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The Guild Wars (Mark Wandrey) Books in Order

Part ofMark Wandrey Books in Order

Browse Mark Wandrey's Guild Wars books in order, with quick summaries, series context, and straightforward help on where to start.

Last updated: July 6, 2026

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The Guild Wars (Mark Wandrey) books in publication order

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7 books

1

Storm Clouds

by Mark Wandrey

2019

The war has paused, but peace has not arrived. While Alexis and Nigel chase justice on Capital and Jim tries to rebuild Earth, hidden factions, guild politics, and Section 51 push the galaxy toward a new conflict.

2

Gale Force

by Mark Wandrey

2020

Jim heads into the Solar System to investigate dangerous squatters on hidden asteroids while Alexis follows a lead on the Weapons Conglomerate. Their separate missions reveal just how messy the Guild Wars are becoming.

3

Night Song

by Mark Wandrey

2020

As the Guild Wars spread, the fighting moves through darker corners of the universe where covert deals and old grudges matter as much as open battles. Humanity's leaders are forced to act without ever knowing the full shape of the trap around them.

4

Descent

by Mark Wandrey

2021

Trying to escape his many responsibilities, Jim Cartwright visits the surviving human colonies and finds new wars already breaking out. His journey outward becomes a fresh crisis for the Cavaliers, Splunk, and the fragile postwar balance.

5

Eye of the Storm

by Mark Wandrey

2021

Humanity refuses Dusman control just as the Science Guild decides Earth has become too dangerous to ignore. Assassination plots, sabotage, and political fractures force the Four Horsemen to fight on yet another front.

6

Sword of Minerva

by Mark Wandrey

2021

Taiki Sato escapes to recover memories he should never have lost, taking a resurrected Rick clone and a powerful new suit with him. The search leads back to Earth and into the buried history of humanity's place in the union.

7

Tempest Rage

by Mark Wandrey

2022

The Guild Wars race toward a finish as Dusman pressure grows, Synthetic Intelligences stir in the dark, and the Kahraman threat remains close. Nobody has the luxury of a small problem anymore.

The Guild Wars (Mark Wandrey) books in chronological order

  1. Book cover for "Storm Clouds"

    Storm Clouds

    by Mark Wandrey

    2019The Guild Wars, Book 1
  2. Book cover for "Gale Force"

    Gale Force

    by Mark Wandrey

    2020The Guild Wars, Book 2
  3. Book cover for "Night Song"

    Night Song

    by Mark Wandrey

    2020The Guild Wars, Book 3
  4. Book cover for "Sword of Minerva"

    Sword of Minerva

    by Mark Wandrey

    2021The Guild Wars, Book 4
  5. Book cover for "Eye of the Storm"

    Eye of the Storm

    by Mark Wandrey

    2021The Guild Wars, Book 5
  6. Book cover for "Descent"

    Descent

    by Mark Wandrey

    2021The Guild Wars, Book 6
  7. Book cover for "Tempest Rage"

    Tempest Rage

    by Mark Wandrey

    2022The Guild Wars, Book 7

Series background & context

Mark Wandrey's side of The Guild Wars gives you many of the series' biggest hinge points. If the wider line is about a galaxy slipping from uneasy ceasefire into fresh chaos, his books are often the places where that chaos becomes personal. Jim Cartwright, Alexis Cromwell, Taiki Sato, and the rest are not just reacting to history here, they are dragging it around behind them.

That makes this branch feel central fast.

Storm Clouds opens with the postwar cleanup already going wrong. Jim is trying to fix Earth's government, Alexis and Nigel are chasing justice through guild politics, and the next conflict is already forming before the last one has finished cooling. Gale Force keeps that motion going by splitting attention between strange threats close to home and suspicious activity elsewhere in the guild structure. The result is a series that likes to show several pressure points at once.

Then the focus tightens in interesting ways. Night Song pushes the conflict through darker, more covert terrain. Sword of Minerva turns inward and uses Taiki Sato's damaged memory and hidden past to reveal how deeply the Science Guild and older manipulations run. Descent brings Jim back to the foreground and reminds you that leaving Earth does not mean leaving trouble behind. Even a trip meant as a break becomes another front.

Nobody in this series gets a simple assignment.

By the time you reach Tempest Rage, the plot threads that Wandrey has been helping carry for books are all grinding against each other at once. Dusman pressure, guild paralysis, hidden intelligences, and the ever-present fear of a larger returning enemy all crowd the stage. The books still move quickly, but they also feel heavier than the early Four Horsemen novels because the characters are trying to defend not just themselves, but the half-built political future of humanity.

So if you are on this page, expect Mark Wandrey's Guild Wars books to read like the backbone chapters of a very large shared story. They mix military action with secrets, memory, and institutional failure. They are best read in order, because each one carries forward relationships and pressures from the last. The action is fun, but the deeper pleasure is watching experienced people try to hold a civilization together while the floor keeps shifting under their boots.

Edited by

Richard Reis

Software engineer whose passion for tracking book recommendations from podcasts inspired the creation of MRB.

Anurag Ramdasan

Lead investor at 3one4 Capital whose startup expertise and love for books helped shaped MRB and its growth.

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