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Emma Trevayne Books in Order

Browse Emma Trevayne books in order, with quick summaries, series overviews, and easy where-to-start help for her YA sci-fi and middle grade fantasy.

Last updated: July 9, 2026

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7 books

Coda

by Emma Trevayne

2013

In a future where music is coded as an addictive drug, Anthem lives as both a power-grid conduit and a secret musician. When a suspicious death points to a deeper plot, he risks everything to fight the Corp with real music and free will.

Chorus

by Emma Trevayne

2014

Years after the fall of the Corp, Alpha is living in Los Angeles and trying to stay clear of encoded music. When Anthem is dying and addiction is spreading again, she heads home to face old ghosts and a danger that never fully disappeared.

Flights and Chimes and Mysterious Times

by Emma Trevayne

2014

Jack Foster steps through a doorway into Londinium, a grim mechanical version of London filled with metal fairies and clockwork dragons. Chosen by the Lady as her new son, he has one slim chance to escape, a legendary clockwork bird called the Gearwing.

The Accidental Afterlife of Thomas Marsden

by Emma Trevayne

2015

While digging up a grave in London, Thomas Marsden finds a boy who looks exactly like him. That eerie discovery pulls him into a world of faeries, fortune-tellers, and buried truths about his own past.

Gamescape

by Emma Trevayne

2016

Miguel plays the virtual reality game Chimera for one reason, he needs to win a new heart. A spot in a secret beta test looks like his chance to live, until the game begins to reveal a much darker plan behind it.

The House of Months and Years

by Emma Trevayne

2017

Amelia moves into a strange old house with three grieving cousins and discovers a creature who can lead her through time and memory. When those visits start stealing the family's happiest moments, she has to outsmart the house before it takes far more than memories.

Spindrift and the Orchid

by Emma Trevayne

2019

After a black orchid blooms inside the glass orb left by her parents, Spindrift is swept from her grandfather's curiosity shop into a dangerous hunt for hidden magic. To survive, she must learn who her parents were and why every wish seems to come with a price.

Where should I start?

For her music-driven dystopia: CodaChorus
For a virtual reality thriller: Gamescape
For steampunk adventure: Flights and Chimes and Mysterious Times
For spooky, eerie fantasy: The Accidental Afterlife of Thomas MarsdenThe House of Months and Years
For a magical quest story: Spindrift and the Orchid

Author bio

Emma Trevayne writes speculative fiction for kids and teens, the kind that likes one foot in wonder and the other in danger. Her books move between cyberpunk, steampunk, haunted-house fantasy, and eerie adventure, but they tend to circle the same question, what happens when ordinary young people get caught inside systems far bigger than they are?

She has said she read everything she could get her hands on as a child.

Before publication, Trevayne spent years writing plays, partial novels, and other projects that never quite became books. Coda was the first one she finished, and it gave her a clear starting point, a near-future world where music is both pleasure and poison. She has said the idea grew out of songs, cyberpunk movies, and a desire to write the kind of book she wanted to read.

That mix of pop culture energy and careful worldbuilding stuck.

Many readers first meet her through Coda and its sequel Chorus, where encoded music works like an addictive drug and rebellion happens through sound as much as force. The books lean into cyberpunk ideas about control, technology, and free will, but they also make room for siblings, grief, loyalty, and the messy cost of trying to change a broken world. Coda was nominated for YALSA's Best Fiction for Young Adults list and the ALA Rainbow Book List.

From there, Trevayne moved easily between age ranges and styles. Flights and Chimes and Mysterious Times drops a boy into a soot-dark mechanical version of London full of metal fairies and clockwork dragons. Gamescape heads back toward science fiction, following a dying teen who enters a virtual reality competition that may be tied to the fate of a collapsing Earth. The Accidental Afterlife of Thomas Marsden, The House of Months and Years, and Spindrift and the Orchid show another side of her work, one that likes old houses, hidden magic, family secrets, and just enough menace to keep the pages turning.

What ties those books together is tone. Trevayne likes big concepts, but she rarely forgets the kid or teen standing in the middle of them. Her protagonists are often resourceful, lonely, stubborn, or a little out of step. Their worlds may involve encoded songs, clockwork birds, faery bargains, or wish-granting orchids, but the emotional engines are usually more familiar, siblings to protect, homes to save, bodies that can fail, and adults who may not be telling the whole truth.

She is a full-time writer, a music collector, a photographer, and someone who loves computer code languages. In interviews she has talked about writing with coffee and music nearby, and about starting the day with a walk for the dog. She has lived in Canada, England, and America, and lives in England.

In other words, the range is wide, but the curiosity is consistent.

If you come to Emma Trevayne for one book, you may not end up staying in the same genre for the next. That is part of the fun. Whether she is writing a punkish dystopia or a haunted middle grade fantasy, she tends to build stories where wonder and unease arrive together, and where young characters have to decide what kind of person they want to be when the rules around them stop making sense.

Edited by

Richard Reis

Software engineer whose passion for tracking book recommendations from podcasts inspired the creation of MRB.

Anurag Ramdasan

Lead investor at 3one4 Capital whose startup expertise and love for books helped shaped MRB and its growth.

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