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JH Brennan Books in Order

Explore the JH Brennan books in order, with quick summaries, reading guidance, and a look at Herbie Brennan's fantasy and nonfiction work.

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JH Brennan books in publication order

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60 books

Astral Doorways

by JH Brennan

1971

Brennan presents astral projection as an exploration of an inner realm populated by occult symbols and entities. Concentration and visualization exercises prepare readers for the four principal approaches he describes as doorways to the astral plane.

Five Keys to Past Lives

by JH Brennan

1971

This short occult guide presents five approaches that Brennan proposes for recalling previous lives. Its focus is practical exploration of reincarnation, offering readers ways to investigate experiences they interpret as memories of existences preceding their present lives.

Experimental Magic

by JH Brennan

1972

Brennan introduces beginners to occult practice through a collection of experimental exercises. Covering both high and low magic, the book presents practical work as a way to explore ideas about magical activity rather than simply reading about them.

The Occult Reich

by JH Brennan

1974

Brennan argues that occult beliefs played a central role in Nazism, interpreting Hitler and the Third Reich through a supernatural framework. The book develops his claims about satanism, symbolism, and mystical influences as an explanation for Nazi power and ideology.

Brennan offers techniques for pursuing personal goals by questioning self-imposed limits and changing habitual attitudes. With particular attention to situations such as job interviews, the guide combines confidence-building approaches with strategies he calls power play for handling practical obstacles.

Dark Moon

by JH Brennan

1981

Reincarnation

by JH Brennan

1981

Brennan presents five practical approaches to recalling what he describes as memories of previous existences. The guide treats reincarnation as a subject for personal exploration, inviting readers to use its techniques to investigate their own experiences and sense of identity.

Getting What You Want

by JH Brennan

1982

This self-help guide examines how assumed limitations can obstruct ambitions and introduces techniques Brennan calls power play. Combining changes in attitude with practical approaches to situations such as job interviews, it emphasizes confidence, initiative, and pursuing goals more deliberately.

Castle of Darkness

by JH Brennan

1984

In this interactive Arthurian adventure, the reader confronts the evil wizard Ansalom to rescue Queen Guinevere. Choices determine the route through danger, making the outcome depend on how the reader handles the obstacles encountered in the Castle of Darkness.

Den of Dragons

by JH Brennan

1984

The reader undertakes a quest to find and kill the fearsome Brass Dragon in its lair. This interactive fantasy adventure makes progress depend on decisions made along the way, turning a dangerous mission into a challenge of survival and judgment.

Brennan organizes reincarnation research into a home-study course combining theoretical lessons and practical exercises. Discussing techniques such as hypnosis and dreams, he encourages readers to investigate supposed past-life memories and consider how those experiences might influence their present lives.

Fire*Wolf

by JH Brennan

1984

This interactive sword-and-sorcery story follows barbarian Fire*Wolf through a fantasy world threatened by the Demonspawn. Rather than narrating a fixed outcome, it asks the reader to direct his choices, shaping his path through magical dangers and challenges.

The Crypts of Terror

by JH Brennan

1984

Fire*Wolf inherits the name Lord Xandine and unwelcome sorcerous powers, along with his father's enemies. To oppose the Demonspawn threatening Harn, he must brave the monsters and traps of the Crypts of Terror, with the reader directing his choices.

The Gateway of Doom

by JH Brennan

1984

An open gateway into the Kingdom of the Dead releases monsters and plagues into Avalon. In this interactive adventure, the reader directs a quest to close the passage, confronting dangers that threaten the kingdom before the invasion overwhelms it.

Ancient Evil

by JH Brennan

1985

Prominent people begin disappearing after the Demonspawn's defeat, but Fire*Wolf ignores the warning signs until his bride is taken. The reader guides his response to ancient sorcerers preparing for war, determining whether he can protect Harn from renewed destruction.

Demondoom

by JH Brennan

1985

King Voltar's violent death removes the magical protection that has kept the Demonspawn at bay. Fire*Wolf must seek the powerful Golden Orb to confront the returning threat, with the reader choosing his route through a dangerous quest.

