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Myth Adventures Books in Order

Part ofRobert Asprin Books in Order

Browse the Myth Adventures books by Robert Asprin in order, with summaries, series background, and easy advice on where to start with Skeeve and Aahz.

Last updated: June 9, 2026

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Publication Order

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20 books

1

Another Fine Myth

by Robert Asprin

1978

When his teacher is killed, apprentice magician Skeeve is left with a powerless demon named Aahz and a mountain of trouble. Their first partnership begins with murder, panic, and a lot of very bad luck.

2

Myth Conceptions

by Robert Asprin

1980

Skeeve is posing as court magician in Possiltum when war comes knocking. He and Aahz have to save a kingdom without letting anyone notice how shaky the magic situation really is.

3

Myth Directions

by Robert Asprin

1982

What begins as a seemingly manageable errand turns into another dimension-hopping mess for Skeeve and Aahz. The jokes come quickly, but so do the monsters, scams, and magical complications.

4

Hit or Myth

by Robert Asprin

1983

Skeeve keeps gaining reputation, which mostly means stranger jobs and bigger trouble. Another mission pulls him and Aahz into the kind of chaos that only looks simple from a distance.

5

Myth-ing Persons

by Robert Asprin

1984

By now Skeeve's name carries real weight, and that makes life less safe, not more. Clients, enemies, and allies all expect too much, and Aahz is still no help at all.

6

Little Myth Marker

by Robert Asprin

1985

A supposedly manageable outing turns into another comic tangle of odds, egos, and interdimensional nonsense. Skeeve keeps learning that in this universe, the side trip is usually the trap.

7

M.Y.T.H. Inc. Link

by Robert Asprin

1986

Skeeve shifts from wandering magician to businessman as M.Y.T.H. Inc. takes shape. Running a magical company turns out to involve just as many scams, surprises, and near-disasters as adventuring.

8

Myth-Nomers and Im-Pervections

by Robert Asprin

1987

The M.Y.T.H. Inc. crew keeps taking jobs that sound straightforward and never are. Business, magic, and interdimensional politics collide in another brisk round of Skeeve-style problem solving.

9

M.Y.T.H. Inc. in Action

by Robert Asprin

1990

M.Y.T.H. Inc. is fully operational now, which only means more clients and more ways for things to go sideways. The larger cast gets room to shine as the company stumbles from one crisis to the next.

10

Sweet Myth-tery of Life

by Robert Asprin

1994

Skeeve and company tackle another case where appearances are unreliable and motives keep shifting. It is part magical mystery, part workplace comedy, and part excuse for more interdimensional trouble.

11

Myth-ion Improbable

by Robert Asprin

2001

A treasure map sends Skeeve, Aahz, and Tanda chasing the legendary Golden Cow across dimensions. Greed, bad directions, and competing agendas make the hunt much harder than the prize suggests.

12

Something M.Y.T.H. Inc.

by Robert Asprin

2002

The firm is still growing, and every new job seems to bring fresh headaches. Skeeve's crew has to juggle clients, enemies, and internal chaos without letting the whole enterprise collapse.

13

Myth Alliances

by Robert Asprin

2003

Skeeve gets pulled into another tangle of diplomacy, loyalty, and impossible expectations. In the Myth world, an alliance is usually just the polite name for your next problem.

14

Class Dis-Mythed

by Robert Asprin

2005

Hoping for a quieter stretch, Skeeve agrees to train a group of young magicians. Then assassins, monsters, and a deadly magical contest prove that teaching is just another kind of danger.

15

Myth-Taken Identity

by Robert Asprin

2005

A stolen identity case hits M.Y.T.H. Inc. and sends Skeeve into a maze of fraud, confusion, and magical interference. It is a very modern headache in a very Asprin kind of fantasy world.

16

Myth-Gotten Gains

by Robert Asprin

2006

A fast-talking magical sword promises profit and pulls Aahz and company toward a risky quest. The promise of easy gain proves as dangerous here as it does anywhere else.

17

Myth-Chief

by Robert Asprin

2008

Skeeve is back in the thick of things, whether he wants to be or not. Leadership, expectations, and one more round of magical chaos keep the whole Myth circle off balance.

18

Myth-Fortunes

by Robert Asprin

2008

Aahz gets tempted by a literal pyramid scheme, and that tells you most of what you need to know. Greed, absurdity, and interdimensional comedy do the rest.

19

Myth-Quoted

by Robert Asprin

2012

20

Myth-Fits

by Robert Asprin

2016

Series background & context

The Myth Adventures books are the Robert Asprin series most readers think of first, and it is easy to see why. They are funny fantasy novels built on puns, scams, magical disasters, and one of the great odd-couple pairings in the genre.

The main duo are Skeeve, a young magician from Klah, and Aahz, a demon from Perv. In Asprin's world, demon is short for dimension traveler, which tells you a lot about the series right away. Words are slippery, assumptions are usually wrong, and the joke is often built into the world itself.

The early books follow Skeeve as he learns magic, confidence, and the hard truth that most problems do not stay solved for long. Aahz is his mentor, partner, and regular source of dubious wisdom. Around them grows a larger cast, friends, bodyguards, assassins, dragons, royals, and business associates, all of whom make life both easier and much more complicated.

One of the nice things about the series is how it broadens without getting heavy. What starts as comic adventure gradually becomes a bigger world of interdimensional politics, magical business, and recurring relationships. By the M.Y.T.H. Inc. phase, the books are playing with workplace comedy as much as quest fantasy.

The tone stays welcoming. These books are quick to read, light on gloom, and interested in cleverness over destiny. If you want fantasy that likes its heroes scrappy, its villains beatable, and its jokes constant but not empty, this is a very easy series to fall into.

Edited by

Richard Reis

Software engineer whose passion for tracking book recommendations from podcasts inspired the creation of MRB.

Anurag Ramdasan

Lead investor at 3one4 Capital whose startup expertise and love for books helped shaped MRB and its growth.

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All 20 Myth Adventures Books in Order (Complete List 2026)