Emily Rodda Books in Order
Explore Emily Rodda's books in order, from Deltora Quest and Rowan of Rin to Fairy Realm, Raven Hill mysteries, and imaginative adventures for young readers.
Last updated: 5 new books added
As an Amazon Associate, we earn from qualifying purchases (at no extra cost to you).
Emily Rodda books in publication order
101 books
Pigs Might Fly
by Emily Rodda
1986
Confined to bed with a cold, Rachel longs for something exciting to break a rainy day's boredom. A drawing of her riding a unicorn comes unexpectedly to life, carrying her into another world where pigs really do fly.
The Best Kept Secret
by Emily Rodda
1988
A mysterious carousel appears overnight in Marley Street, attracting Jo with its music and gleaming horses. While Cecilia dismisses it as childish, Jo wonders why only certain people can enter and whether buying a ticket could lead them into danger.
Finders Keepers
by Emily Rodda
1990
Patrick receives an invitation to a television game show while playing on a shop's computer. Crossing a barrier into a parallel world, he follows riddles to retrieve objects lost in his own world, discovering that the contest has unusual stakes.
Something Special
by Emily Rodda
1991
Sam explores the secondhand clothes gathered in her family's spare room for a school fete. Her mother has called some of them special, but an extraordinary encounter reveals a significance Sam never expected, leaving her unsure whether she has been dreaming.
The Timekeeper
by Emily Rodda
1992
Patrick's prize computer should connect him with friends across the Barrier, but repeated errors send him back into their world. There he discovers a malfunctioning clock that controls time, threatening both worlds unless he can help repair it.
Rowan of Rin
by Emily Rodda
1993
When Rin's vital stream stops flowing, timid Rowan joins six villagers on a journey up the forbidden mountain. Guided by a wise woman's cryptic warning, they seek the cause of the crisis despite legends of a dragon at its summit.
Power and Glory
by Emily Rodda
1994
A boy receives the video game Power and Glory for his birthday and eagerly sets out to defeat its enemies. His family's constant interruptions frustrate his campaign, while the characters on screen begin echoing the relatives around him.
Rowan and the Travelers
by Emily Rodda
1994
A terrifying warning from Rin's wise woman precedes a mysterious sleep that overtakes the villagers. Rowan suspects visiting Travelers and follows them for answers, entering unfamiliar dangers as he tries to decipher the words that could save his people.
Cry of the Cat
by Emily Rodda
1995
Working at local cat shop Purrfection, Elmo and the Teen Power gang become alarmed by reports of missing cats. Their curiosity turns into an urgent investigation as they try to discover who is taking the animals and why.
The Disappearing TV Star
by Emily Rodda
1995
Richelle hopes a job as an extra in a candy bar commercial will launch her modeling or acting career. Instead, she and the Teen Power gang become entangled with spoiled teenage television millionaire Cassandra Cass, complicating their supposedly glamorous assignment.
The Ghost of Raven Hill
by Emily Rodda
1995
Liz forms Teen Power Inc. so she and her friends can earn money doing neighborhood jobs. An assignment at a struggling newspaper draws them into a mystery, requiring the new team to discover who or what is trying to destroy it.
The Sorcerer\'s Apprentice
by Emily Rodda
1995
The Teen Power gang accepts work cleaning a local magic shop, much to Tom's delight and his friends' unease. Exploring magician Sid Foy's secrets offers a distraction from the Gripper, a violent mugger whose attacks have frightened Raven Hill.
Beware the Gingerbread House
by Emily Rodda
1996
Sunny reluctantly joins her friends on a job promoting the Gingerbread House pastry shop, whose strange atmosphere already frightens her. Discovering horrifying objects in the treats sends the Teen Power gang searching for answers before their employer's troubles engulf them.
Green for Danger
by Emily Rodda
1996
House-sitting at a luxurious property initially seems like an easy job for the Teen Power gang. Nick grows uneasy about its sealed doors and windows, however, especially when he learns that a fortune in emeralds vanished there without explanation.
Rowan and the Keeper of the Crystal
by Emily Rodda
1996
Rowan accompanies his mother to help choose the new leader of the Maris people. When she is poisoned, he must work with three rival candidates to find an antidote, facing political hostility and dangerous creatures while trying to save her.
St Elmo's Fire
by Emily Rodda
1996
Elmo hesitates when his great aunt offers the Teen Power gang work at her isolated country house, Mistfall. His friends overrule his concerns, but their arrival quickly reveals that accepting the unfamiliar relative's job may have been a serious mistake.
