Jeff Grubb Books in Order
Browse Jeff Grubb books in order, with short summaries, series background, and help choosing where to start with his fantasy and tie-in novels.
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Jeff Grubb books in publication order
19 books
Dragons of Light
by Jeff Grubb
1985
This Dragonlance roleplaying adventure sends the party across Ergoth, where three elven peoples maintain an uneasy peace. Carrying a Dragon Orb and fragments of a dragonlance, the heroes seek Huma's tomb while navigating rivalries and wilderness dangers.
Ochimo: The Spirit Warrior
by Jeff Grubb
1987
This Oriental Adventures module sends characters to Akari Island to investigate hauntings threatening a merchant family's colony. The island's ancient history and the spectral warrior Ochimo become central to a mission undertaken to repay an old debt.
Mad Monkey vs. the Dragon Claw
by Jeff Grubb
1989
A mysterious monk recruits adventurers to investigate the Dragon Claw, a martial arts school threatening its rivals. This Oriental Adventures module takes the party across T'u Lung toward the Cult of the Black Leopard and a dangerous celestial dispute.
Lord Toede
by Jeff Grubb
1994
Two powers in the Abyss wager whether an evil creature can become noble and restore the hobgoblin Toede to life. Back on Krynn, the former ruler of Flotsam pursues nobility with his usual determination and questionable judgment.
The Brothers' War
by Jeff Grubb
1998
Brothers Urza and Mishra study ancient artifacts under the archaeologist Tocasia before their rivalry divides them. Their struggle over powerful relics expands into a war between nations, fueled by increasingly destructive machines and ambitions that threaten Dominaria.
The Gathering Dark
by Jeff Grubb
1999
After the Brothers' War, Terisiare suffers political collapse, goblin attacks, and religious persecution. Young mage Jodah searches for a way to develop his powers, but the Conclave of Mages presents dangers beyond those he has already escaped.
The Eternal Ice
by Jeff Grubb
2000
Dominaria lies beneath the ice thousands of years after the Brothers' War. Jodah becomes caught in the ambitions of necromancer Lim-Dul, whose search for greater power threatens a world already struggling with cold, conflict, and dangerous magic.
The Shattered Alliance
by Jeff Grubb
2000
The Ice Age ends, but Dominaria faces flooding, disease, undead armies, and renewed political conflict. Jodah and Jaya Ballard confront threats that outlast the thaw as a fragile peace breaks down and a dangerous old enemy returns.
Liberty's Crusade
by Jeff Grubb
2001
A reporter whose investigations anger the Terran Confederacy receives a dangerous assignment covering marines in the Koprulu Sector. As Zerg and Protoss attacks escalate, his search for the truth draws him into a war threatening humanity's survival.
The Last Guardian
by Jeff Grubb
2001
Medivh inherits the extraordinary powers of the Guardians of Tirisfal, champions charged with resisting the Burning Legion. Yet a darkness within him threatens to corrupt that responsibility, linking his struggle with the demonic forces threatening the world of Azeroth.
Arms and Equipment Guide: A Star Wars Accessory
by Jeff Grubb
2002
This sourcebook expands equipment options for the Star Wars Roleplaying Game with weapons, armor, droids, vehicles, and survival tools. It also provides rules for customizing gear and requires the revised core rulebook for use in a campaign.
Star Wars: Tempest Feud
by Jeff Grubb
2002
A plague on Endregaad prompts a planetary blockade and sends heroes on a mission that leads into Hutt space. This Star Wars roleplaying adventure involves a dangerous search, criminal dealings, and a threat spreading beyond the quarantined world.
Dungeons and Dragons Classics Volume 2
by Jeff Grubb
2011
This comic collection gathers issues nine through eighteen of Advanced Dungeons & Dragons. A dwarf, centaur, former gladiator, fallen paladin, and half-elf confront an emerging evil while their adventures explore past loyalties, magical dangers, and personal histories.
Dungeons and Dragons: Forgotten Realms Classics, Volume 1
by Jeff Grubb
2011
This comic collection introduces the crew of the Realms Master, led by mage Dwalimor Omen. Their effort to dispose of the dangerous Hand of Vaprak draws them together along the Sword Coast and into further encounters with powerful artifacts.
Dungeons and Dragons: Forgotten Realms Classics, Volume 2
by Jeff Grubb
2011
This collection follows the Realms Master crew as they deal with dangerous magical objects. It gathers Forgotten Realms issues nine through fourteen alongside the TSR Worlds annual, which brings the spacefaring Spelljammer setting into the comics.
Dungeons and Dragons: Forgotten Realms Classics, Volume 3
by Jeff Grubb
2012
This collection combines Forgotten Realms issues fifteen through eighteen with its first annual. The Realms Master crew joins other adventurers against familiar enemies, then confronts the wrath of a god in the storyline called Fallen Idols.
Dungeons and Dragons: Forgotten Realms Classics, Volume 4
by Jeff Grubb
2012
The Realms Master crew faces an uncertain future after the destruction of their ship. Collecting Forgotten Realms issues nineteen through twenty-five, this volume follows their efforts to recover from the disaster and brings the original comic series to its conclusion.
Dungeons and Dragons: Forgotten Realms Classics Omnibus Volume 1
by Jeff Grubb
2014
This omnibus gathers the first fourteen Forgotten Realms comic issues and the TSR Worlds annual. The crew of the Realms Master travels the Sword Coast dealing with dangerous artifacts, while the annual introduces adventures involving the Spelljammer setting.
Dungeons and Dragons: Forgotten Realms Classics Omnibus, Volume 2
by Jeff Grubb
2014
This omnibus gathers the first Forgotten Realms annual and the series' final eleven issues. The Realms Master crew confronts divine anger, teams up with other heroes, and faces the consequences of losing the ship that brought them together.
Jeff Grubb sub-series and character series
Dungeons & Dragons Forgotten Realms ClassicsBooks books in order
Explore this series
Dungeons and Dragons: Forgotten Realms Classics, Volume 1
by Jeff Grubb
2011Dungeons & Dragons Forgotten Realms Classics, Book 1
Dungeons and Dragons: Forgotten Realms Classics, Volume 2
by Jeff Grubb
2011Dungeons & Dragons Forgotten Realms Classics, Book 2
Dungeons and Dragons: Forgotten Realms Classics, Volume 3
by Jeff Grubb
2012Dungeons & Dragons Forgotten Realms Classics, Book 4
Dungeons and Dragons: Forgotten Realms Classics, Volume 4
by Jeff Grubb
2012Dungeons & Dragons Forgotten Realms Classics, Book 5
Magic: The Gathering: Ice Age Cycle books in order
Explore this seriesStandalone Jeff Grubb books







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Arms and Equipment Guide: A Star Wars Accessory
by Jeff Grubb
2002Star Wars Roleplaying Game (D20), Book 2


Dungeons and Dragons: Forgotten Realms Classics Omnibus Volume 1
by Jeff Grubb
2014Dungeons & Dragons Forgotten Realms Classics, Book 7
Dungeons and Dragons: Forgotten Realms Classics Omnibus, Volume 2
by Jeff Grubb
2014Dungeons & Dragons Forgotten Realms Classics, Book 8
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