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James A Hunter Books in Order

Browse Dakota Krout and James A. Hunter books in order, with quick summaries, collaboration notes, and background on their shared fantasy stories.

Last updated: July 6, 2026

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61 books

Cold Hearted

by James A Hunter

2015

A deadly Russian necromancer is loose, and Yancy is the wrong man in the worst possible mood. To stop him, he has to team up with an FBI agent who has been hunting him for years, without his magic.

Flashback: Siren Song

by James A Hunter

2015

Set in 1969 Vietnam, this novella shows Yancy before he became the fixer readers know. A strange blues signal in the jungle awakens something ancient, and something powerful inside him.

Strange Magic

by James A Hunter

2015

Mage and paranormal fixer Yancy Lazarus comes to Los Angeles looking for music and a little peace. Instead, he lands in a supernatural murder case that could start a citywide war.

Wendigo Rising

by James A Hunter

2015

Yancy's road trip through Montana turns into a monster hunt when Bigfoot asks for help. A rogue Sasquatch and a greater Wendigo put a whole town on the edge of slaughter.

Cataclysm

by James A Hunter

2016

With an extinction-level asteroid about to erase Earth, EMT Jack Mitchel uploads his mind into Viridian Gate Online. Survival in the game's fantasy world is possible, but it comes with brutal rules, ruthless players, and no way back.

Flashback: The Morrigan

by James A Hunter

2016

This Yancy Lazarus novella looks back to an earlier clash with the Morrigan, long before the endgame of the main series. It adds more history, more supernatural trouble, and more of Yancy's rough-edged voice.

MudMan

by James A Hunter

2016

Levi Adams is a golem shaped from mud, death, and the horrors of a concentration camp, and judging killers is built into him. A quiet life is hard to keep when old evil and supernatural violence keep finding him.

Savage Prophet

by James A Hunter

2016

Yancy is already juggling apocalyptic baggage when Death turns up in one of his old haunts. To stop a new mage from claiming the Fourth Seal, he has to face nightmares from his own past.

Brimstone Blues

by James A Hunter

2017

Yancy wakes up in Hell with missing memories, fresh enemies, and a murder charge he cannot explain. To get home, he must survive Pandæmonium and pull off a coup big enough to shake the Abyss.

Crimson Alliance

by James A Hunter

2017

Jack escaped Earth's end by dying into Viridian Gate Online, but peace inside the game does not last. To stop a tyrant from locking the new world into feudal rule, he gambles on rebellion and a city theft.

Imperial Legion

by James A Hunter

2017

War with the Empire is finally here, and Jack's rebel coalition is badly outmatched. As Robert Osmark marches, an older and darker threat begins to wake beneath the struggle for Eldgard.

The Artificer

by James A Hunter

2017

With the asteroid closing in, tech billionaire Robert Osmark prepares to make Viridian Gate Online humanity's last home and his personal empire. Rival elites and hired killers are determined to stop him first.

The Jade Lord

by James A Hunter

2017

Jack's alliance has survived the opening blows, but Robert Osmark is still coming. A dangerous new quest may be his best chance to win, if it does not turn him into the kind of ruler he hates.

Civil War

by James A Hunter

2018

Roark wants the Troll Dungeon Lord gone, but civil war inside the Citadel turns survival into a brutal numbers game. Worse, people in the real world are starting to notice that something about him is wrong.

Rogue Dungeon

by James A Hunter

2018

Roark von Graf flees a doomed rebellion through a portal and lands inside a game as a troll monster. To get home and save his world, he has to master dungeon rules he was never meant to understand.

Side Quests

by James A Hunter

2018

This volume steps away from the main road for extra adventures, offbeat detours, and the kind of lore that deepens Hunter's fantasy worlds. It is a good pick if you already want more than the core quest line.

Soul Game

by James A Hunter

2018

When a flayed body turns up in Bigfoot territory, Winona and Chris are forced into an uneasy alliance with supernatural peacekeepers. The case leads to an old revenge plot and an enemy strong enough to threaten millions.

The Lich Priest

by James A Hunter

2018

A new enemy brings real death into Viridian Gate Online and starts corrupting the Realm of Order itself. To stop the Lich Priest, Jack may have to trust former enemies before Sophia and the Crimson Alliance fall.

Two-Faced

by James A Hunter

2018

Winona Treesinger, Bigfoot princess and reluctant guardian, leaves the forest to stop grisly killings near Missoula. Disguised as human and teamed with detective Chris Fuller, she steps into a much messier world.

