Tom Larcombe Books in Order
Explore Tom Larcombe's books in publication order, with short book summaries and guides to the individual series to help you choose where to start.
Last updated: 27 new books added
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Tom Larcombe books in publication order
27 books
Merlin's Awakening
by Tom Larcombe
2013
Merlin awakens in German occupied France during the Second World War and is forced to teach young wizards at an occult research facility. Discovering a malevolent artifact, he must protect his students and prevent a devastating weapon’s use.
Crystal Beach
by Tom Larcombe
2014
After years of punishment for exposing magic, Michael Hart faces a national catastrophe that destroys familiar infrastructure. His former lover arrives with wizard students seeking refuge, drawing him back into conflict with the council that condemned him.
Merlin's Target
by Tom Larcombe
2014
Kept away from combat to protect Allied morale, Merlin is confined to research and teaching. A magical attack on Nimue and their unborn child forces him into enemy territory, where saving his family may mean defying orders.
Merlin's Travels
by Tom Larcombe
2014
Fighting for the Allies, Merlin seeks help against German air power from dragons held beyond a guarded portal. Reaching their prison in Germany is only part of the challenge: he must also secure their cooperation.
Amber Uncovered
by Tom Larcombe
2017
Amber’s childhood has lasted decades because of magic she never understood. As she discovers her abilities and learns from a wizard mentor, disappearances among older wizards raise disturbing questions about her parents and her own safety.
Crystal Cache
by Tom Larcombe
2017
Michael Hart struggles to feed his students and protect their town after society’s collapse. As raiders threaten and the wizard council covets his mine, a hidden cache may provide resources essential to keeping their community alive.
Crystal War
by Tom Larcombe
2017
After failed assassination attempts, the wizard council sends an army against Michael Hart’s mine. Discovering that its soldiers are being controlled, he seeks a way to free them while defending his family, students, and home.
Farmer
by Tom Larcombe
2019
Desperate for work, Eddie Hunter accepts a job farming inside a virtual world. The assignment proves more literal than expected, while suspicious employers and the game’s watchful artificial intelligence complicate his efforts to earn a living.
Keeper
by Tom Larcombe
2019
Eddie’s life increasingly revolves around the virtual world where he works, builds an inn, and forms relationships. A growing goblin threat and a newly discovered dungeon force him to balance business responsibilities with dangerous adventures.
Defender
by Tom Larcombe
2020
Eddie’s expanding settlement needs stronger defences when an angry artificial intelligence turns its attention toward him. With friends helping to withstand attacks, he works to build a castle and protect the community they have created.
Leader
by Tom Larcombe
2020
Eddie’s growing settlement attracts new quests and increasingly complicated responsibilities. As his work inside Light Online generates unexpected game content, he must balance building a community with adventures and the interventions of the world’s artificial intelligence.
Ruler
by Tom Larcombe
2020
With a castle built and business thriving, Eddie pursues a quest that could transform his settlement into a kingdom. New communities, forest elves, and treachery among the game’s inhabitants make leadership more complicated than construction.
Control System
by Tom Larcombe
2021
Airships, firearms, and railways expand the possibilities for Marc’s growing settlement. Quests take his group farther afield, where surviving the changed world requires adapting new technology while navigating the System’s awkward rules and unexpected dangers.
Crystal Invasion
by Tom Larcombe
2021
Michael Hart accepts a mission against a traitorous council member connected to his persecution. An invasion by the forces behind his country’s collapse turns a personal reckoning into a broader struggle to defend the surviving population.
Enter System
by Tom Larcombe
2021
Home from college, Marc receives a warning that Earth’s natural laws are about to change. He and his friends prepare a safe zone, then race to rescue neighbours as magic appears and monsters spread through their town.
System Return
by Tom Larcombe
2021
Marc’s safe zone has survived its first dangers, leaving room to gather supplies and rescue more people. Trade with other settlements and contact with an elven community reveal that the System’s new world has increasingly complicated relationships.
Alt System
by Tom Larcombe
2022
With Earth’s acclimation year running out, Marc pushes to gain levels and improve Any Port. Offworld allies and technological upgrades offer new possibilities, but preparing the settlement for a wider universe brings increasingly demanding quests.
System Escape
by Tom Larcombe
2022
Marc’s group expands its trading network with a zeppelin while helping defend settlements from new threats. Communities transformed into dungeons, unfamiliar peoples, and a recovered satellite offer both opportunities and fresh complications for their growing safe zone.
System End
by Tom Larcombe
2023
Earth’s acclimation year is almost over, and Marc must prepare his growing kingdom for what follows. Training, dungeon expeditions, and another divine quest compete for attention as the threat of intervention from space draws closer.
System Function
by Tom Larcombe
2023
Marc tackles a labyrinth and other mythological dangers as he works toward Zeus’s promised reward. Meanwhile, Any Port’s network continues expanding, and the approaching end of Earth’s acclimation period raises questions about threats beyond the planet.
System Shift
by Tom Larcombe
2023
A quest involving a mysterious sarcophagus brings Marc into contact with divine powers and unexpected obligations. As Any Port prepares celebrations, an assignment from Zeus sends his group against creatures drawn from Greek myth.
Power
by Tom Larcombe
2024
A research accident releases strange energy through a wormhole, transforming wildlife and killing laboratory workers. Maintenance worker Max escapes with a friend, only to discover that an artificial intelligence is spreading the changes beyond the facility.
Proliferation
by Tom Larcombe
2024
Max expands a protected settlement as mana spreads across Earth and mutated creatures multiply. While newcomers breach the quarantine, Prometheus forces the wormhole wider, making scavenging expeditions increasingly dangerous as human survivors become another threat.
New Growth Earth
by Tom Larcombe
2025
Mike’s trained group returns to an Earth transformed by the System and begins rescuing local survivors. His druid abilities offer food and protection, but clearing routes and sharing knowledge brings conflict with monsters and hostile trainers.
Planetary
by Tom Larcombe
2025
As mana envelops Earth, Max trains others to repair technology and considers exploring the dungeon beneath the ruined research labs. A stabilized wormhole opens contact with another world, where peaceful inhabitants and aggressive forces present very different possibilities.
Primal Forest
by Tom Larcombe
2025
Warned that a System will transform Earth, Mike and his grandfather seek training on another world. Escaping an abusive trainer into a dangerous forest, they build skills and alliances before returning to help people survive the coming upheaval.
Deadly Fruit
by Tom Larcombe
2026
Mike and his companions grow stronger while investigating offworld trainers who exploit Earth’s survivors. Dangerous foothills, new druid allies, and Alyx’s surveillance work draw the group toward a confrontation with those profiting from the transformed world.
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