Super Vietnam: Ground Zero Books in Order
Part ofEric Helm Books in OrderThis page lists the Super Vietnam: Ground Zero books by Eric Helm in order, with brief plot summaries, series background, and guidance on how these larger missions sit alongside the main Vietnam: Ground Zero novels.
Last updated: January 17, 2026
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Publication Order
5 books
Sniper
by Eric Helm
1990
Gerber and Fetterman are assigned to protect a Marine sniper on a critical mission near the end of their Vietnam tour. As enemy pressure mounts and politics tighten, guarding one man may cost the team more than any firefight.
Strike
by Eric Helm
1989
Intelligence uncovers a vast tunnel complex inside Nui Ba Den, the Black Virgin Mountain. Gerber’s Green Berets must destroy the underground base while a visiting American delegation unknowingly drives into an ambush that could turn into a political catastrophe.
Empire
by Eric Helm
1989
Stung by claims that America does not know how to win, Gerber reoccupies an abandoned camp in Binh Long Province and pushes the enemy back, only to find himself fighting not just Viet Cong units but a vengeful general determined to cut him down.
The Raid
by Eric Helm
1988
Reconnaissance photos of a new POW camp near the DMZ send Gerber and Fetterman into North Vietnam. They discover a Soviet-run training center instead, and their scouting mission turns into a full-blown raid against Russian advisers and hardened NVA troops.
Shifting Fires
by Eric Helm
1988
As Khe Sanh comes under siege, thousands of Marines fight to hold a hilltop base against overwhelming odds. Gerber and Fetterman parachute into the mountains to eliminate the general believed to be directing the onslaught, dodging artillery from both friend and foe.
Series background & context
Super Vietnam: Ground Zero picks up with Mack Gerber and Anthony Fetterman at the height of the war, when covert missions have grown bigger, riskier, and harder to explain to anyone back home.
These books follow the same Special Forces core as the main Vietnam: Ground Zero series, but the canvas is wider. Instead of small reconnaissance patrols and single-camp crises, the team is thrown into operations that stretch from the Demilitarized Zone deep into North Vietnam.
The series opens with a supposed POW compound near the DMZ. In The Raid, reconnaissance photos spark a mission that sends Gerber’s team into the jungle, only for them to discover a Soviet-run training camp rather than a prison. The job quickly shifts from scouting to full-on assault, with Russian advisers added to an already volatile mix.
In Shifting Fires the focus moves to Khe Sanh, where thousands of Marines are under siege on a remote hilltop base. Gerber and Fetterman parachute into the mountains with orders to eliminate the North Vietnamese general believed to be directing the operation, dodging artillery from both sides while the garrison clings on.
Strike turns the tension underground. Intelligence points to a huge tunnel complex inside Nui Ba Den, the Black Virgin Mountain, where the enemy is stockpiling weapons. Gerber’s Green Berets have to punch into that labyrinth just as a visiting American delegation is moving through the area, facing the possibility of both a massacre and a political disaster.
Empire shifts the fight back into South Vietnam. Gerber sets out to prove that territory can still be taken and held by reoccupying an abandoned camp and driving the enemy out of Binh Long Province, even as an ambitious general looks for ways to undercut him. It is part field manual, part argument about how the war should have been fought.
Sniper closes the arc with a more intimate but no less dangerous assignment, as Gerber’s team is tasked with protecting a Marine marksman on a critical mission while the larger war grinds on around them. The sense of finality is less about a clean ending and more about what long, relentless combat does to a small group of soldiers.
Across the five books you get the same mix of weapons detail, dark humor, and friction with higher headquarters as in the main series, but on a larger, more explosive scale. Super Vietnam works well once you are comfortable with the core characters and want to see them pushed to the edge of what Special Forces can do.
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