JH Brennan Books in Order
Explore the JH Brennan books in order, with quick summaries, reading guidance, and a look at Herbie Brennan's fantasy and nonfiction work.
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JH Brennan books in publication order
60 books
Astral Doorways
by JH Brennan
1971
Brennan presents astral projection as an exploration of an inner realm populated by occult symbols and entities. Concentration and visualization exercises prepare readers for the four principal approaches he describes as doorways to the astral plane.
Five Keys to Past Lives
by JH Brennan
1971
This short occult guide presents five approaches that Brennan proposes for recalling previous lives. Its focus is practical exploration of reincarnation, offering readers ways to investigate experiences they interpret as memories of existences preceding their present lives.
Experimental Magic
by JH Brennan
1972
Brennan introduces beginners to occult practice through a collection of experimental exercises. Covering both high and low magic, the book presents practical work as a way to explore ideas about magical activity rather than simply reading about them.
The Occult Reich
by JH Brennan
1974
Brennan argues that occult beliefs played a central role in Nazism, interpreting Hitler and the Third Reich through a supernatural framework. The book develops his claims about satanism, symbolism, and mystical influences as an explanation for Nazi power and ideology.
Beyond The Fourth Dimension
by JH Brennan
1975
Occult History of the World, V. 1
by JH Brennan
1976
How to Get Where You Want to Go
by JH Brennan
1977
Brennan offers techniques for pursuing personal goals by questioning self-imposed limits and changing habitual attitudes. With particular attention to situations such as job interviews, the guide combines confidence-building approaches with strategies he calls power play for handling practical obstacles.
Good Con Guide
by JH Brennan
1978
Dark Moon
by JH Brennan
1981
Reincarnation
by JH Brennan
1981
Brennan presents five practical approaches to recalling what he describes as memories of previous existences. The guide treats reincarnation as a subject for personal exploration, inviting readers to use its techniques to investigate their own experiences and sense of identity.
Getting What You Want
by JH Brennan
1982
This self-help guide examines how assumed limitations can obstruct ambitions and introduces techniques Brennan calls power play. Combining changes in attitude with practical approaches to situations such as job interviews, it emphasizes confidence, initiative, and pursuing goals more deliberately.
Castle of Darkness
by JH Brennan
1984
In this interactive Arthurian adventure, the reader confronts the evil wizard Ansalom to rescue Queen Guinevere. Choices determine the route through danger, making the outcome depend on how the reader handles the obstacles encountered in the Castle of Darkness.
Den of Dragons
by JH Brennan
1984
The reader undertakes a quest to find and kill the fearsome Brass Dragon in its lair. This interactive fantasy adventure makes progress depend on decisions made along the way, turning a dangerous mission into a challenge of survival and judgment.
Discover Reincarnation - A Complete Course in Recalling Past Lives
by JH Brennan
1984
Brennan organizes reincarnation research into a home-study course combining theoretical lessons and practical exercises. Discussing techniques such as hypnosis and dreams, he encourages readers to investigate supposed past-life memories and consider how those experiences might influence their present lives.
Fire*Wolf
by JH Brennan
1984
This interactive sword-and-sorcery story follows barbarian Fire*Wolf through a fantasy world threatened by the Demonspawn. Rather than narrating a fixed outcome, it asks the reader to direct his choices, shaping his path through magical dangers and challenges.
The Crypts of Terror
by JH Brennan
1984
Fire*Wolf inherits the name Lord Xandine and unwelcome sorcerous powers, along with his father's enemies. To oppose the Demonspawn threatening Harn, he must brave the monsters and traps of the Crypts of Terror, with the reader directing his choices.
The Gateway of Doom
by JH Brennan
1984
An open gateway into the Kingdom of the Dead releases monsters and plagues into Avalon. In this interactive adventure, the reader directs a quest to close the passage, confronting dangers that threaten the kingdom before the invasion overwhelms it.
Ancient Evil
by JH Brennan
1985
Prominent people begin disappearing after the Demonspawn's defeat, but Fire*Wolf ignores the warning signs until his bride is taken. The reader guides his response to ancient sorcerers preparing for war, determining whether he can protect Harn from renewed destruction.
Demondoom
by JH Brennan
1985
King Voltar's violent death removes the magical protection that has kept the Demonspawn at bay. Fire*Wolf must seek the powerful Golden Orb to confront the returning threat, with the reader choosing his route through a dangerous quest.
Kingdom of Horror
by JH Brennan
1985
The reader enters an Arthurian fantasy adventure to recover King Arthur's missing sword, Excalibur. Progress through the quest depends on choices made along the way, placing the search for the legendary weapon in the reader's hands.
Mindreach
by JH Brennan
1985
Brennan examines psychokinesis and other paranormal phenomena as evidence for the mind's supposed influence on the physical world. He connects those claims with methods intended to develop personal abilities, including the proposed capacity to move objects through mental effort.