Haunted House
by Emily Rodda
1997
Yay!
by Emily Rodda
1997
A boy eagerly visits Crazy Family Fun World with his relatives, ready to enjoy every attraction. Rides, mirrors, and snacks produce a succession of delights and disappointments as his enthusiasm overwhelms the family members trying to keep up.
Bob The Builder and The Elves
by Emily Rodda
1998
Builder Bob enjoys his messy home until a group of elves moves in and starts cleaning everything. Their polished boots, gleaming hard hat, and unexpected lunch preparations make him a joke among his workmates, leaving him desperate for a solution.
Breaking Point
by Emily Rodda
1998
The Teen Power gang is excited to help mystery writer Abner Cain complete his latest book. As Liz works on the manuscript, unsettling events around the author suggest a real mystery that she becomes determined to investigate.
Case of Crazy Claude
by Emily Rodda
1998
Nick's father wants him to leave Teen Power Inc., doubting the value of its odd jobs. Working for an irritable inventor who fears his creations will be stolen gives Nick a final chance to prove the gang's worth.
Fear in Fashion
by Emily Rodda
1998
Richelle's ambition to become a famous model makes an enticing offer especially difficult to resist. As the Teen Power gang encounters trouble around a shopping mall, her eagerness to trust someone promising success threatens to cloud her judgment.
Nowhere to Run
by Emily Rodda
1998
Liz and the Teen Power gang head to school camp, where a succession of mishaps disrupts the trip. What begins as frustrating chaos grows increasingly sinister, forcing the friends to take a much more dangerous situation seriously.
The Bad Dog Mystery
by Emily Rodda
1998
Richelle reluctantly helps walk Jock, an exceptionally badly behaved dog, while worrying about her mother's missing ring and local burglaries. When Jock faces being put down, she joins a desperate plan to save the animal she had wanted to avoid.
The Secret of Banyan Bay
by Emily Rodda
1998
Tom and the Teen Power gang expect a relaxing working holiday in the picturesque coastal town of Banyan. Beneath its peaceful appearance, disturbing events reveal an unknown enemy determined to keep the friends from discovering what is happening there.
Fuzz, the Famous Fly
by Emily Rodda
1999
Fuzz enjoys living in a garbage can with his family and friends until a newspaper publishes his picture. Sudden fame disrupts his comfortable existence, leaving the small fly struggling to cope with the intrusions that accompany becoming a star.
Rowan and the Zebak
by Emily Rodda
1999
A flying monster snatches Rowan's younger sister Annad from Rin, forcing him to enter the land of the hostile Zebak. A cryptic prophecy guides the rescue party, warning of painful truths and dangers that may prevent everyone from returning.
The Julia Tapes
by Emily Rodda
1999
From her hospital bed, Julia records the story of a holiday she took with two friends without their parents. Her account follows their first taste of independence through bizarre encounters and frightening developments, gradually revealing how the trip went wrong.
City of the Rats
by Emily Rodda
2000
Having recovered two gems of the Belt of Deltora, Lief, Barda, and Jasmine continue searching for the third. Their journey leads toward the forbidden City of the Rats, where unknown horrors threaten their effort to overthrow the Shadow Lord.
Dread Mountain
by Emily Rodda
2000
News from home makes Lief long to abandon his quest, but he and his companions still need three gems. Their search for the fifth takes them near the Shadowlands, into Dread Mountain and the domain of monstrous toad Gellick.
Return to Del
by Emily Rodda
2000
With the seven gems restored to the Belt of Deltora, Lief, Barda, and Jasmine must find the rightful heir who can wield it. Returning toward Del brings new suspicions and dangers as they prepare to challenge the Shadow Lord's rule.
The Forests of Silence
by Emily Rodda
2000
The Shadow Lord's conquest follows the theft of the seven gems protecting Deltora. Armed with a hand-drawn map, Lief and Barda leave home to recover them, beginning their dangerous search in the sinister Forests of Silence.
The Lake of Tears
by Emily Rodda
2000
Lief, Barda, and their unpredictable new companion Jasmine seek the second gem needed to restore Deltora's magical belt. Their route leads into territory controlled by sorceress Thaegan, whose monsters and treacherous domain threaten to end the quest.
The Maze of the Beast
by Emily Rodda
2000
The Shadow Lord learns of Lief, Barda, and Jasmine's search for Deltora's stolen gems, increasing the danger around them. Seeking the next stone takes them toward a deadly maze, where the monstrous Glus and other enemies test their courage.