War God's Mantle: Ascension

by James A Hunter

2018

Marine pilot Jacob Merely survives a crash near Cyprus and walks straight into a war between old gods and the dead. Armed with Ares' power, he has to rebuild the Amazons' last stronghold before Hades breaks through.

War God's Mantle: Descent

by James A Hunter

2018

Jacob has power, a city, and Amazons at his back, but Hades is still closing in. To save the world, he must descend into a prehistoric underworld and claim a weapon strong enough to kill gods.

Absolution

by James A Hunter

2019

Vlad wants to build a crafter's guild powerful enough to change Eldgard, but first he needs a hidden power source buried in a sunken ruin. Old enemies and forbidden inventions turn the hunt into a race.

Bibliomancer

by James A Hunter

2019

Sam King stumbles into Eternium and lands on a very strange magical path, one tied to books, power, and the wolfmen. It is a side-door into the Completionist world, with a more outsider feel from the start.

Dead Man's Tide

by James A Hunter

2019

Alan survives the first round only to end up dead, on the run, and tangled with spies, pirates, and his dangerous ex. In mist-covered Wyrdtide, the game keeps getting stranger and the stakes keep rising.

Doom Forge

by James A Hunter

2019

With Darklings and Vogthar tearing through Eldgard, Jack hunts the scattered relics of a weapon that can kill a god. The quest sends the Crimson Alliance into old mysteries and a race against total collapse.

Embers of Rebellion

by James A Hunter

2019

With Earth nearly out of time, Abby and Otto flee into the rebel underground to learn what the stolen Faction Seal really does. Every answer pulls them deeper into Osmark's plans for Viridian Gate Online.

Firebrand

by James A Hunter

2019

Abby Hollander uncovers hacked code that suggests Robert Osmark plans to rule more than a game. To stop him, she dives into Viridian Gate Online and teams up with an AI before time runs out.

Inquisitor’s Foil

by James A Hunter

2019

Alan tries to juggle spying, thievery, and an unexpected romance with Lady Camilla of the Inquisition. To get ahead, he has to survive syndicates, monsters, and a widening struggle on both sides of the game.

Nomad Soul

by James A Hunter

2019

Alan Campbell gets one weekend inside Viridian Gate Online to prove the game works before Earth dies. Instead, he finds corruption, danger, and AIs that may already have plans for his soul.

Path of the Blood Phoenix

by James A Hunter

2019

Abby is pulled into a dangerous quest that leads beyond familiar Traveler paths and straight toward gods and elemental power. If she can survive the trials, she may become the Firebrand Eldgard needs.

Troll Nation

by James A Hunter

2019

Now a Dungeon Lord, Roark faces Lowen, a stolen super-dungeon, and the growing war against the Tyrant King. He needs new allies, a stronger class, and every dirty trick he can find to keep the Troll Nation alive.

Vindication

by James A Hunter

2019

Russian weapons engineer Vlad Nardoir sees the end of Earth as a chance to escape a ruined life. In Viridian Gate Online, he has to use brains, grit, and crafting skill to survive the new world and the old grudges following him.

War God's Mantle: Underworld

by James A Hunter

2019

Jacob finally has the weapon he needs to challenge Hades, but an undead army and a dangerous new ally stand between him and the underworld. The finale turns mythic war into a personal test of power and restraint.

Darkling Siege

by James A Hunter

2020

Grim Jack leads the armies of Eldgard into a desperate push against Thanatos and the Vogthar hordes. To use the Doom-Forged weapon, he has to cross into Morsheim and face truths that could change him forever.

Insurrection

by James A Hunter

2020

Vlad has built a guild and won impossible fights, but his hardest race is still ahead of him. With the Vault of Souls about to vanish again, he must beat the clock, a hidden evil, and his own darkness.

Red Reckoning

by James A Hunter

2020

Back from Hell, Yancy Lazarus finds the supernatural world in pieces and his friends under siege. To stop the Morrigan's new ritual, he has to bring everything he has left to one last reckoning.

Rogue Evolution

by James A Hunter

2020

Roark's Troll Nation is stronger, but Lowen and the Vault of the Radiant Shield are still coming. To survive the next assault, he must unlock the World Stone's transmutation magic and gamble on a new kind of evolution.

Dungeon Duel

by James A Hunter

2021

Lowen has found a way to strike Roark's allies outside the game, turning the war into a crisis for both Hearthworld and Earth. Roark has to drag game magic into the real world for a final Dungeon Lord showdown.