Voyage of Terror
by JH Brennan
1985
This interactive adventure sends the reader through ancient Greece, facing a Cyclops and Vulcan while seeking a return to Avalon. Saxon forces are advancing there and Excalibur has vanished, linking the journey through time to an urgent Arthurian crisis.
Dracula's Castle
by JH Brennan
1986
The reader chooses between Jonathan Harker and Count Dracula in two linked horror adventures set around the vampire's castle. One route follows the effort to destroy Dracula, while the other places the reader with the Count against his enemies.
Realm Of Chaos
by JH Brennan
1986
A sorcerer's curse transforms Avalon into a decaying nightmare of foul fog, spreading fungus, and ruined possessions. The reader must guide a quest to end the enchantment, confronting the dangers of a kingdom where corruption affects almost everything.
The Curse of Frankenstein
by JH Brennan
1986
Frankenstein's escaped creature reaches the Arctic, where its maker pursues it for a final confrontation. The reader can play either the scientist or the monster, choosing how to navigate the frozen wilderness and survive the struggle between creator and creation.
Tomb of Nightmares
by JH Brennan
1986
Merlin sends the reader to recover money owed to him, promising an easy assignment. Entering the Tomb of Nightmares reveals something far more dangerous, as dark passages, monsters, and traps turn a supposedly minor errand into a struggle to survive.
Legion of the Dead
by JH Brennan
1987
A terrifying legion of undead warriors ravages Scotland and threatens Avalon, while Merlin is rumored to be dead. The reader takes the role of Pip to confront the advancing forces and answer King Arthur's call for help.
Monster Horror Show
by JH Brennan
1987
This humorous horror role-playing guide explains a simple dice-based system in which players portray versions of themselves. Solo and group adventures introduce the rules, while advice for the game's organizer covers managing sessions and giving participants an enjoyable experience.
Barmy Jeffers and the Quasimodo Walk
by JH Brennan
1988
Role-playing enthusiast Barmy Jeffers accidentally enters an alternate reality while performing a peculiar walk. A cleric assembles an adventuring party to help him find a specialist in reality warps, but returning home means confronting a world of monsters and magic.
Return of Barmy Jeffers and the Quasimodo Walk
by JH Brennan
1988
Barmy Jeffers and the Shrinking Potion
by JH Brennan
1989
Barmy Jeffers finds himself in an inhospitable land where monks shrink him to the size of a pinhead. An army of ants becomes his only assistance as he begins a strange quest from a drastically altered perspective.
Shiva's Challenge
by JH Brennan
1989
Shiva submits to an ordeal testing her potential to become her people's shaman. Cast into the frozen northern wilderness without food or weapons, she must use her knowledge and resourcefulness to survive an approaching blizzard and find a way home.
The Astral Projection Workbook
by JH Brennan
1989
Brennan presents a course in two forms of astral projection: experiences described as leaving the body and journeys of consciousness onto an astral plane. The workbook combines explanatory theory with graded exercises, relaxation methods, and practical guidance for exploration.
Aquarian Guide to the New Age
by JH Brennan
1990
This introductory reference surveys the New Age movement through an account of its historical roots and a dictionary of people, ideas, and practices. It also points readers toward organizations, institutes, and journals for further investigation of the movement.
Make Yourself A Success
by JH Brennan
1990
Written for children, this guide encourages a more positive view of personal abilities and possibilities. Brennan applies that approach to concerns such as sport, appearance, achievement, and popularity, showing how changing self-perception can affect the way young readers approach challenges.
Succeed at School
by JH Brennan
1990
Brennan presents simple memory techniques and examples intended to help children improve their approach to schoolwork. Alongside practical study advice, the book encourages a positive mental attitude and a more confident understanding of their own abilities.
The Crone
by JH Brennan
1990
During an Ice Age gathering, the powerful spiritual leader known as the Hag is found murdered. Orphan Shiva becomes the accused, drawing tribal rivalries and her unexpected friendships into a struggle to uncover the truth and escape an unjust fate.
Discover Astral Projection
by JH Brennan
1991
Brennan explains his distinction between out-of-body experiences and projection of consciousness onto an astral plane. Combining occult theory with exercises and practical advice, the guide presents techniques readers can use to explore the experiences he describes as astral travel.
Shiva
by JH Brennan
1991
Orphaned Cro-Magnon girl Shiva forms a bond with Neanderthal boy Doban despite generations of hostility between their peoples. When her tribe captures the boy who saved her, she faces a dangerous choice between inherited loyalties and their friendship.
Understanding Reincarnation
by JH Brennan
1991
Brennan introduces methods intended to uncover memories of supposed previous lives, including hypnosis, meditation, contemplation, and astral travel. The guide explains these approaches within an occult understanding of reincarnation, giving readers practical directions for investigating experiences they associate with past existences.
Nostradamus
by JH Brennan
1992
Brennan examines the prophecies attributed to Nostradamus, comparing them with historical events across the centuries after the seer's death. His interpretation considers claims about fulfilled predictions and asks what those readings might suggest about the future.
