Cody's Army Books in Order
Part ofStephen Mertz Books in OrderExplore the Cody's Army books in order by Stephen Mertz, with summaries, series background, reading order, and a quick guide to where to start.
Last updated: July 4, 2026
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Cody's Army books in publication order
7 books
Assault into Libya
by Stephen Mertz
1986
Cody and his handpicked team head into Libya for another covert anti-terror operation. Desert warfare, political danger, and a hostile battlefield keep the pressure high from the start.
Cody's Army
by Stephen Mertz
1986
After one dirty job too many, John Cody is pulled back into covert war and handed a tiny anti-terror strike team. The first book sets the template: off-the-books missions, hard men, and impossible odds.
Belfast Blitz
by Stephen Mertz
1987
Cody's Army heads to Northern Ireland to stop a plot that could set off open revolt. Streets, politics, and gunfire collide in one of the series' most volatile settings.
D.C. Firestrike
by Stephen Mertz
1987
A violent conspiracy reaches Washington, and Cody's Army is sent into the capital to stop it before the damage turns national. This one brings the series' off-the-books action straight to the heart of American power.
Philippine Hardpunch
by Stephen Mertz
1987
Cody's team is sent to rescue an American family being held by communist guerrillas in the Philippines. It's a tight hostage mission with jungle danger and no room for mistakes.
Hellfire in Haiti
by Stephen Mertz
1988
In Haiti, Cody's small team faces overwhelming numbers as a mission spins toward open war. Mercenaries, chaos, and brutal odds make this one of the series' toughest assignments.
Sword of the Prophet
by Stephen Mertz
1988
A fanatical conspiracy pulls Cody's team into another race through terror, betrayal, and political violence. The final Cody's Army novel keeps the global stakes high and the pace relentless.
Cody's Army books in chronological order

Cody's Army
by Stephen Mertz
1986Cody's Army, Book 1
Assault into Libya
by Stephen Mertz
1986Cody's Army, Book 2
Philippine Hardpunch
by Stephen Mertz
1987Cody's Army, Book 3
Belfast Blitz
by Stephen Mertz
1987Cody's Army, Book 4
D.C. Firestrike
by Stephen Mertz
1987Cody's Army, Book 5
Hellfire in Haiti
by Stephen Mertz
1988Cody's Army, Book 6
Sword of the Prophet
by Stephen Mertz
1988Cody's Army, Book 7
Series background & context
Cody's Army is classic 1980s globe-trotting paperback action. At the center is John Cody, an ex-Marine and CIA operator who ends up leading a tiny, off-the-books strike team built for jobs that are too ugly, too risky, or too politically messy for normal channels.
It's a four-person army, and that is the whole point.
Cody's core crew includes Hawkeye Hawkins, Richard Caine, and pilot Rufe Murphy. Together they bounce from Libya to the Philippines, Belfast, Washington, Haiti, and the Middle East, dropping into hostage rescues, anti-terror raids, and dirty little wars where the odds are never even close. The books like hot zones, shifting loyalties, and situations that look lost before the team has even landed.
These novels do not spend much time standing around. The appeal is the stripped-down mission structure: brief the team, send them into hostile territory, and watch skill, nerve, and sheer stubbornness carry them through. The politics are very much of their period, which gives the series a strong Cold War and late Cold War pulse. That is part of the fun. You are getting hard-driving action fiction from a moment when paperback adventure lived on speed, attitude, and global trouble.
What keeps the series together is the team dynamic. Cody is hard, capable, and comfortable operating in gray areas, but he is not a lone wolf in the usual sense. The men around him matter. Their specialties matter. The trust between them matters. Even when the books are moving fast, there is a sense that this little unit works because each member knows how the others think under fire.
If you like action fiction that travels wide and treats every assignment like a last-minute crisis, Cody's Army does exactly that. The books are lean, rough-edged, and all business. They are built around the pleasure of watching a very small elite crew take on problems that should crush them, and then finding a way through anyway.
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