Glen Cook Books in Order
This page collects Glen Cook's fantasy and sci fi books in order, with series reading guides, story summaries, and suggestions on where to start with his work.
Last updated: June 7, 2026
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Publication Order
59 books
The Heirs of Babylon
by Glen Cook
1972
Cook’s debut novel is a post-apocalyptic naval tale set in 2193, where a battered destroyer and its conscript crew sail under an all-powerful Political Office toward a ritual Gathering—an endless war against an unseen Enemy that may be more myth than reality.
A Shadow of All Night Falling
by Glen Cook
1979
The first Dread Empire novel introduces a world of petty kingdoms and deep sorcery, following a boy who witnesses his mother burned as a witch and grows into the mage Varthlokkur, whose attempts to control fate set larger forces in motion.
All Darkness Met
by Glen Cook
1980
The third of the early Dread Empire novels brings long-simmering plots and wars to a bloody climax, tying off major arcs in Kavelin and beyond while hinting that neither empires nor sorcerers ever truly rest.
Introducing Garrett, P.I.
by Glen Cook
1980
This omnibus gathers the first three Garrett novels—Sweet Silver Blues, Bitter Gold Hearts, and Cold Copper Tears—offering a single-volume introduction to the hardboiled private eye of TunFaire and his irreverent mix of mystery and magic.
October's Baby
by Glen Cook
1980
Second in the original Dread Empire trilogy, this book continues the intertwined fates of Varthlokkur, the Mocker, Haroun, and Bragi Ragnarson as wars, wizardry, and shifting alliances strain the western kingdoms to the breaking point.
Shadowline
by Glen Cook
1982
First in the Starfishers trilogy, Shadowline centers on the Storm family’s vendetta with the alien Sangaree as great private armies clash on Blackworld, a planet where a narrow habitable band—"the shadowline"—separates blazing desert from frozen night.
Starfishers
by Glen Cook
1982
This middle volume pushes deeper into the Storm–Sangaree conflict as Mouse Storm and agent Moyshe benRabi pursue Starfisher harvestships and the living energy beings they protect, uncovering secrets that could upend interstellar travel and power.
Stars' End
by Glen Cook
1982
The Starfishers trilogy concludes with a high-stakes mission to Stars’ End, a mysterious fortress bristling with automated defenses, where the Storms, their allies, and their Sangaree enemies race to unlock or survive the final secrets of the Starfish.
The Swordbearer
by Glen Cook
1982
When invading armies destroy his home, young Gathrid flees into the wilderness and finds an ancient black sword that offers him vengeance at a terrible price, dragging him into wars and atrocities until he must decide whether to break free of its will.
Shadows Linger
by Glen Cook
1984
Ordered to investigate a growing black fortress in the decaying city of Juniper, the Company uncovers a plot that could free the Dominator, while deserter Raven and the mute girl Darling pursue their own dangerous path toward prophecy.
The Black Company
by Glen Cook
1984
The Black Company, last of the Free Companies of Khatovar, takes service with the Lady, ruler of a reviving evil empire, while company doctor Croaker records their compromises and campaigns in Annals that matter as much as any spell or sword.
The Fire in His Hands
by Glen Cook
1984
Set centuries before the original Dread Empire trilogy, this prequel follows desert heretic El Murid as he survives execution, gains followers, and begins a holy war that will forge a new empire and reshape the western world.
A Matter of Time
by Glen Cook
1985
Blending time travel, crime, and espionage, this novel links a 1975 St. Louis murder case, nineteenth-century Bohemia, and a dystopian future Prague, as a weary detective discovers that his investigation rubs against a secret program that can alter history itself.
Doomstalker
by Glen Cook
1985
Opening the Darkwar trilogy, Doomstalker introduces a harsh alien world ruled by silth witches and follows a young huntress drawn into their ranks, where she discovers both the reach of their power and the first hints of a looming northern invasion.