The Shifting Sands
by Emily Rodda
2000
Lief, Barda, and Jasmine enter a barren wasteland to recover the fourth stolen gem of Deltora's magical belt. An unknown guardian, dangerous enemies, and the threat of separation make the Shifting Sands another formidable obstacle in their quest.
The Valley of the Lost
by Emily Rodda
2000
Six gems have been restored to Deltora's belt, but the final stone remains in the mist-filled Valley of the Lost. Lief, Barda, and Jasmine must face its Guardian's challenge, risking permanent imprisonment if they cannot solve the valley's mysteries.
Green Fingers
by Emily Rodda
2001
Sam doubts that anything can grow on a dry hill where a mysterious man plants seeds. After rain finally arrives, the plants produce extraordinary objects, but convincing anyone else of what he has seen becomes another challenge.
The Charm Bracelet
by Emily Rodda
2001
Visiting her grandmother at Blue Moon, Jessie searches for a missing charm bracelet and discovers a garden entrance to a magical Realm. Her grandmother's hidden connection to its rulers becomes crucial as enemies threaten the protective magic surrounding it.
The Deltora Book of Monsters
by Emily Rodda
2001
This illustrated companion explores the creatures inhabiting Deltora and the history behind their world. Descriptions of its monsters accompany fantasy artwork, giving readers a closer look at the dangers encountered throughout the adventures of Lief and his companions.
The Flower Fairies
by Emily Rodda
2001
Jessie returns to the Fairy Realm to help when the griffins guarding its treasure house become uncontrollable. Her difficulties extend into the human world after flower fairies follow her home, leaving her responsible for keeping them safe from unfamiliar dangers.
The Long Way Home
by Emily Rodda
2001
A wild wind carries Bright the sugar glider far from home just before Christmas. With a wombat's help, she journeys through the bush gathering possible gifts, hoping to reach her family in time to celebrate together.
Where Do You Hide Two Elephants?
by Emily Rodda
2001
Two enormous elephants flee through town while Major Tooth tries to capture them. A young boy offers to help, leading them through a series of imaginative hiding places as they search for somewhere large enough to escape their pursuer.
The Cavern of the Fear
by Emily Rodda
2002
With Deltora freed but thousands of its people still enslaved, Lief, Barda, and Jasmine seek the legendary Pirran Pipe. Finding this weapon against the Shadow Lord requires a dangerous journey before they can attempt a rescue in his own territory.
The Isle of Illusion
by Emily Rodda
2002
Lief, Barda, and Jasmine continue searching for the pieces of the Pirran Pipe, hoping to free Deltoran captives. Their quest takes them to the mysterious island of Auron while suspicion and treachery threaten those they left behind in Del.
The Shadowlands
by Emily Rodda
2002
Lief, Barda, and Jasmine approach the final challenge in their search for the Pirran Pipe. To rescue Deltorans enslaved by the Shadow Lord, they must carry their hopes into the perilous Shadowlands and survive the enemy’s own domain.
The Third Wish
by Emily Rodda
2002
Forest fires threaten Jessie’s home, Blue Moon, and ordinary help cannot save it. Hoping to make a wish powerful enough to stop the danger, she undertakes a treacherous journey through the Fairy Realm to find a wish stone.
Rowan of the Bukshah / Rowan and the Ice Creepers
by Emily Rodda
2003
An unending winter forces the people of Rin to flee as food supplies run low. Rowan journeys up the mountain to discover the cold’s source, facing a troubling prophecy and monstrous ice creepers that hunt any living warmth.
The Last Fairy-Apple Tree
by Emily Rodda
2003
Jessie returns to the Fairy Realm to investigate trouble in the Hidden Valley, home to the gnomes and their fairy-apple trees. Discovering what has gone wrong becomes essential to protecting the magical fruit and those who depend on it.
Dragon's Nest
by Emily Rodda
2004
Famine continues to devastate Deltora after the Shadow Lord’s defeat. Lief, Barda, and Jasmine discover four sorcerous creatures poisoning the land and follow an ancient map, hoping the kingdom’s last dragons can help them destroy these hidden enemies.
How to Draw Deltora Monsters
by Emily Rodda
2004
A drawing guide leads readers through the creation of ten monsters from Deltora’s fantasy world. Step-by-step instructions explain how their fearsome forms take shape, with a bonus scene offering another opportunity to practice the techniques.
