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Riftwar Books in Order

Explore the Riftwar books by Raymond E. Feist in order, with summaries, reading order help, and background on the wars fought through magical rifts between Midkemia and other worlds.

Last updated: December 17, 2025

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31 books

Magician's End

by Raymond E. Feist

2013

In the final Riftwar, kingdoms totter, an ancient darkness stalks the Star Elves and a threat from beyond known planes moves to erase all life. As Hal conDoin fights to save a leaderless realm, Pug embarks on one last journey through strange worlds that will demand the ultimate price.

Jimmy and the Crawler

by Raymond E. Feist

2013

A deadly rival syndicate has challenged the Mockers for control of Krondor’s underworld, all in the name of a shadowy figure called the Crawler. Sent south to Kesh, James, William and Jazhara must unmask this hidden mastermind before his influence ignites unrest from dockside alleys to royal halls.

A Crown Imperiled

by Raymond E. Feist

2012

The Kingdom reels as Keshan armies advance, palace coups erupt and trusted spymaster Jim Dasher’s network collapses. Amid assassinations and sieges, Pug and the Conclave struggle to understand who—or what—is subtly pushing events toward disaster across continents and courts.

A Kingdom Besieged

by Raymond E. Feist

2011

Peace frays as Great Kesh stirs, border lords plot and strange magical disturbances ripple across Midkemia. Young Duke Hal of Crydee and his brothers are drawn into war and intrigue on multiple fronts, while Pug senses that the chaos masks a deeper, more terrifying threat to the entire realm.

Rides a Dread Legion

by Raymond E. Feist

2009

A lost race of star‑traveling elves, the taredhel, flee a demon horde and arrive on Midkemia convinced it is their ancestral home. Arrogant and desperate, they threaten the Kingdom even as the demons hunting them close in, forcing Pug and the Conclave to confront a new, two‑headed danger.

At the Gates of Darkness

by Raymond E. Feist

2009

In the wake of the taredhel’s arrival, Pug leads the battered remnants of the Conclave of Shadows against the magician Belasco and the demon forces he serves. From hidden lairs to hellish realms, they must strike before a full demon horde can pour into Midkemia and finish what others began.

Wrath of a Mad God

by Raymond E. Feist

2008

On the Dasati world, Pug and his allies work with a hidden resistance to challenge a monstrous god whose hunger spans planes. As Kelewan faces annihilation and the Conclave gambles everything, long‑guarded secrets about Midkemia’s deities, the Talnoy and the nature of evil finally come to light.

Into a Dark Realm

by Raymond E. Feist

2006

To stop Leso Varen and a looming invasion, Pug, Magnus, Nakor and Ralan Bek journey toward the Dasati realm on a lower plane of reality, where cruelty is woven into society. Meanwhile, Tad, Zane and Jommy undergo harsh training that will shape them into the Conclave’s next generation of agents.

Jimmy the Hand

by Raymond E. Feist

2005

After helping Prince Arutha and Princess Anita escape Krondor, teenage thief Jimmy must flee the prince’s enemies and his own guild. Heading south to the coastal town of Land’s End, he expects easy pickings, but finds secrets and dangers that even a master sneak isn’t ready for.

Flight of the Nighthawks

by Raymond E. Feist

2004

In the empire of Great Kesh, nobles are being murdered and the assassin guild known as the Nighthawks is blamed. As Leso Varen’s dark magic resurfaces, the Conclave of Shadows sends agents—and troublesome youths Tad, Zane and Jommy—into the capital to stop a plot that could topple a dynasty.

Exile's Return

by Raymond E. Feist

2004

Disgraced Duke Kaspar of Olasko is exiled to a distant land, forced at last to confront the cost of his past crimes. His journey home leads him to a sinister suit of black armor whose power could doom worlds, drawing him into the orbit of Pug and the secretive Conclave of Shadows.

Murder in LaMut

by Joel Rosenberg

2003

After decades of campaigning, mercenaries Durine, Kethol and Pirojil hope for one last easy posting escorting a minor noble to the northern town of LaMut. Instead they stumble into a tangle of local grudges and a suspicious death that could ignite far more trouble if left unsolved.

King of Foxes

by Raymond E. Feist

2003

Reinvented as nobleman Talwin Hawkins, Talon serves the ambitious Duke of Olasko—the man who ordered the slaughter of his people. Biding his time, Talwin maneuvers through court intrigue and war until betrayal finally gives him the opening to tear down everything his master has built.

Talon of the Silver Hawk

by Raymond E. Feist

2002

On the day he claims his adult name, a young Orosini tribesman returns from a sacred vision quest to find his people massacred. Rescued by strangers tied to a hidden order, he becomes Talon of the Silver Hawk, remade as an assassin and agent in a long game of vengeance and balance.

Honored Enemy

by Raymond E. Feist

2001

Stranded behind enemy lines in a brutal winter, a company of Kingdom soldiers faces annihilation from both Tsurani patrols and marauding moredhel. Their only chance is an uneasy alliance with a Tsurani commander who shares their code of honor, forcing enemies to fight—and die—side by side.

