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Dungeons & Dragons: Dungeon Academy Books in Order

Part ofMadeleine Roux Books in Order

See the Dungeons & Dragons: Dungeon Academy books by Madeleine Roux in order, with summaries, series background, and easy where-to-start help.

Last updated: July 12, 2026

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Dungeons & Dragons: Dungeon Academy books in publication order

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3 books

1

No Humans Allowed!

by Madeleine Roux

2021

Zelli Stormclash is hiding the one thing that could get her thrown out of Dungeon Academy: she is human. When clues about a famous adventurer start pointing back at her, school life turns into a full fantasy mystery.

2

Tourney of Terror

by Madeleine Roux

2022

Dungeon Academy is already dangerous before the Waterdeep Dragons arrive for the Tourney of Terror. While everyone else watches the spectacle, Zelli digs into hidden portals and uncovers a mystery that could wreck the whole school.

3

Last Best Hope

by Madeleine Roux

2024

The fight for Dungeon Academy reaches its last stand as Zelli and the Danger Club race to rescue Bauble from Elgred Morbide. Old enemies, dark magic, and an undead dragon make this finale feel properly huge.

Dungeons & Dragons: Dungeon Academy books in chronological order

  1. Book cover for "No Humans Allowed!"

    No Humans Allowed!

    by Madeleine Roux

    2021Dungeons & Dragons: Dungeon Academy, Book 1
  2. Book cover for "Tourney of Terror"

    Tourney of Terror

    by Madeleine Roux

    2022Dungeons & Dragons: Dungeon Academy, Book 2
  3. Book cover for "Last Best Hope"

    Last Best Hope

    by Madeleine Roux

    2024Dungeons & Dragons: Dungeon Academy, Book 3

Series background & context

Dungeons & Dragons: Dungeon Academy is a middle grade fantasy series built for readers who want monsters, school trouble, jokes, and adventure all at once. At the center is Zelli Stormclash, a student trying very hard to fit into a place where she absolutely should not belong, because Zelli's biggest secret is that she is human. In a school full of creatures who have been taught to fear or hate humans, that is not a small problem.

Luckily, she is not facing it alone.

Zelli has been raised by minotaur mothers, and the books make good use of that push and pull between family, identity, and performance. She wants to stay safe, keep her head down, and survive school. Of course, that plan never lasts. In No Humans Allowed!, clues about the legendary adventurer Allidora Steelstrike start nudging Zelli toward questions about who she really is and why her life does not add up the way it should. The school itself is already chaotic enough before the deeper mystery opens up.

That is part of the fun of this series. It uses the familiar shape of a fantasy school story, classes, friendships, rivalries, hidden spaces, but filters everything through a Dungeons & Dragons lens. So instead of ordinary homework trouble, you get monsters, portals, dragons, and the kind of danger that can spill out of a dungeon at exactly the wrong moment.

It is funny on purpose.

The later books keep widening the trouble. Tourney of Terror throws Dungeon Academy into chaos by bringing in the Waterdeep Dragons and a huge sporting event, which would already be enough without the added mystery under the school. Then Last Best Hope pushes the whole arc toward a final showdown, with Zelli, the Danger Club, Bauble, Elgred Morbide, and an undead dragon all tangled up in the last stretch of the fight.

Even as the stakes rise, the tone stays welcoming. The books want excitement, not heaviness. They are built around movement, banter, and the pleasure of watching a misfit friend group become brave together. If you know D&D, there are plenty of familiar creatures and world-building touches to enjoy. If you do not, the school setup and the friendships do most of the work.

So what should you expect here? Expect a series about secret identity, found family, and growing confidence in a world that keeps telling one kid she does not belong. Expect danger, but the kind that still leaves room for humor. And expect Zelli to keep finding out that the best way to survive Dungeon Academy is usually the loudest, strangest, and least sensible option available.

Edited by

Richard Reis

Software engineer whose passion for tracking book recommendations from podcasts inspired the creation of MRB.

Anurag Ramdasan

Lead investor at 3one4 Capital whose startup expertise and love for books helped shaped MRB and its growth.

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