Kingdom of Horror

by JH Brennan

1985

The reader enters an Arthurian fantasy adventure to recover King Arthur's missing sword, Excalibur. Progress through the quest depends on choices made along the way, placing the search for the legendary weapon in the reader's hands.

Mindreach

by JH Brennan

1985

Brennan examines psychokinesis and other paranormal phenomena as evidence for the mind's supposed influence on the physical world. He connects those claims with methods intended to develop personal abilities, including the proposed capacity to move objects through mental effort.

Voyage of Terror

by JH Brennan

1985

This interactive adventure sends the reader through ancient Greece, facing a Cyclops and Vulcan while seeking a return to Avalon. Saxon forces are advancing there and Excalibur has vanished, linking the journey through time to an urgent Arthurian crisis.

Dracula's Castle

by JH Brennan

1986

The reader chooses between Jonathan Harker and Count Dracula in two linked horror adventures set around the vampire's castle. One route follows the effort to destroy Dracula, while the other places the reader with the Count against his enemies.

Realm Of Chaos

by JH Brennan

1986

A sorcerer's curse transforms Avalon into a decaying nightmare of foul fog, spreading fungus, and ruined possessions. The reader must guide a quest to end the enchantment, confronting the dangers of a kingdom where corruption affects almost everything.

The Curse of Frankenstein

by JH Brennan

1986

Frankenstein's escaped creature reaches the Arctic, where its maker pursues it for a final confrontation. The reader can play either the scientist or the monster, choosing how to navigate the frozen wilderness and survive the struggle between creator and creation.

Tomb of Nightmares

by JH Brennan

1986

Merlin sends the reader to recover money owed to him, promising an easy assignment. Entering the Tomb of Nightmares reveals something far more dangerous, as dark passages, monsters, and traps turn a supposedly minor errand into a struggle to survive.

Legion of the Dead

by JH Brennan

1987

A terrifying legion of undead warriors ravages Scotland and threatens Avalon, while Merlin is rumored to be dead. The reader takes the role of Pip to confront the advancing forces and answer King Arthur's call for help.

Monster Horror Show

by JH Brennan

1987

This humorous horror role-playing guide explains a simple dice-based system in which players portray versions of themselves. Solo and group adventures introduce the rules, while advice for the game's organizer covers managing sessions and giving participants an enjoyable experience.

Role-playing enthusiast Barmy Jeffers accidentally enters an alternate reality while performing a peculiar walk. A cleric assembles an adventuring party to help him find a specialist in reality warps, but returning home means confronting a world of monsters and magic.

Barmy Jeffers finds himself in an inhospitable land where monks shrink him to the size of a pinhead. An army of ants becomes his only assistance as he begins a strange quest from a drastically altered perspective.

Shiva's Challenge

by JH Brennan

1989

Shiva submits to an ordeal testing her potential to become her people's shaman. Cast into the frozen northern wilderness without food or weapons, she must use her knowledge and resourcefulness to survive an approaching blizzard and find a way home.

Brennan presents a course in two forms of astral projection: experiences described as leaving the body and journeys of consciousness onto an astral plane. The workbook combines explanatory theory with graded exercises, relaxation methods, and practical guidance for exploration.

This introductory reference surveys the New Age movement through an account of its historical roots and a dictionary of people, ideas, and practices. It also points readers toward organizations, institutes, and journals for further investigation of the movement.

Make Yourself A Success

by JH Brennan

1990

Written for children, this guide encourages a more positive view of personal abilities and possibilities. Brennan applies that approach to concerns such as sport, appearance, achievement, and popularity, showing how changing self-perception can affect the way young readers approach challenges.

Succeed at School

by JH Brennan

1990

Brennan presents simple memory techniques and examples intended to help children improve their approach to schoolwork. Alongside practical study advice, the book encourages a positive mental attitude and a more confident understanding of their own abilities.

The Crone

by JH Brennan

1990

During an Ice Age gathering, the powerful spiritual leader known as the Hag is found murdered. Orphan Shiva becomes the accused, drawing tribal rivalries and her unexpected friendships into a struggle to uncover the truth and escape an unjust fate.