Krondor: Tear of the Gods

by Raymond E. Feist

2000

When pirates sink a ship carrying the Tear of the Gods, a holy artifact that anchors divine magic, Krondor faces spiritual and political disaster. James, Jazhara and William race to raise the wreck and recover the Tear before the sorcerer Sidi and his brutal agent Bear seize it.

Krondor the Assassins

by Raymond E. Feist

1999

A rash of killings grips Krondor just as important eastern nobles arrive in the city. Caught between his duties to Prince Arutha and the fragile peace of the underworld, Squire James teams with newly knighted William conDoin to hunt the assassins and the mysterious Crawler behind them.

Shards of a Broken Crown

by Raymond E. Feist

1998

The Emerald Queen is dead, but her armies and dark sorceries have left the western Kingdom in ruins. As Prince Patrick and his commanders struggle to reclaim fortresses and cities, new necromantic horrors rise from the battlefields, threatening to undo all they’ve won.

Krondor the Betrayal

by Raymond E. Feist

1998

Nine years after Sethanon, defecting moredhel warrior Gorath brings Krondor dire news: assassins stir, rebel clans gather and a cabal of magicians called the Six plots in secret. Squire James, young mage Owyn and their allies must uncover the truth before the Kingdom is plunged into chaos.

Rage of a Demon King

by Raymond E. Feist

1997

The Emerald Queen’s vast host finally marches on Midkemia, driven by a hidden demonic master intent on reaching the Lifestone. While Erik commands desperate defenses and Roo bankrolls the war effort, Pug and his allies confront ancient powers whose plans reach beyond any one battle.

Rise of a Merchant Prince

by Raymond E. Feist

1995

Back in Krondor after the Novindus campaign, Roo Avery turns his talent for risk into a ruthless climb through the city’s trade houses. As war looms in the background, his daring deals, rivalries and affairs build a fortune that may be as critical to the Kingdom as any army.

Shadow of a Dark Queen

by Raymond E. Feist

1994

Condemned for murder, village boys Erik von Darkmoor and Roo Avery escape the noose only to be conscripted into a secret unit bound for the distant continent of Novindus. Posing as mercenaries, they must infiltrate the army of the Emerald Queen and discover her true purpose.

The King's Buccaneer

by Raymond E. Feist

1992

Nicholas, youngest son of Prince Arutha, is sent to rough‑edged Crydee to toughen up away from court. When raiders destroy the castle and abduct two young noblewomen, he leads a rescue voyage into pirate waters, only to uncover a far greater threat to the Kingdom of the Isles.

Mistress of the Empire

by Raymond E. Feist

1992

Mara’s bold reforms and rising influence have made her a legend to commoners and a threat to the Empire’s most powerful factions. As assassins strike at her family and the Assembly of Magicians moves to crush her, she must gamble everything to change Kelewan—or die trying.

Servant of the Empire

by Raymond E. Feist

1990

Now a powerful player in the Game of the Council, Mara of the Acoma faces sworn enemies who will risk anything to see her destroyed. When she buys a group of Midkemian slaves, one of them—Kevin of Zūn—forces her to question the very foundations of the Tsurani Empire she serves.

Prince of the Blood

by Raymond E. Feist

1989

Twenty years after the Riftwar, twin princes Borric and Erland conDoin are sent from Krondor to represent the Kingdom at the vast court of Great Kesh. What should be a diplomatic tour plunges them into kidnapping, rebellion and a plot that could topple an empire and start a new war.

Daughter of the Empire

by Raymond E. Feist

1987

When her father and brother are killed, young Mara of the Acoma becomes head of a vulnerable noble house in the ruthless Tsurani Empire. To keep her people alive, she must outwit assassins, bend rigid tradition and turn the deadly Game of the Council to her own ends.

A Darkness at Sethanon

by Raymond E. Feist

1986

Murmandamus marshals a vast moredhel army to seize the buried Lifestone beneath the city of Sethanon, a relic that could wipe out all life on Midkemia. As Arutha fights a desperate northern campaign, Pug and Tomas race across worlds to find Macros the Black and turn the tide.

Silverthorn

by Raymond E. Feist

1985

On the eve of his wedding, Prince Arutha sees his bride struck down by a poison no healer can cure. To save her, he leads a small band into moredhel‑haunted lands in search of the rare silverthorn plant, while Pug uncovers a darker power behind the attack.

Magician: Master

by Raymond E. Feist

1982

Captured and enslaved on Kelewan, Pug is claimed by the Assembly of Magicians and remade as Milamber, a sorcerer of terrifying power. As the Riftwar grinds on, his choices in a foreign empire will decide whether Midkemia and Kelewan destroy each other or find a fragile peace.

Magician: Apprentice

by Raymond E. Feist

1982

In the frontier keep of Crydee, orphan Pug is chosen as apprentice to the magician Kulgan just as a mysterious shipwreck heralds an invasion from another world. Swept into war alongside princes and soldiers, Pug begins a journey that will change two worlds forever.

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All 31 Riftwar Books in Order (Complete List 2026)