Star Trek Adventures Books in Order
Part ofJoe Haldeman Books in OrderBrowse Joe Haldeman's Star Trek adventures in order, with quick summaries, background, and notes on how these classic tie-ins read.
Last updated: July 5, 2026
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Star Trek Adventures books in publication order
2 books
Planet of Judgment
by Joe Haldeman
1977
Kirk, Spock, and McCoy investigate a rogue planet orbiting a tiny black hole and wind up trapped in alien trials. The adventure leans hard into scientific mystery and original-series peril.
World Without End
by Joe Haldeman
1979
When Kirk and a landing party are trapped aboard an alien worldship, Spock has to choose between waiting and risking everything to follow. Haldeman turns the setup into a tight, high-stakes Trek puzzle.
Star Trek Adventures books in chronological order
Series background & context
Joe Haldeman only wrote a small number of Star Trek novels, but they make an interesting little shelf of their own. These are early original-series tie-ins, built around Kirk, Spock, McCoy, and the Enterprise crew, yet they feel a bit different from more straightforward franchise adventure. Haldeman brings a stronger science fiction problem-solving sensibility to them, and that gives both books a solid identity.
They are adventures, but they are also puzzles.
In Planet of Judgment, the Enterprise runs into a rogue world orbiting a tiny black hole, the kind of setup that immediately signals scientific impossibility and hidden design. A landing party gets trapped, and the story turns into a test of survival, logic, and moral pressure. In World Without End, the crew deals with an alien worldship or generation ship, a huge artificial environment that becomes a trap in its own right. Again, the problem is not simply blasting the threat and moving on. The characters have to understand what they are inside.
That is where Haldeman fits Star Trek well. He was good at putting competent people in systems that do not yet make sense. Kirk remains the action center. Spock remains the mind at work. McCoy remains the human counterweight. But the stories have a slightly harder edge than some tie-ins because the mysteries feel genuinely structural. The characters are not just touring an episode premise. They are walking into large machines, large experiments, or large conflicts that could easily crush them.
The books are also clearly original-series adventures in tone.
You get the familiar bridge dynamics, the quick decisions, the landing parties in danger, and the balance between wonder and peril that made classic Trek fun in the first place. At the same time, Haldeman's interest in strange environments gives the settings more heft. Rogue planets, impossible orbits, alien vessels, and unexplained entanglements all matter because they change what the crew can do at every step.
There is no big multi-book Haldeman-only Trek saga here, which actually makes this page easy to browse. These novels are best treated as standalones. You can pick up one for the premise that sounds more appealing, then come back for the other. They share cast and spirit, not a long-running serial arc.
So what should you expect? Classic Kirk-era Trek with a little extra emphasis on scientific mystery, physical danger, and being trapped inside something bigger than the crew first realizes. For readers who like their tie-ins to feel like real science fiction stories and not just franchise echoes, that makes Haldeman's Trek books worth seeking out.
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