Across Realtime Books in Order
Part ofVernor Vinge Books in OrderSee the Across Realtime books by Vernor Vinge in order, with summaries, series background, and help deciding between the omnibus and the novels.
Last updated: July 4, 2026
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Across Realtime books in publication order
3 books
The Peace War
by Vernor Vinge
1984
A perfect stasis sphere lets the Peace Authority end war and seize control of the world. Scientists and tinkerers must decide whether they can break that peace without destroying what is left of freedom.
Across Realtime
by Vernor Vinge
1986
This omnibus collects The Peace War and Marooned in Realtime, following bobble technology from a near-future revolt against enforced peace to a murder mystery set fifty million years ahead.
Recommended by
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Stewart Brand recommended this bookStewart Brand
Stewart Brand recommended this book on his "Selected Books for the Manual for Civilization" blog post.
Stewart Brand's recommendation of this book
Marooned in Realtime
by Vernor Vinge
1986
Only a few hundred humans remain on Earth fifty million years from now, and someone among them is a murderer. Detective Wil Brierson must solve the crime before fear and factional conflict finish the species.
Across Realtime books in chronological order
Series background & context
Across Realtime is the name usually given to Vinge's bobble books, built around one simple invention with huge consequences: the bobble, a perfect stasis sphere that freezes whatever is inside and can turn time travel into something close to a practical tool. That single idea drives both books, but the series is less about gadget worship than about politics, social change, and the weird loneliness of living out of step with history.
In The Peace War, the bobble lets the Peace Authority end war by literally sealing away armies, governments, and military bases. The result is peace of a sort, but it is also control. High technology is suppressed, scientific progress slows, and everyday life starts to slide backward. The story follows scientists, tinkerers, and dissidents trying to push back, so the book reads part political thriller, part resistance story, and part hard-science thought experiment.
Peace, in Vinge's hands, is never a simple word.
Marooned in Realtime takes the same invention and blows the scale wide open. People use bobbles to jump forward through centuries, and eventually a tiny band of survivors finds itself on an empty Earth fifty million years in the future. That sounds like the start of a grand cosmic adventure, but Vinge twists it into a murder mystery. Wil Brierson, a detective badly out of his own time, has to solve a killing inside one of the smallest and most fragile human communities imaginable.
The sequel gets stranger. Some survivors come from earlier, lower-tech eras. Others arrive from points much closer to a possible singularity and bring tools, bodies, and assumptions that almost feel posthuman. That split gives the book its ongoing tension. Everyone wants humanity to survive, but they do not agree on what survival should look like, or whether chasing the next leap forward is salvation or another trap.
Across both books, Vinge keeps returning to people who are smart but not all-powerful. Engineers improvise. Detectives miss things. Political leaders bluff. Even when the ideas are huge, the action stays close to choice and consequence. The mood is brisk, skeptical, and a little chilly in a good way. These are adventure novels, but they also like awkward questions.
If you come to this series now, expect hard science fiction with clear stakes and very large time horizons. The Peace War is the better entry point because it explains the world and the bobble from the ground up. Marooned in Realtime pays that off by turning the same premise into something lonelier, wilder, and more mysterious. Read together, or through the omnibus Across Realtime, they show one of Vinge's favorite moves: take a clean idea, follow it farther than seems reasonable, and see what kind of human mess is waiting there.
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