Isle of the Dead
by Emily Rodda
2004
Having destroyed two creatures poisoning Deltora, Lief, Barda, and Jasmine race toward the kingdom’s western coast. The Shadow Lord somehow knows their movements, and new dangers await near the ferocious Kobb’s lair on the Isle of the Dead.
Shadowgate
by Emily Rodda
2004
Lief, Barda, and Jasmine seek the second of the Four Sisters poisoning Deltora, hidden in mountains bordering the Shadowlands. They need the Emerald Dragon’s help, but enemy traps and a terrible guardian await them at Shadowgate.
The Magic Key
by Emily Rodda
2004
On her birthday, Jessie follows a fading rainbow into another part of the Fairy Realm. The rainbow fairies need help recovering a lost magical treasure, and Jessie must act before the disappearing rainbow prevents her from returning home.
The Sister of the South
by Emily Rodda
2004
Three of the Four Sisters have been defeated, but the most dangerous remains hidden in Del. Returning home, Lief, Barda, and Jasmine confront fear, treachery, and palace evil while attempting to end the poisoning of their kingdom.
The Unicorn
by Emily Rodda
2004
Creatures from the Outlands prepare an attack threatening both Jessie’s human world and the Fairy Realm. Faced with saving only one, she seeks the secretive unicorns, hoping their powerful magic can avert the impossible choice before her.
Lucky Clive
by Emily Rodda
2005
Cake-shop owner Clive loves his work until meeting two wealthy, successful former school friends makes him question his ordinary life. Seeking an exciting new career, he visits a job agency while his neighbors face losing their favorite cakes.
Pink-Paw's Painting
by Emily Rodda
2005
Artist Pink-Paw is asked to create a large, lively picture for residents of the Sunny Corner Home for Lonely Old Mice. With only nine hours available, she must find the inspiration and time to finish the painting.
Tales of Deltora
by Emily Rodda
2005
These tales explore the history behind Deltora’s characters, places, and events, expanding the world of the main adventures. Illustrated stories reveal earlier happenings and the legends that shape a land whose past continues to influence its inhabitants.
The Star Cloak
by Emily Rodda
2005
Giff the elf accidentally damages the Star Cloak just before the Night of Wishes festival. Jessie travels with him to Stardust Mountain, hoping its elusive star fairies can repair their creation in time for the queen’s wish-granting celebration.
The Water Sprites
by Emily Rodda
2005
The water sprites refuse to return anything reaching their Finding Pool until their stolen Moon Stone is recovered. Jessie must locate it urgently when their determination to keep every floating object threatens something far more precious than lost possessions.
Ben the Post-Mouse
by Emily Rodda
2006
Ben delivers letters throughout Mouseville but receives only bills himself. Advertising for a pen pal seems a promising solution until replies overwhelm his letterbox, leaving him to seek help from his Squeak Street friends with an unexpected problem.
Dead End
by Emily Rodda
2006
Troublemakers resembling the Help-for-Hire gang wreak havoc in Raven Hill, threatening the real friends’ reputations and unity. As members begin disappearing, Nick must discover who is framing them before the situation becomes more dangerous than a ruined friendship.
Deep Secrets
by Emily Rodda
2006
The Help-for-Hire team expects a relaxing stay at Aunt Vivien’s mansion but finds unpleasant caretakers assigning hard work instead. With their hostess missing, the friends investigate secrets that lead from the rooftops to a potentially deadly old well.
Dirty Tricks
by Emily Rodda
2006
Richelle and her Help-for-Hire friends visit the library to tackle an excessive homework assignment. A prankster calling himself the Phantom of the Library targets readers, and his increasingly dangerous tricks threaten the building unless the gang identifies him.
Kevin to the Rescue
by Emily Rodda
2006
When Rosie Rich-Mouse urgently asks for help, Kevin sets off for her isolated house on Lake Road. His eagerness to rescue her leads to an unexpected shock and reveals that becoming a hero can involve serious risks.
The Peskie Spell
by Emily Rodda
2006
Thousands of mischievous Peskies descend on the Fairy Realm, causing chaos and consuming its magic. Jessie hopes a forgotten spell can stop the infestation, but finding the answer sends her and her friends on another hazardous journey.
The Rainbow Wand
by Emily Rodda
2006
Jessie sets out to find a human child lost somewhere in the Fairy Realm. A magical Rainbow Wand offers help, but the rescue leads her to a troubling secret that endangers the peace and safety of the entire Realm.
