Peter Bunzl Books in Order
Explore Peter Bunzl books in order, with quick summaries of the Cogheart and Magicborn stories, plus series guides and easy advice on where to start.
Last updated: July 9, 2026
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Publication Order
8 books
Cogheart
by Peter Bunzl
2016
When Lily Hartman's father disappears after an airship attack, sinister men start hunting her for a powerful secret. With clockmaker's son Robert and mechanical fox Malkin, she must uncover the truth and stay alive in a clockwork Victorian world.
Moonlocket
by Peter Bunzl
2017
Escaped criminal Jack Door is hunting the mysterious Moonlocket, and Robert's missing family seems tied to it. Lily, Robert, and Malkin race through Victorian London to crack the clues before Jack turns the game deadly.
Skycircus
by Peter Bunzl
2018
A flying circus arrives with hybrid performers and secrets that hit close to Lily's own past. When Lily and Robert are drawn aboard, they face a dark journey of abduction, cruelty, and hidden family truths.
Shadowsea
by Peter Bunzl
2020
In bustling New York, Lily, Robert, and Malkin find eerie happenings in their hotel and a boy linked to an undersea mystery. To stop a revenge driven plot, they must uncover what lies beneath the city's bright surface.
Featherlight
by Peter Bunzl
2021
During a wild storm, Deryn is left alone to keep the lighthouse on Featherstone Island burning. When the oil runs out and a boat is in danger, she turns to an unexpected kind of help.
Magicborn
by Peter Bunzl
2022
In 1726, Tempest and Thomas are seized and taken to Kensington Palace when their hidden magic is discovered. As memories return, they learn they are bound to Fairyland, and to a curse that could destroy them both.
The Clockwork Queen
by Peter Bunzl
2022
Chess prodigy Sophie Peshka must outwit Empress Catherine the Great after her father is thrown into the Winter Palace dungeons. Her bold escape plan depends on a remarkable automaton, and one very high-stakes game.
Glassborn
by Peter Bunzl
2023
In 1826, young Acton Belle finds a key that opens the way to Fairyland, and soon vanishes into its dangers. His siblings must follow, facing riddles, curses, and a cruel Fairy Queen to bring him home.
Where should I start?
For the full steampunk adventure: Cogheart → Moonlocket → Skycircus → Shadowsea
If you want fairy curses and magic: Magicborn → Glassborn
If you want a shorter historical adventure: The Clockwork Queen
If you want a quick, stormy myth tale: Featherlight
Author bio
Peter Bunzl was born and raised in London, and grew up in South London in a rambling Victorian house that sounds a bit like the start of one of his own stories. There were pets everywhere, an antique-dealer dad, an artist mum, and plenty of old objects and odd corners to fire his imagination. His mother worked as a costume designer for film and television, so he also got to peek behind the scenes of sets and see how stories were built.
He was making stories long before he published one.
As a child he wrote and drew little books and comics for his family, stapling the pages together and designing covers for them. Later, as a teenager, he got hooked on animation and began thinking about stories in pictures, movement, and scenes. He loved comics too, and that clear, energetic way of storytelling still shows in his books.
Bunzl studied art and then animation at the National Film & Television School. Before turning to novels, he worked on the cartoon series Yoko! Jakamoko! Toto! and The Secret Show, and he also wrote and directed short films of his own. One of those, Mind Games, was a finalist for Virgin Media Shorts and was shown in cinemas across the UK.
Books came a little later, but not by accident. He has said that Cogheart first began life as a screenplay, and that writing classes helped him see it would work better as prose. He published his first professional book at forty, which feels like a useful reminder that a writing career does not have to arrive early to be real.
Cogheart was the book that opened the door. It introduced Lily Hartman, Robert, and the wonderful mechanical fox Malkin, then threw them into a steampunk Victorian world full of airships, automatons, danger, and family secrets. Readers tend to come for the clockwork animals and breakneck chases, then stay for the friendships, the grief, and the big-hearted sense that clever children can still change things.
He likes putting history, hope, and strange machinery in the same room.
That carries through the later Cogheart books, from Moonlocket and Skycircus to Shadowsea, where mystery and adventure keep widening around questions of identity, belonging, and what family really means. In Magicborn and Glassborn, he shifts into Georgian historical fantasy, with Fairyland, curses, royal courts, and children trying to outwit much older powers. Even his shorter books, like Featherlight and The Clockwork Queen, have the same pull, brave young characters, a strong sense of place, and real stakes.
A few things come up again and again in Bunzl's work. He likes outsiders, hidden histories, magical or mechanical objects, and children who win by being observant, loyal, and quick-thinking rather than by being the strongest person in the room. He also likes worlds where the past feels close enough to touch, whether that means Victorian London, Kensington Palace in 1726, or a storm-lashed island lighthouse.
His books have been shortlisted for major children's prizes, and Cogheart quickly found a big readership. He still draws on the same things that hooked him early on, comics, films, old machinery, and the weird corners of history. These days he lives in London with his cat and dog and writes full time, still building stories where brave children face dark things with brains, loyalty, and a little wonder.
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