Yesterday's Children/Star Wolf Books in Order
Part ofDavid Gerrold Books in OrderSee the Yesterday's Children and Star Wolf books by David Gerrold in order, with summaries, series background, and notes on the best place to start.
Last updated: July 13, 2026
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Yesterday's Children/Star Wolf books in publication order
4 books
Yesterday's Children / Star Hunt
by David Gerrold
1972
This rough-edged prequel to the Star Wolf books throws Jonathan Korie into a grim spacefaring world far removed from clean utopias. Command, survival, and suspicion all come with sharp corners here.
The Voyage of the Star Wolf
by David Gerrold
1990
After a catastrophic ambush, Jonathan Korie and the crew of a crippled Alliance ship are blamed for surviving. Their only way back is through hard retraining, harsher combat, and the grim logic of war.
The Middle of Nowhere
by David Gerrold
1995
Jonathan Korie and the Star Wolf crew are thrown back into deep-space danger, where politics can be as lethal as enemy fire. Gerrold uses the mission setup to keep testing discipline, trust, and endurance.
Blood and Fire
by David Gerrold
2000
War, loyalty, and unfinished grudges catch up with the Star Wolf crew in a story that pushes them back into danger. Gerrold keeps the focus on hard choices, military pressure, and the cost of staying in the fight.
Yesterday's Children/Star Wolf books in chronological order

Yesterday's Children / Star Hunt
by David Gerrold
1972Yesterday's Children/Star Wolf, Book 1
The Voyage of the Star Wolf
by David Gerrold
1990Yesterday's Children/Star Wolf, Book 2
The Middle of Nowhere
by David Gerrold
1995Yesterday's Children/Star Wolf, Book 3
Blood and Fire
by David Gerrold
2000Yesterday's Children/Star Wolf, Book 4
Series background & context
The Star Wolf books are David Gerrold's take on military space fiction stripped of easy glory. The shipboard life here is hard, the chain of command is personal, and surviving a battle can be almost as dangerous as losing one. If you come in expecting polished utopia, you will know very quickly that this shelf is playing a different game.
Jonathan Korie is the key figure.
The bridge between Yesterday's Children, later revised as Star Hunt, and the later Star Wolf novels is Korie, a capable officer who keeps finding himself in systems that use people up faster than they reward them. In The Voyage of the Star Wolf, he and the crew of a battered Alliance ship survive an ambush against terrible odds, only to discover that survival does not make them heroes. It makes them convenient targets for blame, suspicion, and bureaucratic cruelty.
That setup tells you a lot about the series. These books care about combat, yes, but they care just as much about morale, training, discipline, and the way military institutions grind at whoever is inside them. Captain Hardesty, who becomes central in the later arc, is not there to make life easier. He is there to turn a broken ship and a half-demoralized crew into something that can fight again. Whether that is salvation or another kind of punishment depends on where you are standing.
The enemy helps give the series its flavor too. The Morthans are not just faceless opponents. They are bioengineered superhumans, and that makes every engagement feel like a clash between different ideas of what power should look like. Gerrold uses that pressure to keep asking who gets sacrificed, who adapts, and what a crew owes one another when command structures stop feeling trustworthy.
This is not clean heroism.
It is tough, often grim military science fiction with a real interest in character under strain. The earlier Yesterday's Children material is rougher and stranger than the later books, but it matters because it shows where the Korie thread starts. From there, The Voyage of the Star Wolf, The Middle of Nowhere, and Blood and Fire build a series that is less about winning one glorious campaign and more about what it takes to keep functioning when war, politics, and resentment all move onto the same ship with you.
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