Addy and the Pirates
by Emily Rodda
2007
Addy discovers a map showing buried treasure on Dead Mouse Island and trusts her newly built boat to carry her across Big Wild Water. Her treasure-hunting voyage becomes a dangerous adventure as unexpected threats stand between her and the island.
Fee-Fee's Holiday
by Emily Rodda
2007
Fee-Fee hopes to win a luxury holiday, and her Squeak Street neighbors agree to help her enter the competition. Their plan requires eating fifty boxes of Cheesy Chews, making the effort to secure a relaxing break a challenge itself.
Old Bun and the Burglar
by Emily Rodda
2007
Old Bun receives a warning that burglars are active in Mouseville and worries about his valuable cheese. When three strong mice from the Rich Mouse Guard Company offer protection, their apparently timely assistance brings a new situation to consider.
One-Shoe's Wishes
by Emily Rodda
2007
The Key to Rondo
by Emily Rodda
2007
Leo inherits a painted music box with strict rules, but his cousin Mimi winds it once too often. Releasing a powerful witch draws them into Rondo, where they must find the key and stop the danger they have unleashed.
Secrets of Deltora
by Emily Rodda
2008
Explorer Doran records the landscapes, peoples, and customs of Deltora in an illustrated account of his travels. His observations explore the realm’s politics, magical forces, and dangerous creatures, offering a closer view of life across its varied regions.
The Wizard of Rondo
by Emily Rodda
2008
Leo and Mimi return to the music-box world of Rondo and investigate a wizard’s disappearance. An innocent young man stands accused of killing him, forcing the cousins to risk grave dangers while seeking the truth behind the apparent crime.
The Battle for Rondo
by Emily Rodda
2009
Leo and Mimi return to Rondo as the Blue Queen prepares revenge with a dragon’s help. Their friends’ defenses may no longer suffice, sending them into a desperate quest guided by a mysterious prophecy before a battle for Rondo’s future.
Bungawitta
by Emily Rodda
2011
Drought has reduced Bungawitta to twelve residents, and the town needs money to survive. Jay proposes a festival to attract city visitors, leaving the remaining people and their animals to organize an event with little beyond ingenuity and determination.
Deltora Quest 1
by Emily Rodda
2011
In this manga adaptation, Jarred uncovers a plot against his childhood friend, newly crowned King Endon. Accused of murder before he can give warning, he flees the castle while the Shadow Lord’s approaching invasion threatens all of Deltora.
Deltora Quest 2
by Emily Rodda
2011
Sixteen-year-old Lief inherits his father’s unfinished mission to recover the seven gems protecting Deltora. Accompanied by Barda, he leaves the oppressed city of Del to seek the stolen stones and challenge the Shadow Lord’s rule in this manga installment.
Deltora Quest 3
by Emily Rodda
2011
With the topaz recovered, Lief and his companions head toward the Lake of Tears in search of another missing gem. Their route crosses the evil sorceress Thaegan’s territory, exposing them to new threats in the continuing manga adventure.
Deltora Quest 4
by Emily Rodda
2011
Lief, Barda, and Jasmine continue their search for Deltora’s seven missing gems near the Lake of Tears. The evil sorceress Thaegan and her thirteen monstrous children stand in their way, testing the trio’s ability to survive another perilous manga adventure.
The Golden Door
by Emily Rodda
2011
Flying creatures attack the walled city of Weld at night, and Rye’s older brothers disappear while seeking their source. Rye chooses a magical door and ventures outside, determined to find his brothers even as the city’s survival hangs in doubt.
Deltora Quest 5
by Emily Rodda
2012
Soldeen agrees to surrender the ruby, but Lief and his companions face Thaegan before they can claim it. Avenging her children, the sorceress threatens their quest, and drawing even a single drop of her blood proves a difficult task.
Deltora Quest 6
by Emily Rodda
2012
After escaping Noradz, Lief and his companions continue their gem hunt in the City of the Rats. The rodent-infested city forces them to fight through a dangerous night, putting their survival at risk before they can advance their quest.
Deltora Quest 7
by Emily Rodda
2012
Lief and his companions enter the Rithmere Games despite threats from an unknown enemy. The mysterious Doom warns that winners vanish afterward, leaving the friends to judge his reliability while competing in a tournament that may conceal a deadly trap.
Deltora Quest 8
by Emily Rodda
2012
In this manga volume, Lief wakes after a sandstorm to find himself apparently home with his loved ones. Their insistence that he surrender the Belt of Deltora makes him question the comforting scene around him.