Passage at Arms
by Glen Cook
1985
Told from the viewpoint of a civilian observer on a stealth attack craft, this military SF novel follows a climber ship as it stalks enemy convoys through "null" space, capturing the claustrophobia, boredom, and sudden terror of submarine warfare in deep space.
The White Rose
by Glen Cook
1985
Hiding in the Plain of Fear, the Black Company now protects the White Rose against both the Lady and the awakening Dominator, marching toward a final showdown at the Barrowland where the fate of empire, rebels, and the Company itself will be decided.
Warlock
by Glen Cook
1985
The middle Darkwar book deepens the conflict as the newly risen witch challenges entrenched silth hierarchies and tries to prepare her world for external threats, even while political rivals see opportunity in every crack in the old order.
With Mercy Toward None
by Glen Cook
1985
Continuing the story of desert prophet El Murid, this volume follows his rise from hunted heretic to empire-building Disciple in Hammad al Nakir, as his holy war brings order, bloodshed, and hidden manipulators to the fore.
Ceremony
by Glen Cook
1986
The concluding Darkwar novel sees the alien world’s witch hierarchy and frontier clans forced to face the northern invasion head-on, as the once-outsider witch who rose from the margins must decide whether to preserve a broken order or remake it amid war.
Chronicles of the Black Company
by Glen Cook
1986
Omnibus edition collecting The Black Company, Shadows Linger, and The White Rose, following an elite mercenary unit as it serves a dark sorceress, confronts the imprisoned Dominator, and is drawn into the prophecy of the reborn White Rose across a brutal northern war.
Reap the East Wind
by Glen Cook
1987
The long war against the Dread Empire flares again as visions, coups, and a newly chosen Deliverer stir Kavelin, Shinsan, and the desert alike, unleashing armies of the living and the dead in a struggle no king or wizard fully controls.
Sweet Silver Blues
by Glen Cook
1987
In his first recorded case, Garrett is hired by the family of an old army buddy to track down an heiress in a distant war zone, plunging him into vampire-ridden territory, old heartbreak, and a rescue mission that goes very wrong before it goes right.
An Ill Fate Marshalling
by Glen Cook
1988
King Bragi Ragnarson joins exiled princess Mist’s bid to retake her throne from the Dread Empire, even as his wizard Varthlokkur and spymaster Michael Trebilcock warn that the campaign could shatter Kavelin and set the stage for an even darker future.
Bitter Gold Hearts
by Glen Cook
1988
Garrett is hired by a powerful sorceress’s household when her son is kidnapped, but ransom demands, hired killers, and family secrets make it clear that the real crime is much bigger than a simple snatch-and-grab.
Cold Copper Tears
by Glen Cook
1988
A breathtakingly attractive woman brings Garrett what looks like a routine missing-person case, but it quickly escalates into murders, church politics, and a hunt for relics that several religions would kill to possess.
The Dragon Never Sleeps
by Glen Cook
1988
Far in the future, near-immortal warships called Guardships enforce a harsh peace across Canon Space, but rebellious Houses, resurgent alien warriors, and internal rot threaten that order, drawing clone soldiers, scheming aristocrats, and weary titans into a vast, slow-burning war.
Old Tin Sorrows
by Glen Cook
1989
An old army buddy asks Garrett to look into a slow death in a decaying mansion, and the case turns into a gothic tangle of ghosts, family curses, and long-nursed war crimes that refuse to stay buried.
Shadow Games
by Glen Cook
1989
After the northern wars, a shattered Black Company marches south under Croaker and the now-mortal Lady, searching for its legendary origin in Khatovar and becoming entangled in Taglios’s politics and a looming conflict with the inhuman Shadowmasters.
The Silver Spike
by Glen Cook
1989
This spin-off follows ex-Company men, the White Rose’s followers, and a crew of small-time crooks as they chase and guard a silver spike that imprisons the Dominator, while armies, sorcerers, and old enemies scheme to seize its terrifying power.
The Tower of Fear
by Glen Cook
1989
In the conquered city of Qushmarrah, rival factions of occupiers, desert allies, and resistance fighters circle around the Tower of Fear, last stronghold of a slain god’s cult, as rumors grow that its sorcerous master might rise again.