Brennan explains his distinction between out-of-body experiences and projection of consciousness onto an astral plane. Combining occult theory with exercises and practical advice, the guide presents techniques readers can use to explore the experiences he describes as astral travel.

Shiva

by JH Brennan

1991

Orphaned Cro-Magnon girl Shiva forms a bond with Neanderthal boy Doban despite generations of hostility between their peoples. When her tribe captures the boy who saved her, she faces a dangerous choice between inherited loyalties and their friendship.

Brennan introduces methods intended to uncover memories of supposed previous lives, including hypnosis, meditation, contemplation, and astral travel. The guide explains these approaches within an occult understanding of reincarnation, giving readers practical directions for investigating experiences they associate with past existences.

Nostradamus

by JH Brennan

1992

Brennan examines the prophecies attributed to Nostradamus, comparing them with historical events across the centuries after the seer's death. His interpretation considers claims about fulfilled predictions and asks what those readings might suggest about the future.

Power Play

by JH Brennan

1992

Brennan presents a self-improvement program focused on building confidence, defining goals, and changing habits that obstruct success. Relaxation, memory training, personal presentation, and career strategies form a practical framework intended to help readers reconsider their work and ambitions.

Shiva Accused

by JH Brennan

1992

In an Ice Age society where murder is taboo, Shiva finds a powerful spiritual leader dead and is falsely accused. Held by a rival tribe, she faces an unjust trial while a young hunter and formidable spiritual ally attempt her rescue.

Ancient Spirit

by JH Brennan

1993

Brennan surveys ideas and practices described as magic, from prehistoric cave art to modern occult writers. He examines rituals, psychic phenomena, astral journeys, and related traditions, offering interpretations of their history rather than a single explanation for them all.

This guide combines directions and map references for Ireland's megalithic sites with accounts of their history and associated legends. Organized by nearby towns, it presents archaeological and alternative interpretations alongside the mythical figures and events linked to the monuments.

Body, Mind and Spirit

by JH Brennan

1994

Compiled with Eileen Campbell, this dictionary introduces New Age ideas, figures, places, and terminology. Entries range across spiritual and esoteric traditions, paranormal phenomena, and alternative practices, offering a reference for readers exploring unfamiliar concepts from acupressure to Zen Buddhism.

Discover Your Past Lives

by JH Brennan

1994

Brennan presents a home-study course on reincarnation research, combining discussion with practical exercises. Hypnosis and dreams feature among the methods he proposes for exploring experiences interpreted as past-life memories and considering their meaning in a person's present life.

Marcus Mustard

by JH Brennan

1994

Apprentice Marcus Mustard works in Castle Dis's caverns tending monstrous silk-spinning spiders whose appetite for humans is restrained by magic. When that magic begins failing and spells go disastrously wrong, his already dangerous duties become a far greater threat.

Mind, Body and Spirit

by JH Brennan

1994

Eileen Campbell and Brennan compile a dictionary of ideas, people, and places associated with New Age thought. The reference organizes unfamiliar spiritual and esoteric concepts into individual entries, providing a way to navigate the movement's terminology and varied interests.

Blood brother

by JH Brennan

1996

Sebastian Sallis once protected his younger brother Billy, but a car crash leaves him unable to use his limbs. When a gang begins bullying Billy, strange accidents occur, raising unsettling questions about the connection between helplessness, anger, and unexpected retaliation.

Magick for Beginners

by JH Brennan

1998

Brennan introduces occult theories through exercises, rituals, and stories drawn from historical practitioners and personal experience. His beginner's guide covers meditation, divination tools, talismans, spirit contact, and astral projection as practices within a magical worldview, rather than established scientific abilities.

Structured as a course, this workbook pairs theoretical lessons on reincarnation with exercises intended to investigate supposed past lives. Brennan connects older doctrines with contemporary interpretations and considers how readers might apply insights from such explorations to their present circumstances.

The Magical I Ching

by JH Brennan

2000

Brennan interprets the I Ching as both an oracle and a framework for spiritual practice. He explains methods of generating hexagrams, discusses all sixty-four symbols, and proposes magical exercises that extend beyond consulting the text for divinatory answers.