Deltora Quest 9
by Emily Rodda
2012
Lief, Barda, and Jasmine climb Dread Mountain in search of the fifth gem in this manga installment. A Vraal attacks during their ascent, trapping the companions among giant thorns with no easy escape.
The Silver Door
by Emily Rodda
2012
Rye chooses the Silver Door to search for his missing brother Sholto and uncover the source of the skimmers threatening Weld. With Sonia and Dirk, he enters a desolate landscape whose struggling inhabitants conceal new dangers.
The Third Door
by Emily Rodda
2012
With Weld still threatened by skimmers, Rye, Sonia, and his brothers venture through the ancient wooden door. Their journey into the Fell Zone brings them closer to the enemy behind the attacks on their world.
Deltora Quest 10
by Emily Rodda
2013
The final manga volume sends Lief and his companions into the Maze of the Beast and the Valley of the Lost for the remaining gems. Completing the Belt will still leave them searching for Deltora's hidden heir.
More Stories From Squeak Street
by Emily Rodda
2014
This illustrated collection returns to the mouse residents of Squeak Street. It brings together Quick-Sticks' Magic, Kevin to the Rescue, and Tails and the Twin Spell, following their small-scale adventures among familiar neighbors.
Shadows of the Master
by Emily Rodda
2015
Britta dreams of leaving her mother's shop to become a trader aboard the Star of Deltora. She enters the contest for a coveted apprenticeship, but her father's disgraceful past threatens the future she hopes to earn.
The Hungry Isle
by Emily Rodda
2015
After escaping Illica, Britta and her friends remain far from safety aboard the Star of Deltora. Strange currents and the power of the Staff of Tier draw them toward the Hungry Isle, threatening far more than her apprenticeship.
The Towers of Illica
by Emily Rodda
2015
Britta reaches Illica for the trade that could decide the Rosalyn Contest. With ghostly shadows haunting her and danger aboard the Star of Deltora, she must navigate the Collectors' city without knowing whom she can trust.
Two Moons
by Emily Rodda
2015
Britta competes with three rivals aboard the Star of Deltora, knowing one will stop at nothing to win the trader apprenticeship. Rumors of evil magic and a troubled voyage lead them toward the forbidden swamps of Two Moons.
The Shop at Hoopers Bend
by Emily Rodda
2017
On her way to holiday camp, Quil leaves the train at Hoopers Bend and meets a stray dog and the prickly Bailey. A mysterious shop draws them into an unlikely friendship and a fight against developers.
His Name Was Walter
by Emily Rodda
2018
Four children and their teacher discover a handwritten book hidden in an old house. Reading the story of Walter and Sparrow draws them into a haunting mystery involving a prophecy and a secret buried for decades.
The Glimme
by Emily Rodda
2020
Finn finds comfort in drawing the strange coastline near his village. When a mysterious housekeeper buys him and reveals seven extraordinary paintings, he discovers their impossible scenes are real and enters the dangerous world of the Glimme.
Eliza Vanda's Button Box
by Emily Rodda
2021
Milly Dynes wishes she could escape the problems piling up around her in Tidgy Bay. The arrival of the mysterious Eliza Vanda brings magical buttons that carry Milly into other worlds, where unfamiliar people need her help.
Elvis Eager and the Golden Egg
by Emily Rodda
2021
A golden egg washes up on Monty's magical island, followed by flying monsters and a mysterious explorer. Monty must enlist his friends and the Hairy Horrible to deal with the trouble the egg promises to hatch.
Beady Bold and the Yum-Yams
by Emily Rodda
2022
Bring-and-Buy Day changes when Beady Bold arrives in place of the island's usual trader. His delicious yum-yams hide a dangerous secret, leaving Monty to devise a plan to protect his friends.
Standalone Emily Rodda books
Edited by
Software engineer whose passion for tracking book recommendations from podcasts inspired the creation of MRB.
Lead investor at 3one4 Capital whose startup expertise and love for books helped shape MRB and its growth.




















































































































Comments
Did we miss something? Have feedback?
Help us improve this page by sharing your thoughts