Dread Brass Shadows
by Glen Cook
1990
Hired to find a young woman and a set of legendary grimoires known as the Book of Shadows, Garrett finds every power in TunFaire suddenly very interested in the same prize, and discovers that reading the books may be worse than losing them.
Dreams of Steel
by Glen Cook
1990
Separated from the Company after the disaster at Dejagore, Lady claws her way back to power by rebuilding Taglios’s army, even as Croaker is trapped by Soulcatcher and both are unknowingly drawn into the death cult of the goddess Kina.
Red Iron Nights
by Glen Cook
1991
Called in by the Watch to consult on a string of brutal murders, Garrett must track a killer who may not be entirely human, dragging him through cults, noble houses, and TunFaire’s ugliest alleys.
Sung In Blood
by Glen Cook
1992
When the ancient sorcerer known as the Protector of Shasesserre is assassinated, his son Rider and a motley band of allies hunt the killer, uncovering a deeper plot by a rival wizard who plans to seize or destroy the entire city.
Deadly Quicksilver Lies
by Glen Cook
1994
A glamorous client with a story full of holes hires Garrett to find her missing lover and lost fortune, pulling him into a maze of political blackmail, buried scandals, and an enemy who keeps rewriting the truth.
Petty Pewter Gods
by Glen Cook
1995
Minor gods hire Garrett to mediate their turf war over a derelict temple, but what looks like divine squabbling masks a scheme that could redraw TunFaire’s religious map and get a lot of mortals killed in the crossfire.
Bleak Seasons
by Glen Cook
1996
Narrated by standard-bearer Murgen, this volume loops through the siege of Dejagore and its aftermath, showing the Company hemmed in by enemies, betrayed by supposed allies, and haunted by visions that hint at deeper sorcery and a coming shift in the war.
She is the Darkness
by Glen Cook
1997
Continuing the Glittering Stone arc, the Black Company fights across the plain of glittering stone toward Longshadow’s last fortress, while Murgen’s drifting perspective reveals gods, Taken, and Nyueng Bao intrigues tightening around Croaker and Lady.
The Return of the Black Company
by Glen Cook
1997
Omnibus of Bleak Seasons and She is the Darkness, charting the Company’s siege at Dejagore, its uneasy alliance with Taglios, and the long, grinding struggle against Longshadow and Soulcatcher on and around the plain of glittering stone.
Faded Steel Heat
by Glen Cook
1999
Garrett goes undercover to look into a human-supremacist group targeting mixed-blood citizens, stumbling into a plot that mixes political terror, family vendettas, and city-reshaping magic while the Dead Man pushes him to pick a side.
Water Sleeps
by Glen Cook
1999
Years after most of the Company is trapped beneath the glittering plain, guerrilla leader Sleepy and a handful of survivors in Taglios steal forbidden magic and launch a desperate campaign to free their comrades and finally confront Soulcatcher and Kina.
Soldiers Live
by Glen Cook
2000
The concluding volume of the original Black Company saga finds Croaker back as Annalist as the Company faces old foes and new godlike threats, fighting one last series of brutal campaigns that push them beyond prophecy and through the Shadowgates.
Angry Lead Skies
by Glen Cook
2002
Strange visitors with impossible technology arrive in TunFaire and hire Garrett for protection, but every faction in the city wants a piece of them, turning a simple bodyguard job into a chaotic battle over secrets that could change the balance of power.
The Black Company Goes South
by Glen Cook
2002
A hardcover omnibus that gathers Shadow Games, Dreams of Steel, and The Silver Spike, following the Black Company’s march south toward Khatovar, Lady’s brutal campaign against the Shadowmasters, and the spin-off tale of the silver spike that holds the Dominator.
The Tyranny of the Night
by Glen Cook
2005
In the opening Instrumentalities novel, mercenary commander Else Tage—soon to be known as Piper Hecht—kills what may be a god, drawing the attention of rival churches, hidden sorcerers, and inhuman powers that have grown used to ruling the night.
