Shadow Guild Books in Order
Part ofLinsey Hall Books in OrderSee the Shadow Guild books by Linsey Hall in order, with summaries, reading order, series background, and where to start in the London world.
Last updated: July 2, 2026
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Publication Order
16 books
Awakened
by Linsey Hall
2020
Life with Hades gets even more dangerous as the truth about Seraphia's power begins to surface. Escape, desire, and the fate of the mortal world become impossible to separate.
Captured
by Linsey Hall
2020
The final Hades and Persephone book pushes Seraphia into one last fight over freedom, power, and whether Hades can be trusted with the world itself. It is the payoff for the series' mythic romance and high stakes.
Cursed Mate
by Linsey Hall
2020
The final Rebel book pays off Carrow's long fight with magic, loyalty, and the Devil of Darkvale. Saving the city may mean trusting the bond she has spent the whole series resisting.
Dark Secrets
by Linsey Hall
2020
Hidden truths about Carrow, the city, and the Devil start coming out, making every alliance feel shaky. The third book deepens both the conspiracy and the romance.
Devilish Game
by Linsey Hall
2020
Carrow is pulled into an even more dangerous game as enemies close in and the cost of the truth keeps rising. Surviving Guild City means staying clever, fast, and very hard to kill.
Infernal
by Linsey Hall
2020
A quiet night in the library ends when Hades abducts a woman who insists he has the wrong girl. Trapped in his world and tempted by the god of death, she has to escape before his plans destroy everything.
Once Bitten
by Linsey Hall
2020
Carrow's life explodes when a murder charge reveals both her hidden magic and a secret magical city inside London. Her only shot at clearing her name is the terrifying vampire called the Devil of Darkvale.
Wicked Deal
by Linsey Hall
2020
Carrow keeps digging into Guild City's darkness, and another dangerous bargain ties her even closer to the Devil of Darkvale. The mystery is larger than she thought, and so is the risk.
Bite Me
by Linsey Hall
2021
Mac can handle almost anyone in her pub, except the ancient vampire who claims she is his destined bride and his would-be murderer. To survive, she has to help him infiltrate a secret society while proving their past is not what he thinks.
Darkest Moon
by Linsey Hall
2021
A woman hiding the fact that she is not a true wolf is suddenly accused of murdering someone from her old pack. Clearing her name means working with the alpha she ran from years ago, and risking the secret that could destroy her.
Kiss Me
by Linsey Hall
2021
The final Vampire Bride book pushes Mac and Drakon to the edge as buried memories, vampire politics, and deadly enemies collide. Love may save them, but only if they can outlast the fate trying to break them.
Pack of Lies
by Linsey Hall
2021
Lies inside the pack start to unravel, and the heroine has to decide who she can trust. The closer she gets to Lachlan and the truth, the more dangerous the fallout becomes.
Rising Moon
by Linsey Hall
2021
Power shifts inside the pack as the war around Lachlan and his mate grows sharper. To survive, they need answers about her nature before their enemies use it against them.
Suck It
by Linsey Hall
2021
Mac and Drakon's dangerous bond only gets messier as old enemies and vampire secrets close in. To survive, they need the truth about their shared past before fate turns deadly.
Wild Hunt
by Linsey Hall
2021
With shifter law and pack enemies closing in, the hunt for the real killer pulls the heroine deeper into Lachlan's orbit. Old secrets and new threats make hiding impossible.
Wolf Queen
by Linsey Hall
2021
The series finale brings the pack's fight to a head, with fate, leadership, and hidden power all on the line. Claiming the truth about who she is may be the only way to save everyone she loves.
Series background & context
Shadow Guild is Linsey Hall's London based magical world, and it is one of her best setups if you want urban fantasy with more romance in the mix. The core idea is easy to like. There is a hidden magical city tucked inside London, full of guilds, monsters, criminal power, secret laws, and people who are trying very hard not to get eaten by the place. Hall uses that setting well. It is busy, dangerous, and just strange enough to feel fun instead of grim.
This world is made up of linked subseries rather than one single hero's story. That means you get different couples and different corners of Guild City, while still keeping the same general mood. Shadow Guild: The Rebel follows Carrow and the Devil of Darkvale, and leans into murder, magical discoveries, and vampire trouble. Hades & Persephone adds more mythic romance. Wolf Queen brings in shifter politics and fate. Vampire Bride goes darker and more twisted with lost memories and lethal bonds.
The city itself does a lot of work.
Guild City is the kind of place where magical bars, dangerous alleys, ancient power, and supernatural crime all make sense in the same paragraph. Hall keeps the setting readable because the stories stay character first. You are not meant to memorize a huge fantasy encyclopedia. You are meant to follow one heroine at a time as she gets pulled into a world that is bigger and more dangerous than she expected.
Compared with the earliest Dragon's Gift books, Shadow Guild is steamier and more openly romance driven. The action is still there, but the emotional focus lands harder on the couple. The heroes are powerful, often morally gray, and usually terrible at pretending they are not obsessed. The heroines are smart enough to notice and stubborn enough not to make things easy.
There is also a strong found family current running through the world. Even when the books are about intense couples, they still make room for allies, magical side characters, and the sense that surviving Guild City usually takes more than two people. That helps balance the darker pieces.
If you want the cleanest entry point, start with Once Bitten. If you are in the mood for myth instead of vampire crime, Infernal works too. But in general, this world rewards reading the subseries in order because each one adds another angle on the city and how its magic works.
Edited by
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