Brennan and Dolores Ashcroft-Nowicki present an occult manual on creating thought forms through visualization and astral practice. Exercises progress from observation and mental imagery to imagined guardians, memory palaces, and more elaborate structures within the authors' model of magical work.

Drawing on Tibetan Buddhist and Bon traditions, Brennan describes practices involving trance, dream yoga, sound, and the body's supposed energy channels. The book introduces Western occult readers to his interpretation of techniques associated with heat generation, past-life recall, and spiritual discipline.

Occult Tibet

by JH Brennan

2002

Brennan examines Tibetan esoteric practices through accounts of inner heat, lucid dreaming, death, and reincarnation. He discusses energy systems, breathing, postures, and chants, presenting an occult interpretation of experiences associated with prolonged spiritual training in Tibet.

Time Travel

by JH Brennan

2002

Brennan explores claims of temporal anomalies and considers ideas from physics through an unconventional occult perspective. Alongside speculation about time and consciousness, he proposes experiments intended to investigate whether mental practices could alter one's experience of past and future.

In this revised and expanded treatment of Tibetan occult traditions, Brennan surveys karma, death and rebirth, trance, and dream yoga. Historical visitors' accounts accompany his discussion of Buddhist and Bon influences and practices involving sound and imagined subtle energies.

Whisperers

by JH Brennan

2013

Brennan examines historical accounts of encounters with spirits and disembodied voices, proposing that such experiences have influenced human events. His survey considers reported contact with an unseen world and the ways people have interpreted or acted upon those messages.

Standalone JH Brennan books

  1. Book cover for "Astral Doorways"

    Astral Doorways

    by JH Brennan

    1971
  2. Book cover for "Five Keys to Past Lives"

    Five Keys to Past Lives

    by JH Brennan

    1971
  3. Book cover for "Experimental Magic"

    Experimental Magic

    by JH Brennan

    1972
  4. Book cover for "The Occult Reich"

    The Occult Reich

    by JH Brennan

    1974
  5. Book cover for "Beyond The Fourth Dimension"
  6. Book cover for "Occult History of the World, V. 1"
  7. Book cover for "How to Get Where You Want to Go"
  8. Book cover for "Good Con Guide"

    Good Con Guide

    by JH Brennan

    1978
  9. Book cover for "Dark Moon"

    Dark Moon

    by JH Brennan

    1981
  10. Book cover for "Reincarnation"

    Reincarnation

    by JH Brennan

    1981
  11. Book cover for "Getting What You Want"

    Getting What You Want

    by JH Brennan

    1982
  12. Book cover for "Castle of Darkness"

    Castle of Darkness

    by JH Brennan

    1984Grail Quest, Book 1
  13. Book cover for "Den of Dragons"

    Den of Dragons

    by JH Brennan

    1984Grail Quest, Book 2
  14. Book cover for "Discover Reincarnation - A Complete Course in Recalling Past Lives"
  15. Book cover for "Fire*Wolf"

    Fire*Wolf

    by JH Brennan

    1984Sagas of the Demonspawn, Book 1
  16. Book cover for "The Crypts of Terror"

    The Crypts of Terror

    by JH Brennan

    1984Sagas of the Demonspawn, Book 2
  17. Book cover for "The Gateway of Doom"

    The Gateway of Doom

    by JH Brennan

    1984Grail Quest, Book 3
  18. Book cover for "Ancient Evil"

    Ancient Evil

    by JH Brennan

    1985Sagas of the Demonspawn, Book 4
  19. Book cover for "Demondoom"

    Demondoom

    by JH Brennan

    1985Sagas of the Demonspawn, Book 3
  20. Book cover for "Kingdom of Horror"

    Kingdom of Horror

    by JH Brennan

    1985Grail Quest, Book 5
  21. Book cover for "Mindreach"

    Mindreach

    by JH Brennan

    1985
  22. Book cover for "Voyage of Terror"

    Voyage of Terror

    by JH Brennan

    1985Grail Quest, Book 4
  23. Book cover for "Dracula's Castle"

    Dracula's Castle

    by JH Brennan

    1986
  24. Book cover for "Realm Of Chaos"