Whispering Nickel Idols
by Glen Cook
2005
When a plague and an assassination plot hit TunFaire at the same time, Garrett is strong-armed into protecting a crime lord whose enemies are many and patient, forcing him to juggle quarantines, cults, and the city’s suddenly very busy secret police.
Lord of the Silent Kingdom
by Glen Cook
2007
Now Captain-General of the Grail Empire’s armies, Piper Hecht fights crusades abroad and political wars at home, even as ancient sorcerer Cloven Februaren and the Instrumentalities of the Night pull him into conflicts that span centuries.
Cruel Zinc Melodies
by Glen Cook
2008
Hired to keep an ambitious theater project from coming apart, Garrett finds himself dealing with a haunted construction site, corrupt investors, and an infestation that may not be entirely human, all while his relationship with Tinnie grows more complicated.
Surrender to the Will of the Night
by Glen Cook
2009
As crusades splinter and gods maneuver in the shadows, Piper Hecht is pushed into even higher command and deeper intrigue, forced to decide which masters he truly serves while Instrumentalities and human fanatics alike try to turn the world into a battlefield.
The Many Deaths of the Black Company
by Glen Cook
2009
Omnibus collecting Water Sleeps and Soldiers Live, chronicling the Black Company’s desperate bid to free comrades trapped beneath the glittering plain and the hard, bloody campaigns that carry the Annals to a hard-won, ambiguous peace.
Gilded Latten Bones
by Glen Cook
2010
An attack that nearly kills Garrett drags him into a case tied to his own tangled love life, with Furious Tide of Light, Tinnie, crime bosses, and the Civil Guard all circling while he hunts whoever is murdering powerful people around TunFaire’s elite hill.
A Path to Coldness of Heart
by Glen Cook
2012
Closing out the Dread Empire saga, this volume picks up after continent-shaking wars as old survivors, betrayed kings, and divine pawns reckon with the Deliverer’s march and a final confrontation that makes every human scheme look small.
Winter's Dreams
by Glen Cook
2012
A collection of fourteen stand-alone stories ranging from near-future America to secondary worlds and strange seas, exploring soldiers, con artists, haunted sailors, and families in trouble, each piece offering a different angle on Cook’s mix of grit and wonder.
Wicked Bronze Ambition
by Glen Cook
2013
Garrett’s quiet life in TunFaire ends when he is hired to protect a cluster of young heirs marked for death in a lethal magical contest, forcing him and the Dead Man to untangle god-level politics, old grudges, and a killer who always seems one move ahead.
Working God's Mischief
by Glen Cook
2014
The final Instrumentalities of the Night novel sees Piper Hecht caught between fading gods, ruthless churches, and collapsing empires, trying to keep his friends and family alive while the last great moves in a centuries-long holy war play out around him.
Port of Shadows
by Glen Cook
2018
An interquel set between The Black Company and Shadows Linger, this novel finds Croaker and the Company stationed in a murky garrison town, dealing with missing memories, a hidden fortress, and enemies who may have already rewritten part of their history.
Wrath of Kings
by Glen Cook
2018
An omnibus of the final Dread Empire trilogy—Reap the East Wind, An Ill Fate Marshalling, and A Path to Coldness of Heart—following King Bragi Ragnarson, desert prophet El Murid’s legacy, and a vengeful god’s Deliverer as wars and sorcery reshape the world.
The Best of Glen Cook
by Glen Cook
2019
Eighteen of Cook’s strongest short works, chosen and introduced by the author, spanning Black Company tales, Dread Empire pieces, and rare stand-alones that showcase his knack for tight storytelling and ground-level looks at extraordinary events.
Lies Weeping
by Glen Cook
2025
First book in the new A Pitiless Rain arc of the Black Company, Lies Weeping follows the Company’s retreat to its former refuge in Hsien, where Arkana and Shukrat take over the Annals, Lady regains power in unsettling ways, and Croaker watches as a distant god.
