The Enemy Books in Order
Part ofCharlie Higson Books in OrderSee The Enemy books by Charlie Higson in order, with quick summaries, series background, and a simple guide to the best place to begin.
Last updated: June 7, 2026
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Publication Order
8 books
The Enemy
by Charlie Higson
2009
After a sickness turns every adult into a ravenous threat, children are left to survive alone in London. Rumors of safety draw one group across the city, where hunger, fear, and mistrust may be deadlier than the sickos.
The Dead
by Charlie Higson
2010
Set as the outbreak begins, this prequel follows Jack, Ed, and a ragged group of survivors trying to reach London. Their road trip horror story shows how fast the world collapses, and how little trust survives with it.
The Fear
by Charlie Higson
2011
DogNut and his crew leave the Tower of London to find missing friends and answers. Their journey across a ruined city deepens the series, as rival groups, hard choices, and evolving horrors change everything.
Geeks vs. Zombies
by Charlie Higson
2012
In this short Enemy story, survivors at the Natural History Museum try to celebrate World Book Day. The plan falls apart fast when one of their own turns dangerous and the fight becomes geeks versus zombies in earnest.
The Sacrifice
by Charlie Higson
2012
Safe for the moment at the Tower of London, Small Sam still cannot stop searching for his sister, Ella. Crossing the forbidden zone with The Kid, he finds fresh horrors and tougher choices waiting beyond familiar ground.
The Fallen
by Charlie Higson
2013
The Holloway crew make it to the Natural History Museum, but surviving is only the start. A search for medical supplies and the faint hope of a cure sends them into new danger and deeper uncertainty.
The Hunted
by Charlie Higson
2014
Ella discovers the countryside is no refuge after all, and her only ally may be more dangerous than he seems. Meanwhile Ed tries to get out of London as every sicko appears to be moving toward the city.
The End
by Charlie Higson
2015
London fills with sickos as the surviving kids gather for one last stand. Old storylines crash together in a bleak, action-heavy finale that forces them to decide what saving the world will actually cost.
Series background & context
The Enemy drops readers into a London where a sickness has torn the adult world apart. Everyone over fourteen has become something violent, hungry, and barely human, leaving children to fend for themselves in empty streets, supermarkets, museums, palaces, and barricaded buildings. From the first book, The Enemy, the setup is brutal and simple: there are no grown-ups left to save the day, and waiting around is as dangerous as moving.
No adults are coming to help.
That changes everything. The series follows several groups of kids rather than one single hero, and that is part of what makes it feel so wide and alive. Sam, The Kid, Ed, Jack, DogNut, Ella, and others all get their turn in the spotlight as the story grows from one gang's survival plan into a much bigger struggle. Different crews hold different corners of London, and each stronghold has its own rules, leaders, fears, and grudges. The Tower of London, Buckingham Palace, Waitrose, and the Natural History Museum are not just cool backdrops. They become fortresses, meeting points, and battle sites.
Higson keeps the action moving, but these books are not only about running from monsters. They are also about what happens when children have to build a society from scratch. Who shares food? Who makes the rules? Who gets protected, and who gets left behind? Alliances shift. Rumors spread. Small mistakes turn into disasters. Sometimes the kids are as dangerous to each other as the sick adults outside.
The horror gets meaner as the series goes on. In The Dead, The Fear, The Sacrifice, The Fallen, The Hunted, and The End, the threat becomes bigger and stranger, and the survivors start to learn that the sickos are not all the same. Some are slower and more animal. Some seem smarter. Some encounters cannot be solved by simple bravery. Shorter pieces like Geeks vs. Zombies add more texture to the world without slowing the main story down.
What really holds the series together is the mix of gore, pace, and feeling. Higson writes sharp action scenes, but he also leaves room for panic, grief, bad jokes, jealousies, crushes, and all the messy things kids carry with them even at the end of the world. The result is not cozy survival. It is stressful, noisy, and often sad. But it is never flat.
If you want post-apocalyptic horror with a strong sense of place, big ensemble energy, and the constant feeling that safety might vanish in a second, The Enemy has a lot going for it. It is a zombie series, yes, but it is just as much about friendship, leadership, and how fast civilization peels away when children are left to invent the rules for themselves.
Edited by
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