Summoner (Eric Vall) Books in Order
Part ofEric Vall Books in OrderExplore Summoner by Eric Vall in order, with short summaries of the books and a guide to where you can begin reading the series and choose your next read.
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Summoner (Eric Vall) books in publication order
22 books
Summoner
by Eric Vail
2018
A monster attack reveals Gryff's extraordinary summoning ability and wins him a place at an elite magical academy. There, he hopes to improve summoners' standing while navigating romance and opposition from a powerful fire mage.
Summoner 2
by Eric Vail
2018
Gryff balances his studies at Varle Academy with work on a monster response team. Bandits, street gangs, and dangerous creatures complicate his training, while a fourth romantic interest adds to his already demanding personal life.
Summoner 3
by Eric Vail
2019
A portal opens in a distant enclave, drawing Gryff and his monster response team into battle. The increasingly organized Shadowscape creatures suggest a hidden leader, leaving Gryff and the women he loves to confront the threat.
Summoner 4
by Eric Vail
2019
Gryff faces final examinations at an academy that trains mages to confront monsters and mayhem. His growing summoning abilities include a giant armored creature, whose sword and towering strength offer a formidable addition to his battles.
Summoner 5
by Eric Vail
2019
Headmaster Sleet separates Gryff and his friends and sends them across the world to recover ancient ciphers. Their search for a way to end the monster war encounters dangerous rifts, mercenaries, and an angelic creature threatening humanity.
Summoner 6
by Eric Vail
2019
Gryff escapes the Shadowscape to discover that two months have passed in his absence. With enclaves falling, undead bounty hunters seeking revenge, and the council opposing him, he must use his increased power against several threats at once.
Summoner 7
by Eric Vail
2019
After two years of fighting rifts and searching for ancient ciphers, Gryff and his companions begin finding answers about the Shadowscape. Their discoveries bring fresh dangers, including political upheaval, betrayal, and seductive goddess monsters with agendas of their own.
Summoner 8
by Eric Vail
2019
Learning more about the Shadowscape's ruling Archons exposes the scale of the threat facing Gryff and his friends. They spread across Mistral to stop the angel-monster Phi's campaign against humanity and prepare to confront her directly.
Summoner 9
by Eric Vail
2019
Reports of a newly risen goddess draw Gryff and his team to the Southern Continent. Their expedition through dangerous jungles becomes increasingly unnerving as they realize something is watching them and another supernatural threat may be gathering strength.
Summoner 10
by Eric Vail
2019
Gryff's team locates the Archon Miralea inside her temple fortress. Reaching her is only the beginning: they must battle fanatical followers and survive the surrounding jungle before they can confront another of the Shadowscape's powerful rulers.
Summoner 11
by Eric Vail
2019
The awakened serpent goddess Utuni allies herself with Miralea, creating a new threat on the Southern Continent. Gryff must infiltrate hostile territory and reach Utun's capital to capture the weakened jaguar goddess before their enemies can sacrifice him.
Summoner 12
by Eric Vail
2020
Umo Portana's capital has fallen to Utuni, a serpent Archon whose blood aura strengthens her forces whenever monsters die. Gryff must build an army of his own to counter an enemy that grows stronger through slaughter.
Summoner 13
by Eric Vail
2020
After confronting the goddesses of the Southern Continent, Gryff's journey home is interrupted by a rift and hurricane. Stranded apart from his friends, he encounters a shapeshifting warrior princess and discovers a new magical ability.
Summoner 14
by Eric Vail
2020
Reunited with his Mistral friends after gaining a shapeshifting wife and new power, Gryff learns that Varleth remains missing. The awakening of Archon Veopa in Vay sends him searching for his friend amid the shapeshifting territories.
Summoner 15
by Eric Vail
2020
Gryff remains occupied in the south, searching for the missing Varleth while Archon Veopa has awakened in Vay. Meanwhile, his hawk wife Freya inspires the other women in his life to consider starting families with him.
Summoner 16
by Eric Vail
2020
Gryff returns to Mistral to discover that home has changed during his absence. Rejoining the Academy means adapting to classes and approaching midterms, while his personal life brings another demand: planning a wedding alongside his studies.
Summoner 17
by Eric Vail
2020
Now a husband, professor, and expectant father, Gryff begins a new phase of life without escaping its dangers. His honeymoon is disrupted by the appearance of enormous monsters, turning a romantic journey into another confrontation.
Summoner 18
by Eric Vail
2020
Archon Carth invites Gryff into the Shadowscape, promising to spare Varle Enclave if he spends a week in her palace. Accepting the bargain exposes him to unexpected costs and revelations behind an apparently straightforward agreement.
Summoner 19
by Eric Vail
2020
Gryff leads a small team into the Shadowscape to confront Carth after weakening her monster army. An encounter with his aunt Crystyn interrupts the offensive and offers answers to questions about his own hidden past.
Summoner 20
by Eric Vail
2021
With Carth captured, Gryff turns toward Hunnah and Quilla, the last monster goddesses outside his control. Ending the Archon war appears possible, but the Beastmaker prophecy raises unanswered questions about what claiming every goddess will unleash.
Summoner 21
by Eric Vail
2021
A blood-red moon, a sky filled with tentacles, toxic air, and monsters appearing at night threaten Mistral. Gryff must identify the new enemy and draw upon his command of the nine Archons to confront it.
Summoner 22
by Eric Vail
2021
The demon Azranaeth threatens to drain the planet's life, forcing Gryff and the Guardians into a global struggle. Gryff must unite allied countries and continents for a final assault against a danger extending far beyond Mistral.
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