Kitty Norville Books in Order
Part ofCarrie Vaughn Books in OrderSee the Kitty Norville books in order by Carrie Vaughn, with quick summaries, series background, and tips on where to start with Kitty and friends.
Last updated: June 7, 2026
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Publication Order
17 books
Kitty and the Midnight Hour
by Carrie Vaughn
2005
Kitty Norville is a Denver DJ with a hit late-night show for the supernaturally disadvantaged, and a secret of her own: she's a werewolf. Fame brings dangerous new attention from hunters, vampires, and her own pack.
Kitty Goes to Washington
by Carrie Vaughn
2006
Kitty is invited to testify at a Senate hearing on behalf of supernaturals, which turns her into a national face whether she likes it or not. Washington brings dirty politics, hostile media, and new enemies.
Kitty Takes a Holiday
by Carrie Vaughn
2007
After too much attention and danger, Kitty hides out at a remote Colorado cabin to recover and work on her memoirs. Instead she gets an injured friend, a monster in the woods, and no peace at all.
Kitty and the Silver Bullet
by Carrie Vaughn
2008
Kitty returns to Denver to face the people who hurt her first, and the old pack politics are still ugly. Caught between werewolves, vampires, and unfinished business, she has to decide who she is now.
Kitty and the Dead Man's Hand
by Carrie Vaughn
2009
A trip to Las Vegas should be a celebration for Kitty and Ben, but the city is crowded with predators, illusions, and old power. Kitty gets pulled into a dangerous tangle of cultists, were-creatures, and magic.
Kitty Raises Hell
by Carrie Vaughn
2009
Kitty and Ben return from Vegas only to discover something vile has followed them home. Curses, cult fallout, and a charred trail across Denver make this one of the series' darker cases.
Kitty's House of Horrors
by Carrie Vaughn
2009
Kitty joins a paranormal reality show at an isolated mountain lodge that may or may not be haunted. When the cast starts dying, the fake scares give way to a very real locked-house nightmare.
Kitty Goes to War
by Carrie Vaughn
2010
Kitty tries to help three werewolf soldiers whose time at war has left them dangerously unstable. At the same time, a chain of convenience stores draws her into another unsettling supernatural mystery.
Kitty's Big Trouble
by Carrie Vaughn
2011
Kitty starts digging into supernatural secrets hidden in American history and finds herself on the trail of bigger vampire schemes. What begins as curiosity turns into a dangerous move on the Long Game's board.
Kitty Steals the Show
by Carrie Vaughn
2012
Kitty heads to London as keynote speaker at the First International Conference on Paranatural Studies. Scientists, activists, and supernatural players all converge there, which means Kitty is exactly where trouble will find her.
Kitty in the Underworld
by Carrie Vaughn
2013
Denver is adjusting to a new master vampire, and Kitty has problems closer to home when something enters her pack's territory. The case pulls her deeper into danger just as old alliances start shifting again.
Kitty Rocks the House
by Carrie Vaughn
2013
Back in Denver, Kitty faces a new werewolf who keeps pushing against her authority just when she needs unity most. Meanwhile, the larger threat of Roman and the Long Game keeps closing in.
Low Midnight
by Carrie Vaughn
2014
Cormac takes center stage in a Kitty-world mystery that pulls him back toward Amelia Parker's past. A century-old crime, a coded diary, and a Colorado mining town force him to confront what he has been avoiding.
Paranormal Bromance
by Carrie Vaughn
2014
Three Gen-X vampires sharing an apartment learn that immortality looks a lot less glamorous up close. Vaughn plays the setup for laughs, but the novella also has real affection for its tired undead roommates.
The Arcane Art of Misdirection
by Carrie Vaughn
2014
A Las Vegas card dealer gets caught in a magical scheme involving stage magician Odysseus Grant. It is a slick Kitty-world side story about illusion, manipulation, and seeing through the wrong kind of trick.
Kitty Saves the World
by Carrie Vaughn
2015
The Kitty Norville series reaches its finale with Kitty facing the old powers gathering around Roman and the last moves of the Long Game. The stakes go global, but the heart of it is still Kitty protecting her people.
Kitty's Mix-Tape
by Carrie Vaughn
2020
This collection drops back into Kitty Norville's world through stories spread across the series timeline. Kitty, her allies, and her enemies all get a turn, making it a fun way to revisit the wider cast.
Series background & context
The Kitty Norville books start with a great hook: Kitty is a late-night radio host in Denver, and she also happens to be a werewolf. At first she is trying to survive her pack, keep her head down, and answer calls from listeners dealing with supernatural problems. That talk-radio frame gives the series its voice right away. These books are funny, fast, and chatty in a good way, but they also know how to turn suddenly dark.
Kitty is the center, but she is never alone for long.
As the series goes on, her world gets bigger. What begins as a local urban fantasy setup grows into something more public and more political. Supernatural creatures do not stay hidden forever, and a lot of the tension comes from what happens once werewolves and vampires are dragged into the open. Kitty ends up dealing with pack power struggles, vampire courts, government attention, magical threats, and old grudges that have been waiting a very long time to surface.
Denver matters here. Even when the books send Kitty to Washington, Las Vegas, London, or elsewhere, the series keeps returning to Colorado, to radio, to Kitty's pack, and to the messy idea of home. Carrie Vaughn is very good at making the paranormal feel woven into ordinary routines. People still have jobs. They still argue with partners, call in favors, and try to hold a community together.
The supporting cast is a big part of why readers stay.
Ben O'Farrell, Cormac Bennett, and the vampire Rick all become more than stock urban fantasy side characters. Ben brings warmth and steadiness. Cormac starts as a dangerous wildcard and grows into one of the most interesting figures in the whole Kitty world. Rick, sly and hard to pin down, gives the series some of its best ambiguity. Later books also tie into Amelia Parker and the Cormac spin-off stories, so the world keeps expanding without losing its core.
There is a larger arc running under the monster-of-the-week pleasures. Roman and the vampire Long Game become the shadow hanging over the later novels, which gives the series real momentum. But even at its biggest, Kitty Norville never stops being about a woman finding her own voice and then learning what that voice can do. Kitty begins as someone other people underestimate. By the end, she is a public figure, a negotiator, and a leader, even if she would roll her eyes at all of those labels.
If you want urban fantasy that likes its action but also likes conversation, community, and consequences, this is a very easy series to settle into.
Edited by
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