from gold and heirlooms to reputations and thrones, and its nameless Guildmaster rules through fear from the swamps of Evermist.
In Jack of Thieves Jack deliberately provokes the Guild until they notice him. His goal is not glory but revenge for his mother’s murder, and the invitation he has waited years to earn is the first step in a long con aimed straight at the Guildmaster. What he does not expect is to find a strange sort of family among the very thieves he intends to betray.
By the time Thief in the Myst begins, Jack has risen to master thief and must balance loyalty to new friends against the bloody history that brought him to the Guild in the first place.
That middle book widens the lens. Jack digs into the secrets of the fallen Guildmaster and uncovers Skorn, a remnant of an ancient race who has no problem using cults and assassins to claw his way back to power. The hunt leads to the fortress of Margauth, worshippers who call Skorn a god, and keys to a legendary vault said to hold weapons fit for immortals.
In The God Thief Jack has taken the Guildmaster’s seat, at least on paper, and sets his sights on a prize worthy of that title, stealing a god itself. Skorn answers by piecing together an ancient artifact called the Necrolith and turning governments and guilds against Jack with a bounty on his head, forcing the thief to outplay an entire world instead of a single guild.
Across the trilogy the tone shifts from alleyway heists to continent wide stakes, yet Jack never stops feeling like a fast talking street thief at heart. If you like banter, oversized cons, and seeing a character’s conscience tested with each bigger score, this is the corner of Lumineia to start with.
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