Libriohexer

by James A Hunter

2021

Sam King is settling into life as a Bibliomancer, but advancement means bigger costs, harder choices, and a pack depending on him. To build a future in Eternium, he has to blaze his own trail.

Resurrection

by James A Hunter

2021

Dr. Lisette Chen enters Viridian Gate Online after discovering her coworkers have already abandoned the old world. In Eldgard, her healing gifts put her at the center of a plague, a conspiracy, and a fight for humanity's new refuge.

Schism

by James A Hunter

2021

Liset risks losing both her faith and her healing class just when Viridian Gate Online needs her most. Temple politics, Darklings, and a brewing civil war force her to fight for the right to keep helping people.

Year One

by James A Hunter

2021

Army veteran Logan Murray is eaten by a mimic and wakes up at a school that trains dungeon guardians, not heroes. Reborn as a weak fungaloid, he has to survive classes, monsters, and finals without becoming cannon fodder.

Year Two

by James A Hunter

2021

Logan survives his first year at Shadowcroft only to find the second one deadlier and stranger. With students dying and old secrets resurfacing, he has to level up, solve the mystery, and keep his crew alive.

Celestial Citadel

by James A Hunter

2022

Roark finally gets his shot at the Tyrant King, but the endgame strips away every safety net. Trapped in a no-respawn showdown with a curse on him, he has to turn reality itself into a weapon.

Empirical Endgame

by James A Hunter

2022

Jack's war reaches its breaking point when someone close to him is taken by Thanatos. To save her and finish the fight, he must survive a twisted game within the game, far behind enemy lines.

Perdition

by James A Hunter

2022

Liset is sent toward a brutal arena and a dungeon rumored to open into Morsheim itself. With only one respawn left and her lover on the rival team, every choice carries permanent cost.

Vigil's Justice

by James A Hunter

2022

Boyd Knight dies a Marine and wakes up in a monster-filled world as one of Raguel's chosen hunters. Every kill makes him stronger, if a deadly shapeshifter does not end his second life first.

Vigil's Valor

by James A Hunter

2022

Boyd heads to Wildespell expecting a harder hunt and gets a city on the brink instead. To stop murders, fear, and a looming civil war, he has to work through politics almost as deadly as the monsters.

Vigil's Balance

by James A Hunter

2023

Boyd is forced into the Wyld Hunt, where refusing means death and joining may be worse. To live through it, he has to navigate fae politics, cheating nobles, and targets wrapped in dark bargains.

Vigil's Wrath

by James A Hunter

2023

The Wyld Hunt is not finished, and Boyd's enemies are only getting crueler. To survive the final rounds and the Queen of Oblivion's schemes, he may need dark bargains of his own.

Wasteland Warlords 1

by James A Hunter

2023

After the Merge turns the West Coast into dungeon country, Clay Jaeger heads into the Infested Zone with Alex and Joe looking for a shot at power. Killing a Dungeon Lord might be the only way to start over.

Wasteland Warlords 2

by James A Hunter

2023

Clay's family has survived the wasteland, but thriving there means taking bigger risks. A deposed Dungeon Lord offers a once-in-a-lifetime quest that could lift them up or grind them into dust.

Year Three

by James A Hunter

2023

Shadowcroft's interschool tournament turns Logan's junior year into a showcase of loot, sponsorships, and lethal politics. A masked dungeoneer with ties to Earth is hunting contestants, and the Terrible Twelfth is right in the middle of it.

Wasteland Warlord 6

by James A Hunter

2024

Clay and his family are framed and suddenly facing all of Civilization as the enemy. To survive, they may have to turn a dungeon itself into their strongest weapon and fight for the freedom of the whole IZ.

Wasteland Warlords 3

by James A Hunter

2024

Clay finally sees a path to the spellslinger power he wants, thanks to a very strange quest and a very dangerous Dungeon Lord. The catch is simple: this enemy can steal souls, not just lives.

Wasteland Warlords 4

by James A Hunter

2024

Now that the Jaegers have Incant powers, they could settle down, if the wasteland would let them. Instead, they take on a crew enslaving homesteaders and discover some fights are still too big for easy wins.

Wasteland Warlords 5

by James A Hunter

2024

Griff's daughter is trapped inside the Supermax, a dungeon turned prison where nobody comes back out. The rescue mission turns into a jailbreak and then into something worse, because the real threat wants souls.

