Arcane Ascension Books in Order
Part ofAndrew Rowe Books in OrderThis page covers Arcane Ascension by Andrew Rowe, with books in order, brief summaries, tower and magic background, and notes on how it connects to his other series.
Last updated: December 22, 2025
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Publication Order
6 books
A Brief History of Chronomancy
by Andrew Rowe
2025
On the run after defying the Emerald Council, Corin Cadence gambles on a hidden refuge where time works differently, hoping to prepare for a rescue mission even as strange magic and buried family secrets threaten to trap him there forever.
When Wizards Follow Fools
by Andrew Rowe
2024
Summoned before the Emerald Council, Corin Cadence is warned that invasion looms over Valia, a nation weakened by missing visages and dead leaders, forcing him to navigate volatile politics, old grudges, and fragile alliances to keep his friends and country alive.
The Silence of Unworthy Gods
by Andrew Rowe
2022
Back from his disastrous journey abroad, Corin Cadence must survive a duel with his ruthless father, face a deadlier second year at Lorian Heights, and help his friends uncover a violent new faction hunting attuned outsiders across Valia.
The Torch That Ignites the Stars
by Andrew Rowe
2020
On a supposed vacation to distant Caelford, Corin Cadence hunts for training, allies, and a cure for Sera’s injuries, only to land in the crossfire between eccentric inventors, thieves, and visages as research into artificial attunements spirals out of control.
On the Shoulders of Titans
by Andrew Rowe
2018
Corin’s first year at Lorian Heights only gets harsher as he searches for a cure for Sera, experiments with a strange new mark on his hand, and juggles exams, shifting alliances, and the shadowy Whispers who may hold clues about his missing brother.
Sufficiently Advanced Magic
by Andrew Rowe
2017
Five years after his brother vanishes inside the deadly Serpent Spire, enchanter-in-training Corin Cadence takes his own Judgment, gains a strange attunement, and juggles school, dangerous expeditions, and secrets as he prepares for a far deeper climb.
Series background & context
Arcane Ascension takes place on the continent of Kaldwyn, where towering magical dungeons called the Soaring Spires dominate both the skyline and the culture. Each spire offers deadly trials but also the chance for power, wealth, and a possible blessing from a goddess.
In Valia, the Serpent Spire looms over the city of Beaufort. People who enter its ever‑shifting floors face traps, monsters, and logic puzzles; those who survive earn attunements, mystical marks that grant focused types of magic. The tiny handful of climbers who reach the summit are promised a boon that can rewrite a life.
The series follows Corin Cadence, a cautious, hyper‑analytical young man whose older brother vanished in the Serpent Spire five years before the first book. When Corin finally takes his own Judgment and learns that his brother may still be alive, he commits himself to climbing higher and mastering magic, no matter how long it takes.
At its heart, the story is about a socially awkward perfectionist trying to apply game‑logic to a world that stubbornly refuses to stay inside neat rules.
Most of that learning happens at Lorian Heights Academy, a school for newly attuned. Students are sorted into divisions based on their attunements, drilled by battle‑scarred instructors, and constantly graded on a point system that encourages both hard work and creative rule‑bending. The books spend real time on classes, labs, enchantment projects, and exams, showing how Corin and his friends figure out new tricks instead of simply being handed power.
As the series goes on, the scope widens. Corin’s search for his brother twists into tangled questions about missing visages, secret factions targeting attuned commoners, and the politics of multiple nations preparing for war. Later volumes like The Silence of Unworthy Gods, When Wizards Follow Fools, and A Brief History of Chronomancy push him far beyond school walls, into councils, battlefields, and stranger places where time itself can be treated like a resource.
Tonally, Arcane Ascension mixes crunchy magic discussions, JRPG‑style dungeon runs, and a dry sense of humor. Corin thinks like a designer or engineer, obsessing over edge cases and optimal builds; his friends balance him out with sharper instincts, emotional intelligence, and very different approaches to risk.
This series also acts as the hub for Rowe’s wider universe. Characters from The War of Broken Mirrors and Weapons and Wielders walk onstage, events from those books ripple into tower politics, and side series like Shattered Legacy and The Lost Edge explore different corners of the same world. Even so, Arcane Ascension is written so that you can jump in here first and discover the rest later, once you’re invested in Corin, the spires, and the strange rules that bind them.
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