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See the Lion's Quest books by Michael Scott Earle in order, with summaries, series background, and an easy starting point for his LitRPG adventure.

Last updated: July 3, 2026

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Lion's Quest books in publication order

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3 books

1

Dual Wield

by Michael Scott Earle

2017

Leo commits to the new game full time and joins a dungeon run in search of the first artifact. At the same time, powerful people in the real world decide they are willing to ruin his life to get him back.

2

Trinity

by Michael Scott Earle

2017

With one relic in hand, Leo heads toward Sanduport and gets caught in pirate violence and a struggle over who will rule. Winning now means protecting friends and surviving a much larger political fight.

3

Undefeated

by Michael Scott Earle

2017

Leo Lennox has spent a decade as the world champion of the biggest VR game on Earth, and he is bored. A mysterious woman offers him a new challenge, and it looks far more dangerous than simple entertainment.

Lion's Quest books in chronological order

  1. Book cover for "Undefeated"

    Undefeated

    by Michael Scott Earle

    2017Lion's Quest, Book 1
  2. Book cover for "Dual Wield"

    Dual Wield

    by Michael Scott Earle

    2017Lion's Quest, Book 2
  3. Book cover for "Trinity"

    Trinity

    by Michael Scott Earle

    2017Lion's Quest, Book 3

Series background & context

Lion's Quest starts with a hero who has already won. Leo Lennox, better known as the Lion, is the long-reigning world champion of the virtual reality game Astafar Unlimited. The problem is that victory has made him restless. He needs a new challenge, and the mysterious Zarra offers one in the form of a cutting-edge game that looks far more immersive, and far more suspicious, than anything he has played before.

That setup gives the series two engines at once. Inside the game world, Leo gets the fun stuff: artifacts, dungeons, relic hunts, travel, parties, pirates, and politics in places like Sanduport and Tylue. Outside the game, pressure keeps building around who Zarra is, what the new system really wants, and why powerful people are willing to get vicious when Leo tries to leave his old fame behind. By the second book, threats from the real world are already hitting close to home.

Game or reality is the question hanging over everything.

Because Leo is already elite, the appeal is not watching a weak character learn what a health bar means. It is watching a proven competitor test himself in a world that may not play fair. The books use LitRPG structure, but they lean just as hard into conspiracy and adventure. Winning a dungeon or securing a relic matters, but so does figuring out whether the system behind the game is lying to him.

The tone is straightforward and momentum-driven. Leo is competent, the worldbuilding is built to keep him moving, and the books do not get buried under number crunching. If you like LitRPG that still feels like a page-turning adventure, Lion's Quest sits in a comfortable middle ground. It gives you the thrill of a game world, but it keeps nudging you to wonder if the stakes are much more real than they look.

Edited by

Richard Reis

Software engineer whose passion for tracking book recommendations from podcasts inspired the creation of MRB.

Anurag Ramdasan

Lead investor at 3one4 Capital whose startup expertise and love for books helped shaped MRB and its growth.

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