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King's League Books in Order

Part ofJason Anspach Books in Order

See the King's League books by Jason Anspach in order, with LitRPG summaries, series background, and simple where-to-start guidance.

Last updated: June 11, 2026

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Publication Order

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6 books

1

86-Neon

by Jason Anspach

2020

Dirk follows trouble into King's League's cyberpunk expansion, a realm of flying cars, crime, and heavier weapons. Survival now depends on allies as much as clever play.

2

King's League

by Jason Anspach

2020

Expelled and broke, Dirk Wilson scrapes by inside a massive game world until he finds a rare item. Suddenly, the lowest player on the ladder has enemies, prospects, and a reason to fight.

3

Ruin of Kings

by Jason Anspach

2021

Dirk's place in King's League keeps changing as new lore, new dangers, and stronger rivals close in. The game rewards bold moves, but punishes every careless one.

4

Sky Raiders

by Jason Anspach

2022

Dirk Wilson's King's League journey moves into another dangerous expansion full of new rules and enemies. To keep climbing, he has to master the game before the game buries him.

5

The Glitch

by Jason Anspach

2022

Dirk finds that even a virtual world can break in ways that feel very real. Bugs, rivals, and hidden threats turn King's League into a fight for more than loot.

6

Tournament of Champions

by Jason Anspach

2022

Dirk enters a high-stakes contest where every rival wants status, prizes, and payback. Winning means using everything he has learned across King's League's strange realms.

Series background & context

King's League is Jason Anspach and J.N. Chaney working in a LitRPG register. The core idea is simple: Dirk Wilson is broke, expelled, and nearly out of options, then he finds a way into a massive game world where risk, skill, loot, and reputation can change his life. The game is not a harmless pastime for him. It becomes a place where failure has real weight.

Dirk begins low on the ladder, which makes the early appeal easy to understand. He has to learn the rules from the bottom up. He makes mistakes, finds openings, gets pulled into trouble, and discovers that a rare item can turn a nobody into someone worth hunting. In a good LitRPG setup, progress is satisfying only when it costs something. This series understands that.

The world keeps expanding.

King's League introduces the main game and Dirk's scramble to survive inside it. 86-Neon pushes him into a cyberpunk-style expansion, with a brighter, meaner set of dangers and a different kind of power struggle. Ruin of Kings and later books keep widening the game space, adding new rivals, new realms, and new problems that cannot be solved by stats alone.

The tone is lighter than Anspach's grimmest military books, but it still has his taste for action and pressure. Dirk is not a polished hero. He is a player trying to get better while everyone around him wants something. Some want advantage. Some want payback. Some want to use the game for purposes that reach beyond entertainment.

That makes the series a good starting point for readers who like questing, leveling, gear, and underdog momentum. It is also a useful change of pace within Anspach's bibliography. Instead of soldiers holding a line, you get a desperate player figuring out how to win when the rulebook is still changing and the next opponent may already know the exploit.

It also works because Dirk's victories feel earned in stages. He does not simply become powerful because the plot needs him to. He has to read rooms, learn systems, judge people, and decide when to push. The game mechanics give the books structure, but Dirk's survival instincts give them momentum.

Edited by

Richard Reis

Software engineer whose passion for tracking book recommendations from podcasts inspired the creation of MRB.

Anurag Ramdasan

Lead investor at 3one4 Capital whose startup expertise and love for books helped shaped MRB and its growth.

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All 6 King's League Books in Order (Complete List 2026)