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Spells, Swords, & Stealth Books in Order

Part ofDrew Hayes Books in Order

Explore the Spells, Swords, & Stealth series by Drew Hayes in order, with summaries, background, reading order, and starter advice.

Last updated: June 7, 2026

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Publication Order

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5 books

1

NPCs

by Drew Hayes

2014

When adventurers die in Maplebark, four ordinary townsfolk must impersonate them to save everyone they love. Armed with scavenged gear and half-knowledge, the NPCs discover hero work is brutally real.

2

Split the Party

by Drew Hayes

2015

Fleeing Solium, the former NPCs cross into Alcatham and hide in Briarwillow. The quiet village has its own buried mystery, and surviving it will test their magic, nerve, and luck.

3

Going Rogue

by Drew Hayes

2016

Low on money, the former NPCs reach Camnarael, where quests and rewards should be plentiful. Instead, shadowy bargains and a Grand Quest point them toward an artifact that feels far too familiar.

4

Siege Tactics

by Drew Hayes

2018

Seeking answers about the Bridge, the party heads toward Lumal but finds a hidden hamlet cut off from the world. Trapped among strange locals, they must uncover the force holding everyone inside.

5

Noble Roots

by Drew Hayes

2022

Still reeling from a costly loss, the Maplebark adventurers follow divine guidance into a dangerous noble competition. Scheming rivals, old faces, and a stolen soul make victory more than a matter of pride.

Series background & context

Spells, Swords, & Stealth starts with a clever tabletop fantasy twist. The people most adventuring stories ignore, the non-player characters, suddenly have to step into the role of heroes after a band of visiting adventurers dies in their town.

That is a rough first quest.

The first book, NPCs, follows characters from Maplebark who are not trained legends. They are ordinary locals trying to keep their home from being destroyed because outsiders left a mess behind. To survive, they take up the dead adventurers' gear, names, and mission. What begins as an act of desperation turns into a real journey.

The main group includes figures such as Thistle, Grumph, Gabrielle, and Eric, each coming from a different place in the social order of their world. Part of the fun is watching them learn what adventurers actually do, which is often less glamorous and more dangerous than tavern stories suggest. They are not playing at being heroes for long. The world makes sure of that.

The series also plays with the idea that fantasy worlds have rules, and that those rules can look very different depending on whether you are holding the character sheet or living inside the danger. Gods, kings, quests, magic, and reputation all matter. So do food, money, false identities, and whether your plan survives first contact with a cave full of things that want to eat you.

As the books continue, the party moves beyond Maplebark into other kingdoms, cities, hidden places, noble games, and divine trouble. The story grows from survival comedy into a broader fantasy arc, but it keeps its grounded angle. These characters know what it means to be overlooked, and that makes their slow climb feel earned.

Read the series in order, beginning with NPCs, because each book builds directly on the group's choices, enemies, and secrets. It is a good pick if you like fantasy quests, game-night jokes, and characters who become heroes because the alternative is letting everyone else die.

Edited by

Richard Reis

Software engineer whose passion for tracking book recommendations from podcasts inspired the creation of MRB.

Anurag Ramdasan

Lead investor at 3one4 Capital whose startup expertise and love for books helped shaped MRB and its growth.

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All 5 Spells, Swords, & Stealth Books in Order (2026)