Power Play
by JH Brennan
1992
Brennan presents a self-improvement program focused on building confidence, defining goals, and changing habits that obstruct success. Relaxation, memory training, personal presentation, and career strategies form a practical framework intended to help readers reconsider their work and ambitions.
Shiva Accused
by JH Brennan
1992
In an Ice Age society where murder is taboo, Shiva finds a powerful spiritual leader dead and is falsely accused. Held by a rival tribe, she faces an unjust trial while a young hunter and formidable spiritual ally attempt her rescue.
Ancient Spirit
by JH Brennan
1993
Brennan surveys ideas and practices described as magic, from prehistoric cave art to modern occult writers. He examines rituals, psychic phenomena, astral journeys, and related traditions, offering interpretations of their history rather than a single explanation for them all.
True Ghost Stories
by JH Brennan
1993
A Guide to Megalithic Ireland
by JH Brennan
1994
This guide combines directions and map references for Ireland's megalithic sites with accounts of their history and associated legends. Organized by nearby towns, it presents archaeological and alternative interpretations alongside the mythical figures and events linked to the monuments.
Body, Mind and Spirit
by JH Brennan
1994
Compiled with Eileen Campbell, this dictionary introduces New Age ideas, figures, places, and terminology. Entries range across spiritual and esoteric traditions, paranormal phenomena, and alternative practices, offering a reference for readers exploring unfamiliar concepts from acupressure to Zen Buddhism.
Discover Your Past Lives
by JH Brennan
1994
Brennan presents a home-study course on reincarnation research, combining discussion with practical exercises. Hypnosis and dreams feature among the methods he proposes for exploring experiences interpreted as past-life memories and considering their meaning in a person's present life.
Marcus Mustard
by JH Brennan
1994
Apprentice Marcus Mustard works in Castle Dis's caverns tending monstrous silk-spinning spiders whose appetite for humans is restrained by magic. When that magic begins failing and spells go disastrously wrong, his already dangerous duties become a far greater threat.
Mind, Body and Spirit
by JH Brennan
1994
Eileen Campbell and Brennan compile a dictionary of ideas, people, and places associated with New Age thought. The reference organizes unfamiliar spiritual and esoteric concepts into individual entries, providing a way to navigate the movement's terminology and varied interests.
Blood brother
by JH Brennan
1996
Sebastian Sallis once protected his younger brother Billy, but a car crash leaves him unable to use his limbs. When a gang begins bullying Billy, strange accidents occur, raising unsettling questions about the connection between helplessness, anger, and unexpected retaliation.
Magick for Beginners
by JH Brennan
1998
Brennan introduces occult theories through exercises, rituals, and stories drawn from historical practitioners and personal experience. His beginner's guide covers meditation, divination tools, talismans, spirit contact, and astral projection as practices within a magical worldview, rather than established scientific abilities.
The Reincarnation Workbook
by JH Brennan
1999
Structured as a course, this workbook pairs theoretical lessons on reincarnation with exercises intended to investigate supposed past lives. Brennan connects older doctrines with contemporary interpretations and considers how readers might apply insights from such explorations to their present circumstances.
The Magical I Ching
by JH Brennan
2000
Brennan interprets the I Ching as both an oracle and a framework for spiritual practice. He explains methods of generating hexagrams, discusses all sixty-four symbols, and proposes magical exercises that extend beyond consulting the text for divinatory answers.
Magical Use of Thought Forms
by JH Brennan
2001
Brennan and Dolores Ashcroft-Nowicki present an occult manual on creating thought forms through visualization and astral practice. Exercises progress from observation and mental imagery to imagined guardians, memory palaces, and more elaborate structures within the authors' model of magical work.
Magical Techniques of Tibet
by JH Brennan
2002
Drawing on Tibetan Buddhist and Bon traditions, Brennan describes practices involving trance, dream yoga, sound, and the body's supposed energy channels. The book introduces Western occult readers to his interpretation of techniques associated with heat generation, past-life recall, and spiritual discipline.
Occult Tibet
by JH Brennan
2002
Brennan examines Tibetan esoteric practices through accounts of inner heat, lucid dreaming, death, and reincarnation. He discusses energy systems, breathing, postures, and chants, presenting an occult interpretation of experiences associated with prolonged spiritual training in Tibet.
Time Travel
by JH Brennan
2002
Brennan explores claims of temporal anomalies and considers ideas from physics through an unconventional occult perspective. Alongside speculation about time and consciousness, he proposes experiments intended to investigate whether mental practices could alter one's experience of past and future.
Tibetan Magic and Mysticism
by JH Brennan
2005
In this revised and expanded treatment of Tibetan occult traditions, Brennan surveys karma, death and rebirth, trance, and dream yoga. Historical visitors' accounts accompany his discussion of Buddhist and Bon influences and practices involving sound and imagined subtle energies.
Whisperers
by JH Brennan
2013
Brennan examines historical accounts of encounters with spirits and disembodied voices, proposing that such experiences have influenced human events. His survey considers reported contact with an unseen world and the ways people have interpreted or acted upon those messages.
Standalone JH Brennan books
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