Cul-de-sac Carnage

by James A Hunter

2025

Dan needs more power before the Flayed Monarch arrives, which means fighting through Eternal Suburbia and its homicidal homeowners. The sequel grows the shop, the arsenal, and the list of things trying to kill him.

Discount Dan

by James A Hunter

2025

Dan noclips into the Backrooms and finds himself trapped in an endless dungeon of nightmare floors and game-like magic. To survive, he has to build a refuge, cut bad deals, and stay ahead of the Flayed Monarch.

New

Kiosk Kingdom

by James A Hunter

2026

Dan goes on the offensive by targeting one of the Flayed Monarch's biggest allies, the Franchisor of the 99th Floor. The job runs through cursed holiday zones, corporate monstrosities, and secrets Dan never asked to learn.

New

The Echo Of Light A Lighthouse At The End Of Time

by James A Hunter

2026

This standalone story leans more atmospheric and mysterious than Hunter's bigger series. A lighthouse, the end of time, and a slowly unfolding puzzle give it a quieter, stranger pull.

Where should I start?

If you want his flagship LitRPG apocalypse: CataclysmCrimson AllianceThe Jade Lord
If you want urban fantasy first: Strange MagicCold HeartedWendigo Rising
If you want a dungeon-core antihero: Rogue DungeonCivil WarTroll Nation
If you want monster-school chaos: Year OneYear TwoYear Three
If you want monster hunting with guns and leveling: Vigil's JusticeVigil's ValorVigil's Balance

Author bio

James A. Hunter was born in Denver, Colorado, and he writes the kind of fantasy that moves fast, hits hard, and still finds room for a joke at exactly the right moment. His books jump between urban fantasy, LitRPG, progression fantasy, and monster-heavy adventure, but they tend to share the same engine. Drop a capable person into a bad situation, add magic or systems or both, then see how they fight their way through it.

He has had a less-than-boring life.

Hunter describes himself as a former Marine Corps Sergeant, a combat veteran, and even a pirate hunter. He has also spent time as a missionary and international aid worker in Bangkok, Thailand. That mix of military experience, travel, and dark humor helps explain why his stories often feel grounded even when the setup is wild. The monsters may be huge, the gods may be angry, and the game rules may be absurd, but the people inside those stories usually sound like they know pressure when they see it.

By the middle of the 2010s, he was publishing fiction full time. His early breakthrough came with Strange Magic, the opening Yancy Lazarus novel, which introduced readers to a bruised, blues-loving mage with a fixer streak and a talent for attracting supernatural trouble. Not long after that came Cataclysm, the first Viridian Gate Archives book, where Hunter shifted into LitRPG and post-apocalyptic virtual fantasy. That series became one of the centerpieces of his career and opened the door to a much bigger shared world.

That bigger world matters.

A lot of Hunter's best-known books play with game logic without forgetting character. In Rogue Dungeon, a hedge mage from another world gets trapped inside a game as a troll and turns that bad hand into a full-on monster uprising. In Bibliomancer, written with Dakota Krout, the hook is stranger and more playful, with Sam King stumbling into Eternium and winding up on a book-based magical path that gives the story its own offbeat flavor. In Vigil's Justice, Hunter leans into monster hunting, divine powers, guns, and leveling systems, while Discount Dan shows how willing he is to go weird when a premise makes him laugh.

Readers usually come to Hunter for momentum. They stay because he is good at building pressure. His heroes are often soldiers, medics, strugglers, or outsiders who do not get much time to stand around and admire the scenery. They have to choose, adapt, and keep moving. Across series, he returns to a few favorite ideas: found family, loyalty under stress, power with a cost, and the question of what survives when the world changes faster than people can keep up.

He also likes giving different corners of a setting their own feel. The Viridian Gate books can be big and war-driven. Yancy Lazarus is rougher, funnier, and more supernatural-noir. Shadowcroft Academy for Dungeons turns toward monster-school comedy and dungeon-core chaos. Even when the subgenre shifts, though, Hunter's voice stays recognizable. Clear stakes. Lively banter. A taste for monsters, misfits, and sharp left turns.

These days, Hunter writes full time, spends time with his family, and runs Shadow Alley Press, the publishing company tied closely to much of his fantasy and LitRPG work. He has also described himself as a stay-at-home dad who writes while taking care of his two kids.

That sounds about right. Busy on the page, busy off it.

Edited by

Richard Reis

Software engineer whose passion for tracking book recommendations from podcasts inspired the creation of MRB.

Anurag Ramdasan

Lead investor at 3one4 Capital whose startup expertise and love for books helped shaped MRB and its growth.

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