Tales of Zothique Books in Order
Part ofClark Ashton Smith Books in OrderBrowse the Zothique tales by Clark Ashton Smith in order, with quick summaries, dying-earth background, and guidance on the best place to begin.
Last updated: July 13, 2026
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Tales of Zothique books in publication order
7 books
Xeethra
by Clark Ashton Smith
1934
A peasant mourning his lost love is drawn into a strange bargain that lets him live another life in another age. The story is dreamlike and sad, with the long sweep of Zothique pressing in from every side.
Witchcraft Of Ulua
by Clark Ashton Smith
1988
Desire, sorcery, and death knot together when a man becomes entangled with the beautiful and perilous Ulua. Like much of Zothique, it turns longing into something eerie, sensual, and fatal.
The Dark Eidolon
by Clark Ashton Smith
2009
A beggar boy grows into the dread sorcerer Namirrha and plans a monstrous revenge against the prince who ruined his life. Smith turns that grudge into a feverish spectacle of demons, cruelty, and cosmic malice.
Necromancy in Naat
by Clark Ashton Smith
2012
Prince Yadar risks the isle of necromancers to recover the woman he loves from death. The story mixes romance with tomb-haunting horror and gives Zothique one of its rare touches of hope.
The Voyage of King Eurovan
by Clark Ashton Smith
2013
A restless king chases the strange bird from his crown across seas and uncanny lands. The quest becomes a sly, darkly funny adventure about vanity, fate, and the absurd lengths of royal stubbornness.
The Death of Ilalotha
by Clark Ashton Smith
2014
Courtly lust and suspicion curdle into tomb-side horror after Ilalotha dies during palace revels. Smith turns beauty, jealousy, and necromancy into one tightly coiled scene of decadent dread.
The Garden of Adompha
by Clark Ashton Smith
2014
In dying-earth Zothique, King Adompha and his wizard create a private garden from poisons, beasts, and transformed victims. It's a lush, cruel fantasy about decadent power pushed past every human limit.
Tales of Zothique books in chronological order

Xeethra
by Clark Ashton Smith
1934Tales of Zothique, Book 1
Witchcraft Of Ulua
by Clark Ashton Smith
1988Tales of Zothique, Book 2
The Dark Eidolon
by Clark Ashton Smith
2009Tales of Zothique, Book 3
Necromancy in Naat
by Clark Ashton Smith
2012Tales of Zothique, Book 4
The Voyage of King Eurovan
by Clark Ashton Smith
2013Tales of Zothique, Book 5
The Death of Ilalotha
by Clark Ashton Smith
2014Tales of Zothique, Book 6
The Garden of Adompha
by Clark Ashton Smith
2014Tales of Zothique, Book 7
Series background & context
Zothique is Smith's far-future last continent of Earth, a place where the old world has sunk, science has been forgotten, and sorcery has come back hard. Kingdoms still stand, but they feel temporary. Gods are many, the dead are never quite settled, and almost every palace seems one step from the tomb.
There is no single hero leading the cycle. Instead you get kings, beggars, necromancers, poisoners, thieves, lovers, and people unfortunate enough to cross them. Stories like The Empire of the Necromancers, Xeethra, The Dark Eidolon, and The Garden of Adompha all stand on their own, but they belong to the same exhausted, glittering world.
Everything is late.
That lateness is the point. Zothique is full of deserts, necropolises, black islands, palace courts, and crumbling cities where beauty and decay have stopped pretending to be separate things. Travel is still by sail and oar, blades matter more than machines, and the past is so deep it feels geological. Smith uses that scale to make even private acts of revenge or desire feel part of a civilization's long collapse.
The tone is dark, lush, and fatalistic, but not monotonous. Some stories are cruel in a spectacular way. Others are sad, dreamy, or strangely tender. Smith likes doomed passion, vanity, bargains with dark powers, and the moment when a character realizes the world was never built for mercy. Even the jokes here tend to have teeth.
Tales of Zothique is best read as a mosaic rather than a novel. The stories do not line up into one plot, yet together they form one of the great dying-earth settings in fantasy. If you want necromancy, bad kings, old gods, and a sense that the sun itself is tired, Zothique delivers exactly that.
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