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Dungeon World Books in Order

Part ofJonathan Brooks Books in Order

Get the Dungeon World saga by Jonathan Brooks in order, with book summaries, world background, and tips on how this core human hybrid story connects to his other series.

Last updated: January 17, 2026

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Publication Order

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5 books

1

Dungeon World 5

by Jonathan Brooks

2020

In the conclusion to the Dungeon World saga, Fred has secretly gained access to all seven elemental powers but finds himself trapped behind enemy lines with only a fraction available. He has to return to Allroads, defend his dungeon, and find a way to avert a global disaster.

2

Dungeon World 4

by Jonathan Brooks

2019

Searching for missing townsfolk and guild members, Fred follows a trail to the city of Allroads and carves out a dungeon beneath it. His actions enrage nearby elemental cores, turning Allroads into a battleground centered on a rare Convergence that both humans and dungeons covet.

3

Dungeon World 3

by Jonathan Brooks

2019

Fred’s dungeon and the Core Power guild keep growing, but so do the problems that come with power. As the Supreme Council of Dungeon Cores takes notice and human politics tighten around Gatecross, he is forced to push his hybrid abilities into new territory to keep everyone alive.

4

Dungeon World 2

by Jonathan Brooks

2019

After accidentally destroying a dungeon core, Fred knows vengeance is coming. He establishes his own territory and builds a new dungeon near Gatecross, hoping it can shield his friends and guild from retribution by both elemental cores and the kingdom’s official dungeon authorities.

5

Dungeon World

by Jonathan Brooks

2019

On a massive world where dungeon cores and humans feed each other’s growth, Fred loses his parents to murder and sets out alone. Discovering impossible core like abilities, he must master his hybrid nature, build a dungeon, and survive the attention it draws from all sides.

Series background & context

Dungeon World is set on a planet where dungeons and humans have lived in a wary balance for centuries. Dungeon cores draw mana from the people who delve them, and in return delvers harvest essence from dungeon runs that fuels their own growth. It is a dangerous relationship, but a stable one, at least on the surface.

Far in the northern wilds, away from regular dungeon routes, a young man named Fred lives a quiet life with his parents. That life ends abruptly when they are murdered on a lonely road, leaving him alone, unprepared, and burning for answers. With no supplies and nowhere safe to go, he heads south toward civilization, following rumors and the thin trail of whoever wanted his family dead.

As he travels, it becomes clear that Fred is not just another would be adventurer. He discovers abilities tied to dungeon cores that, according to everything he was told growing up, should have been impossible for him to possess. Over time he learns that he is a hybrid, part human and part core, forced to navigate both societies without fully belonging to either.

When he finally anchors himself near the town of Gatecross and begins shaping a dungeon, Fred’s problems multiply. Local politics, guild expectations, and the invisible rules enforced by the Supreme Council of Dungeon Cores all press in. Protecting his friends and the people who rely on his dungeon means turning his grief into strategy, designing rooms and territories that can survive retaliation.

As the series goes on, the scale widens. Gatecross is only one town in a sprawling world, and the elemental factions that control powerful cores are not united. Convergences, regions of intense mana where no dungeon is supposed to settle, become focal points for conflict when Fred’s choices threaten the old agreements that kept humans and cores from all out war.

Dungeon World hits a lot of classic dungeon core beats, from evolving monsters to territorial upgrades, but ties them to a long running character arc about identity and responsibility. It also becomes a key pillar in Brooks’ crossover events, with characters and elements that later appear in Dimensional Dungeon Cores. If you want a big, multi book saga with a hybrid protagonist and plenty of system detail, this is one of his flagship series.

Edited by

Richard Reis

Software engineer whose passion for tracking book recommendations from podcasts inspired the creation of MRB.

Anurag Ramdasan

Lead investor at 3one4 Capital whose startup expertise and love for books helped shaped MRB and its growth.

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All 5 Dungeon World Books in Order (Complete List 2026)