Where should I start?
If you want grim military fantasy: The Black Company → Shadows Linger → The White Rose → Chronicles of the Black Company.
If you like fantasy noir and detectives: Sweet Silver Blues → Bitter Gold Hearts → Cold Copper Tears → Introducing Garrett, P.I..
If you’re curious about his early epics: A Shadow of All Night Falling → October's Baby → All Darkness Met → Reap the East Wind.
If you prefer space opera and SF: Shadowline → Starfishers → Stars' End → The Dragon Never Sleeps.
If you want religious-political intrigue: The Tyranny of the Night → Lord of the Silent Kingdom → Surrender to the Will of the Night → Working God's Mischief.
Author bio
Glen Cook was born in New York City in 1944 and grew up loving stories enough to start sneaking them into school newspapers. He would go on to become one of modern fantasy’s most influential working writers, the person many readers think of first when they hear the words "gritty military fantasy."
Before he ever wrote about mercenaries and monster-filled cities, Cook spent a decade in uniform himself. He served in the U.S. Navy in the 1960s, including a stint attached to a Marine Force Recon unit, where he experienced what he later called "practice combat" and left active duty just before his unit shipped to Vietnam. Those years watching soldiers at work shaped the way he would eventually write about war, command, and boredom between battles.
After the Navy he headed to college, studying in Missouri and juggling classes with whatever jobs kept the bills paid. The real turning point came when he landed a position at a General Motors assembly plant. The work was physically demanding and tricky to learn, but once the muscle memory set in it left his mind free. Cook started bringing a clipboard to the line and used his breaks to draft whole chapters. At his peak he was finishing as many as three novels a year while the cars rattled past.
In 1970 he attended the Clarion writers’ workshop, a pressure cooker for new science fiction and fantasy authors. There he met fellow writer Carol, who would become his wife and long-time first reader. They eventually settled in St. Louis, Missouri, raised three children, and built a life that mixed shift work, convention weekends, and the slow, steady accumulation of a very large backlist. Even after retirement from the plant, he stayed in the area and kept turning out books.
The series that changed everything for him arrived in 1984 with The Black Company. Instead of princes and prophecies, the books follow an old mercenary outfit from the point of view of its doctor and historian, Croaker. The Company works for a frankly evil sorcerous empire, worries about pay and rations, and jokes around campfires even as gods and demigods move in the background. Soldiers who read the series often say it feels like people they know, not the cleaned-up version of war they see elsewhere.
Cook did something very different but just as distinctive with his Garrett P.I. novels. Set in the city of TunFaire, loosely modeled on St. Louis, they read like hardboiled detective stories that just happen to feature rat-people, dead telepaths, and bickering gods. Garrett is a lazy, good-hearted private eye who keeps getting dragged into jobs involving crime families, sorcerers, and half the city guard, helped and harassed by a sarcastic psychic corpse known only as the Dead Man.
Alongside those two flagship series, Cook has quietly built whole shelves of other worlds. The Dread Empire books mix classic epic fantasy with political backstabbing and desert holy wars. The Starfishers trilogy and The Dragon Never Sleeps push his tough-minded style into big, strange space opera. The Darkwar books take place on an alien world ruled by witches whose power is threatened by encroaching technology, while Instrumentalities of the Night reimagines a late-medieval Europe where gods are dangerous weather systems that people still worship anyway.
Short fiction has been part of the picture from early on. Collections like Winter's Dreams and The Best of Glen Cook pull together stories about soldiers, con artists, working sorcerers, and ordinary people who blunder into the uncanny, often set just a half-step away from our own world. They are smaller in scope than the novels but share the same interest in what power, fear, and loyalty feel like from ground level.
These days Cook lives quietly in St. Louis, keeping an eye on his various universes. New Black Company material continues to surface, and readers still discover his backlist in used shops and reissues. He tends to wave off praise, but the through line in his work is clear: ordinary people doing brutal, necessary jobs in worlds where the magic might be grand, yet the consequences are always painfully human.
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