    Realm Of Chaos

    by JH Brennan

    1986Grail Quest, Book 6
  25. Book cover for "The Curse of Frankenstein"

    The Curse of Frankenstein

    by JH Brennan

    1986
  26. Book cover for "Tomb of Nightmares"

    Tomb of Nightmares

    by JH Brennan

    1986Grail Quest, Book 7
  27. Book cover for "Legion of the Dead"

    Legion of the Dead

    by JH Brennan

    1987Grail Quest, Book 8
  28. Book cover for "Monster Horror Show"

    Monster Horror Show

    by JH Brennan

    1987
  29. Book cover for "Barmy Jeffers and the Quasimodo Walk"

    Barmy Jeffers and the Quasimodo Walk

    by JH Brennan

    1988Barmy Jeffers, Book 1
  30. Book cover for "Return of Barmy Jeffers and the Quasimodo Walk"

    Return of Barmy Jeffers and the Quasimodo Walk

    by JH Brennan

    1988Barmy Jeffers, Book 2
  31. Book cover for "Barmy Jeffers and the Shrinking Potion"

    Barmy Jeffers and the Shrinking Potion

    by JH Brennan

    1989Barmy Jeffers, Book 3
  32. Book cover for "Shiva's Challenge"

    Shiva's Challenge

    by JH Brennan

    1989Shiva, Book 1
  33. Book cover for "The Astral Projection Workbook"
  34. Book cover for "Aquarian Guide to the New Age"
  35. Book cover for "Make Yourself A Success"

    Make Yourself A Success

    by JH Brennan

    1990
  36. Book cover for "Succeed at School"

    Succeed at School

    by JH Brennan

    1990
  37. Book cover for "The Crone"

    The Crone

    by JH Brennan

    1990
  38. Book cover for "Discover Astral Projection"
  39. Book cover for "Shiva"

    Shiva

    by JH Brennan

    1991Shiva, Book 2
  40. Book cover for "Understanding Reincarnation"
  41. Book cover for "Nostradamus"

    Nostradamus

    by JH Brennan

    1992
  42. Book cover for "Power Play"

    Power Play

    by JH Brennan

    1992
  43. Book cover for "Shiva Accused"

    Shiva Accused

    by JH Brennan

    1992Shiva, Book 3
  44. Book cover for "Ancient Spirit"

    Ancient Spirit

    by JH Brennan

    1993
  45. Book cover for "True Ghost Stories"

    True Ghost Stories

    by JH Brennan

    1993
  46. Book cover for "A Guide to Megalithic Ireland"
  47. Book cover for "Body, Mind and Spirit"

    Body, Mind and Spirit

    by JH Brennan

    1994
  48. Book cover for "Discover Your Past Lives"

    Discover Your Past Lives

    by JH Brennan

    1994
  49. Book cover for "Marcus Mustard"

    Marcus Mustard

    by JH Brennan

    1994
  50. Book cover for "Mind, Body and Spirit"

    Mind, Body and Spirit

    by JH Brennan

    1994
  51. Book cover for "Blood brother"

    Blood brother

    by JH Brennan

    1996
  52. Book cover for "Magick for Beginners"

    Magick for Beginners

    by JH Brennan

    1998
  53. Book cover for "The Reincarnation Workbook"
  54. Book cover for "The Magical I Ching"

    The Magical I Ching

    by JH Brennan

    2000
  55. Book cover for "Magical Use of Thought Forms"
  56. Book cover for "Magical Techniques of Tibet"
  57. Book cover for "Occult Tibet"

    Occult Tibet

    by JH Brennan

    2002
  58. Book cover for "Time Travel"

    Time Travel

    by JH Brennan

    2002
  59. Book cover for "Tibetan Magic and Mysticism"
  60. Book cover for "Whisperers"

    Whisperers

    by JH Brennan

    2013

Edited by

Richard Reis

Software engineer whose passion for tracking book recommendations from podcasts inspired the creation of MRB.

Anurag Ramdasan

Lead investor at 3one4 Capital whose startup expertise and love for books helped shape MRB and its growth.

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